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  • Starting today you live here now with me.

  • Japan has a problem with loneliness.

  • Almost 70% unmarried men and 60% unmarried women aged 18 to 34

  • are not in any form of relationship with the opposite sex.

  • This relationship crisis has spurred a multimillion-dollar virtual romance industry -

  • which aims to fill the emotional void through technology.

  • Meet Minori Takechi, the founder of Gatebox,

  • a Tokyo-based startup working on an AI-powered device with a virtual character for lonely men.

  • Takechi's device can be linked to your smartphone,

  • making it possible to create a sense of relationship.

  • When you're at work, Hikari might send you messages likecome back home soon”.

  • But it's a disturbing vision of a relationship -

  • allowing users to retreat from human relationships into a fantasy of submission and titillation.

  • The dream of creating a virtual companion dates back to Takechi's childhood.

  • At the age of 10, he moved to Malawi in Africa with his mum.

  • He didn't speak the local language and made no friends at school,

  • so characters from video games and comic books became his fictional friends.

  • The hologram-like virtual wife is a relic of male-dominated relationships from decades past.

  • But this hasn't stopped single Japanese men from placing orders.

  • Takechi says they've got 300 pre-orders for the prototype which has a price tag of $2700.

  • Japanese women can also have virtual boyfriends.

  • Tokyo-listed company Voltage created a Pokemon Go-like augmented reality game

  • allowing users to take their virtual lovers anywhere.

  • In another virtual reality game -

  • users play a woman sitting in a chair who is auctioned to a rich man called Eisuke.

  • I've bought you. You're mine.

  • And here you're napping.

  • This unsettling game plays to a female masochist fantasy.

  • Its theme maybe upsetting to some, but on the streets of Akihabara,

  • Tokyo's anime and manga area, no one was squeamish - in fact, they liked it.

  • Japan is developing virtual companions in different forms.

  • But all aimed at filling a void of human affection.

  • But will these virtual companions drive users further away from real human relationships

  • and complexities that go with them?

  • You may respond with either yes or okay.

  • I expect you to keep me entertained.

Starting today you live here now with me.

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