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  • Greetings and welcome to an LGR thing! Today I would like to talk about SEGA!

  • More specifically the Sega PC games that were released throughout the late 80s and

  • into the 90s and early 2000s. This is somewhat inspired by having played

  • through Sonic Mania recently a couple times and I just frigging love that game

  • and I was happy to see it on PC. I'm always happy to see Sega stuff on PC

  • which is why I've collected a good amount of it, so let's take a look at a

  • good amount of it. This is not going to be a comprehensive video of everything

  • Sega's released on PC or anything like that, just a selection of my collection.

  • And when I say PC throughout this video I'm going to be referring to the IBM PC

  • and compatibles even though Sega released their games on all sorts of

  • personal computing systems. Wspecially during the 80s like this one right here

  • the official Zaxxon by Sega. Rhis is from Data Soft Incorporated for the Atari

  • 8-bit line of computers. Although this is just sort of a generic box they used for

  • all of their releases, as far as I can tell, here in the US from 1983 to about

  • 1985. But let's take a look at the PC version from 1984!

  • Well you can kind of tell this is pretty early on in the PCs life I mean it was

  • still using four color CGA for one thing. The low intensity cyan and magenta color

  • palette which is just not very appealing at all to me. I prefer the higher

  • intensity one or even the warmer colors to this. Not to mention that horrible

  • sound, oh my word, it's just a cacophony of noise and... NOISE. But you know, the PC

  • didn't really have any kind of good sound at that point. It's also one of

  • those games that expects a 4.77 MHz 8088 CPU so

  • running it on anything faster is gonna make the game completely unplayable. Not

  • that it's very playable anyway but you know, this is just an early arcade

  • conversion for the PC, and really most of the conversions weren't very good at the

  • time. PCs weren't up to snuff yet. Let's skip ahead a bit here to 1989 with

  • Afterburner here, which is released by Sega. Right here they had their Arcade

  • Hits brand going on at the time. This one is the Amiga box but again we'll be

  • looking at the PC version. And yeah they actually put some screenshots on the

  • back here that are pretty representative of the actual game that you're gonna get

  • on a home computer. They a lot of times would put fake ones on here like just

  • photographs of the arcade machines screen and say "ah you know your

  • mileage may vary depending on your computer" but yeah. This one they were

  • actually trying to represent it pretty well so let's take a look at what you

  • got on the PC in 1989 from Sega.

  • This is definitely an improvement. For one thing you've got 16 color VGA

  • graphics -- yeah that's *16* color VGA. It's kind of a

  • weird choice but I mean. I don't know, I guess they just wanted to do it that way.

  • Maybe it had to do with speed because Afterburner is something you want to run

  • quickly. Although unfortunately they didn't get it to run very quickly as you

  • can see here the framerate is kind of a mess. It's just not fast enough or smooth

  • enough to make it a very fun version of Afterburner.

  • Or Afterburner 2 in this case which is the arcade update that they're basing it

  • on. It does feature a fascinating remix of the original levels though, you can

  • tell what they're supposed to be if you've played the arcade game to any

  • degree. But this is sort of, you know, still kind of messed with to make them work.

  • And as you probably notice there were no sound effects here whatsoever you just

  • have more awful PC speaker music. It's really repetitive and shrill but hey at

  • least it's better than Zaxxon. Well that's all I'm gonna show in this video

  • from the 80s because I really want to get ahead to the stuff I really remember.

  • And that is the 1990s! Sega PC games like Daytona USA Deluxe here from 1997. And

  • yeah I know I'm skipping ahead a bit here here because there were a lot of

  • things in between like '89 and '97 that Sega did. For instance they ported games like

  • Altered Beast in 1990 to MS-DOS and then Ecco the Dolphin and Comix Zone in

  • 1995 or '94 for Windows 3.1. But yeah, 1997 is where they really started

  • diving into the PC world once again. And this is the deluxe version of Daytona

  • USA which it's based on the arcade one and the Saturn one and you know just the

  • things that they had released up to that point.

  • However the 'Deluxe' really does mean that it's a different game. It was also known

  • as Daytona USA Evolution in Japan and this is a Windows exclusive update.

  • Really a re-imagining. It's got new cars, a new course, and a completely new

  • soundtrack, and eight player multiplayer. Yeah just take a look at this!

  • For one thing it runs in 640x480. Which I believe maybe the arcade one

  • did, but the Saturn one didn't, so it's at least an increase over those home

  • conversions. It also has a higher draw distance and a higher polygon count

  • available for the cars. Unfortunately it also runs a kind of a low framerate even

  • on the lowest settings on a Pentium 3 and all sorts of faster things like that. It

  • just didn't really matter, this game does not run very well, at least with the

  • version I have. I know there was a Direct3D version later on, maybe it

  • was a patch, I don't know I haven't actually looked into it yet because I

  • plan to review this in the future. I'm sure that one made it run a little

  • bit better, but the one that they actually sold in stores it doesn't run

  • terribly well. And personally, I don't know, I'm just not a fan of this because

  • of the things like the different soundtrack and the different way that

  • the game plays because of that lower frame rate. It doesn't feel very "Daytona

  • USA-y" to me but I guess it's nice to have a couple of extra features thrown in

  • there. Around 1996-97 though Sega started releasing a lot of their games through

  • Expert Ssoftware like Virtua Fighter PC here. "Distributed exclusively by Expert,"

  • they say, at least here in the US for a time. This is their PC Collection as

  • most of them were branded, and yeah this is a version of Virtua Fighter that has

  • been updated and optimized for the PC in a number of ways. Now this one in

  • particular is just I think the Direct3D version -- actually it might not even be

  • that, I think this might just be software rendering still. However, there was

  • another version of this that they released that I have talked about before

  • which was optimized for this beast right here. This is a Diamond Edge 3D 2120

  • video card using the Nvidia NV1 chip. So this is actually Nvidia's first

  • video card, or the first video chipset, that they sold in retail. And yeah the

  • Sega had their branding and everything on this you could actually plug in an

  • adapter here for real Sega Saturn controllers to work on your PC. It had

  • sound as well which is quite interesting, and yeah there you go! It's a thing

  • that lets you have your own specific video acceleration for games like Virtua

  • Fighter on PC. Not this one, but there was an Edge 3D version.

  • Again I've talked about this in the past, if you'd like to see my Oddware episode

  • on that you can see that by clicking the little card there or there's gonna be a

  • link at the end of the video. While I think that's super fascinating though

  • let's just take a look at this first one that they've released on PC here again

  • Again you get up to 640x480 resolution which is a nice little increase, and the

  • framerate is pretty good. It's probably, I don't know, on-par from what I remember

  • the Saturn being. Same goes for the rest of these games, pretty much all of them

  • have some sort of upscaling to 640x480 and usually 16-bit color graphics as

  • well. Yeah overall this is just a pretty solid port. It has some speed

  • inconsistencies if you play this on a faster CPU -- sometimes a fight will start

  • off too fast and kind of increase or slow down here and there as it kind of

  • readjusts. I'm not really sure what that's about, but for the most part, yeah

  • it's totally playable and having Virtua Fighter and the PC is just neat. Or at

  • least it was at the time. Sega loved their 'virtua' games like this

  • one right here also released in '97. This is Virtua Squad from Expert and Sega and

  • yep -- this is a conversion of Virtua Cop the arcade game, and I don't know why

  • they called a Virtua Squad when they brought it over to PC but they did. And

  • yeah this is what you ended up getting. And you can actually see right there

  • that it's supporting the Diamond Edge 3D card right there in the back. So this one

  • also had the Diamond Edge support but this was included out of the box instead

  • of needing a patch or a separate version for it. Anyway let's take a look at some gameplay!

  • Out of all these games I'm showing here today this is the one that I spent the

  • most time replaying to get this footage. I just like this game. I like Virtua

  • Cop in the arcades, I like the arcade simplicity of Virtua Squad here, which

  • is really just the same basic game. In fact it's really on-par with the Saturn

  • version just with higher resolution and color depth once again, and some texture

  • smoothing and other things like that. This is looking pretty good on a

  • computer that's fast enough to run it. Again I don't think it's actually 3D

  • accelerated unless you have the Diamond Edge but still, it's very nice on a

  • Pentium 3. And playing lightgun games like this with a mouse I quite enjoy. The

  • only problem is it kind of makes it a little too easy. I don't know if that's

  • just me but I find that playing these with a mouse is almost trivial to a

  • point. At least during the first half of the game, the last half is still a little

  • bit tough. But anyway that's Virtua Squad, I quite like this one.

  • Now here's one that many people seem to be rather surprised when I show them

  • that it appeared on the PC officially. This is Panzer Dragoon, a very much cult

  • classic from the Sega Saturn. "Blast through mystical surreal worlds" yeah I

  • would say so, it's a pretty mystical surreal game. I like it a lot, it's

  • optimized for the Pentium processor and Windows 95 mmm, real time texture mapped

  • graphics, ooh. Let's take a look some gameplay.

  • Well this is just an excellent port as far as I'm concerned. Going from the

  • Saturn to this feels very natural, there's nothing missing. In fact there's only

  • things added as far as I can tell. Again you have 640x480 16-bit color, the

  • pre-rendered full motion video scenes look good, it controls very well with the

  • keyboard, no problems there at all, and it runs nicely!

  • It doesn't really slow down except for a few scene transitions here and there and

  • sometimes when things get really really hectic even on a much faster CPU than it

  • needs. It will slow down just a little bit, but either way I'm really happy with

  • this port. And it's a great way to play Panzer Dragoon, in fact I've played

  • through it on the PC. And it's just a rad game anyway but it's somehow even cooler

  • to me on a Windows 95 PC. Alright sticking with the Saturn conversions

  • here we have Bug! A game that isn't like particularly great in my opinion, but hey

  • it has real-time 3D action and a cute mascot from the time when cute mascots

  • were still a thing. This is a platformer that is in 3D but kind of works in

  • 2D. It's interesting. I don't know it's not like my favorite or anything as I

  • said, but yeah they tailor the graphics for PC performance with four resolutions

  • and it has "incredible SGI rendered movie sequences" ooh yeah. Let's take a look at

  • some gameplay for this one.

  • Well once again there's some increased resolution, it runs very smoothly, runs

  • great actually. It plays great, I really don't have any complaints. It's pretty

  • much just better in every way than the Saturn version as far as I can tell. Not

  • that I've played it a whole lot on the Saturn but you know, like for the first

  • few levels on each back-to-back, and the PC game is a little bit better. It's just

  • too bad the *game* isn't that great! I don't know, there's nothing wrong with it

  • it's just like so average to me. But anyway, that's Bug! And I find that it's

  • fascinating that it was on the PC in a full big box release, and not just a

  • Saturn exclusive as I've heard it referred to before. All right, time to

  • move on to one of my absolute favorites in the arcade, on the PC, and just really

  • I don't know, anywhere. It's just a fun game. This is The House of the Dead which

  • was released on the PC in 1998. "It's the number one arcade hit!" That's such a cool

  • box, isn't it? Like it's got these embossed shiny things going on, yeah. "One

  • of the most popular arcade games ever," yep, I would say so. Let's just dive into

  • some gameplay here.

  • Well that's House of the Dead, you pretty much know what to expect because chances

  • are you have played this. Controlled with the mouse which once again makes the

  • gameplay just a little bit trivial if you're used to the lightgun or are very

  • used to the mouse, whichever. But it's still fun! The only real problem I have

  • is that the mouse does feel a little bit floaty, I don't know it's not as precise

  • feeling to move around. Almost like there's some smoothing or acceleration

  • or something. just compared to something like Virtua Squad which just felt dead

  • on to me. It really is just like the arcade game which is awesome, you play

  • through the whole thing as far as I can tell, all the content is there. It's solid

  • stuff. And it also has an exclusive PC mode which lets you select your

  • character to play if you want to do that. Otherwise yeah it's just House of the

  • Dead as you would expect and it's good stuff if you like House of the Dead and

  • who doesn't! Also House of the Dead 2 was on PC which

  • is also fantastic. This is the better game in my opinion as well, they're both

  • on the PC and are pretty great. Look at that box! I want to review these at some point

  • but yeah, House of the Dead 1 & 2 released by Sega on the PC and they're solid

  • man, solid. And I've almost forgot to mention you might notice that it didn't

  • have any of the Expert Software branding anymore which i think makes for

  • a nicer, just better looking box. So I guess Expert's

  • whatever they had going on -- a licensing agreement or something? -- with

  • Sega was over and they were actually releasing their own things and their own

  • Sega PC brand in 1998. Including the curiously packaged Sonic & Garfield

  • Pack from 1998. Yeah I get a lot of questions about this one any time people

  • see it in the background of my videos. So yeah, you do get three games here: Sonic

  • and Knuckles, Baku Baku Animal and Garfield. It just says Garfield, doesn't

  • actually say what game it is. Even on the back it just says Garfield. It does

  • actually say right here that it is "Caught in the Act" but we'll get to that

  • in a minute, that's not quite right. Anyway let's take a look at the first

  • one well that I want to look at in this pack which is Baku Baku.

  • Well I've always just assumed that it's said Baku Baku, or is it Bah-ku Bah-ku? I've

  • never actually thought about it until now but anyway. I'm gonna say Baku

  • and it's just a pretty solid port as well. I mean it's a puzzle game, there's

  • not really not a whole lot going on. It's got all sorts of extra features too in

  • the menus for arcade operator options for fine-tuning the difficulty and

  • whatnot. And this was actually originally Sega's first network-playable PC game,

  • according to them anyway, back in 1996, when this was announced or launched or

  • whatever. Yeah I know I'm covering it a little bit later here but that's because

  • it was in a compilation, I don't have the original release. Originally it predated

  • Daytona USA Deluxe by several months and was the first one with network support

  • from Sega on the PC. It's just a fun little game. Moving on though to the real

  • reason that I bought this specific package which is the Garfield game.

  • Specifically it is Garfield Caught in the Act, or really Garfield in TV Land as

  • they renamed it here for some reason. Caught in the Act was the Genesis game that it

  • was based on and then when they released it on PC it was called In TV Land.

  • I don't know, branding. Like what they did with Virtua Squad or something they just

  • wanted to change crap around for the PC. But anyway it's a fantastic port so let's

  • take a look.

  • Well right off the bat you might notice that it has a new CD audio soundtrack, so gone

  • are the Sega Genesis twangy tunes from its FM synthesis chip. Which i kind of miss but

  • I don't know, that CD soundtrack sounds pretty good. It also has a new world to

  • play that is exclusive to the PC version. And in fact all of the levels period are

  • reworked and reordered, and they just kind of flow together better. You don't

  • start off in the dracula sort of vampiric level anymore, instead you start

  • off with the Cave Cat level and then move on to Egypt and it's just it's all

  • out of order compared to the Genesis one. But I really do think that it's paced a

  • little better at least in the beginning of the game. It's not nearly as much

  • of a difficulty spike early on. So maybe that's why they call it In TV Land, like,

  • it's different than being caught in the act because the levels are a different

  • land of levels. I'm not really sure I'm just making crap up at this point, but

  • anyway, I really like this game on the Genesis and I definitely want to cover

  • this at some point. I'm still looking for its original big box before I review it.

  • And lastly in this pack let's take a look at the Sonic and Knuckles

  • Collection, and yeah, as the name implies this is a collection of all of these

  • Sega Genesis cartridge configurations for Sonic 3, Sonic and Knuckles, and Sonic

  • 3 & Knuckles. They're all represented here and they're in one package! You can

  • select them from a menu which is pretty cool, so let's take a look

  • at how this plays.

  • Well as you might expect Sega pretty much knew what they were doing at this

  • point the look and feel of it is spot-on as far as I can tell. It just feels like

  • a Sonic game except you're playing it on a PC, possibly with a keyboard, which is

  • interesting. But in a way I kind of prefer it because I always played

  • platformers on the PC as a kid: Jazz Jackrabbit, Commander Keen, Duke Nukem etc

  • etc so I'm quite used to it and it feels good to me.

  • Unfortunately the audio is a

  • mixed bag; the sound effects are pretty low quality and the music is either FM

  • generated or General MIDI depending on what you choose in the options.

  • While the FM can be kind of close to the Genesis depending on the chip that's on

  • your sound card, the General MIDI music is using a wavetable synth and that is

  • MIDI Sonic music... I mean you know it's kind of strange that that is officially

  • made by Sega at this point, it's not just, like, fans recreating it in MIDI format.

  • Now these are actual MIDI tunes for Sonic 3, Sonic and Knuckles, and whatnot.

  • It's interesting if nothing else. Alright moving on to 1999 and *chuckles* well yeah

  • this is a game. This is Sonic R and I have a confession to make: I used to

  • enjoy this. It was my first Sonic game on the PC, I never had a Sonic game on PC, I

  • knew there were some of them but honestly I never saw the Sonic

  • and Knuckles Collection in stores when it was affordable. By the time it was

  • affordable it was like, out of the stores and this was in stores and was on

  • discount. Anyway whatever, I played it and I liked it because it was Sonic and it

  • was 3D. Let's take a look at some gameplay!

  • All right well other than some ugly menus, like seriously I don't know what

  • happened with the scaling of the menus they're hideous, but other than that it's

  • a decent Saturn port of Sonic R. The game isn't great, it's kind of horrible.

  • In fact it makes me kind of sick to play now but it's a decent port.

  • It's got enhanced visuals the frame rate is pretty smooth, I mean it runs at least

  • as good as the Saturn, but definitely better in most cases. Snd of course there

  • is the soundtrack, mmm that CD audio soundtrack. I hate it, I love it, yet I

  • hate it and I hate to love it. I don't know.

  • Nuh nuh nuh nuh super Sonic raciiiiing...

  • All right that's enough of that, let's

  • move on to more Sonic R from the Sonic Action Pack here. This is, yeah, I've got

  • more compilations in these later years because the individual releases? They can

  • be kind of hard to find nowadays, but yeah this is one that I found at a

  • Goodwill years ago. And yeah it comes with Sonic R and the Sonic and Knuckles

  • Collection once again so we won't be looking at those. We're gonna be looking

  • at Sonic CD here which was one of those that, once again, it's because it's in a

  • compilation. It was released many years before this I'm not sure when exactly I

  • think '97? But yeah let's take a look at Sonic CD on the PC.

  • Dude that is good stuff. This is the only Sega CD port that I'm showing here today

  • and I wish there were more of them on PC if this is any indication. It's just

  • really good, it plays very well, I think the sound effects are better than what

  • was in the Sonic and Knuckles Collection, and same goes for the music largely

  • because it's a CD audio soundtrack. So you can get all the Sonic Boom that you

  • want, they just left it the same. And it's good stuff man, it's really good stuff.

  • Plus you get faster load times; you don't have to deal with as slow of a CD drive

  • as you had on the Sega CD, which is great. So yeah you just get to go to the future

  • and the past and zoom around and do all the things really fast that you can with

  • Sonic on the PC, with whatever controller you want, at different resolutions, which

  • scale quite nicely especially on a CRT. I mean this is just brilliant and I played

  • through the entirety of Sonic CD once on the PC. It was great I had no problems,

  • highly recommended. All right one last one we're gonna take

  • a look at today and that is Crazy Taxi "hey hey hey!" released in 2002. This is very

  • similar to the Sega Dreamcast port and I have covered it before in review form,

  • but let's go over it just a little bit here. Starting with some gameplay.

  • Which as I mentioned in my review runs a little bit slower. And it has a new

  • soundtrack which I am not fond of, ha -- you know, it mentions it as a selling

  • point on the back of the box it's like "oh yeah look it's a rockin soundtrack with

  • brand new songs" you know. But I don't want brand new songs I wanted the

  • friggin Offspring. It at least still has the original licensed brands in-game all

  • the stores and whatnot: KFC and Levi's or whatever. But it's just not the same

  • without The Offspring. Of course the bigger problem is the shoddy performance.

  • That really kills this version of the game regardless of the hardware you run

  • it on. It runs slower than that 60fps and sometimes really slows down for

  • seemingly no reason. And I don't know, I don't get it. There is a version on Steam

  • that runs a whole lot better but again it's got some remixed stuff:

  • different soundtrack once again, all the in-game branding is gone, there's

  • really no perfect port of Crazy Taxi to the PC so you have to stick to the

  • Dreamcast or surprisingly the mobile phone version is better than this. So I

  • don't know man what they were really doing it's

  • unfortunate because I love Crazy Taxi. But that's what you got in 2002! Well

  • that's all I've got for this particular LGR episode on Sega PC conversions and

  • ports and adaptations. Of course there are more; once again, this is not a

  • comprehensive video and I'm no expert on everything Sega on the PC... or any other

  • platform for that matter. But I just like exploring these and I think they're

  • fascinating and they did a whole lot more too, of course. Like the Smash Packs

  • here this is Volume 2 that's playing and it released games like Sonic the

  • Hedgehog 2 for the first time on the PC, at least officially. And you know there

  • were emulators of course that really did a number I guess on certain companies in

  • the late 90s and early 2000s. And then you ended up seeing a lot of official

  • emulations like these showing up on the PC at that point. I think that's a whole

  • 'nother fascinating topic to cover. Now of course, Sega is still releasing emulated

  • versions of their games on the PC today through Steam and whatnot. And even iOS

  • and Android. But it's a little different from what

  • some of those were that I was showing from the 90s which were like PC

  • adaptations. Let me know what you think though what are some of your favorite PC

  • ports of Sega games and maybe let me know some of the ones that I didn't show

  • here maybe you'd like to see in the future. Or even if you like this kind of

  • video at all, maybe you'd like to see some other companies covered. I think

  • Midway would be a fascinating one for instance, they did a lot of really

  • interesting arcade ports to the PC that many people don't even realize were

  • a thing. But anyway if you did enjoy let me know and thanks for watching!

  • Well that ended up being longer than I anticipated but I enjoyed making it so I

  • hope that you enjoyed watching. And if you did here are some others. I've got new

  • videos going up every Monday and Friday as well so you could, you know, do YouTube

  • things if you want to. And as always thank you very much for watching!

Greetings and welcome to an LGR thing! Today I would like to talk about SEGA!

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