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  • style, skill and substance.

  • Welcome toe watch Mojo.

  • And today we'll be counting down our picks for the top 10 games with amazing third person melee combat.

  • For this list, we'll be looking at games that get third person melee.

  • Combat right?

  • If you like what you're hearing, be sure to check out the full song at the link below Studio E Number 10 Middle Earth, Shadow of Mordor and Middle Earth.

  • Shadow of War Ranger trying to cause a distraction.

  • Nothing will distract my blade from your neck.

  • Reminiscent of the combat from the Batman Arkham Games monoliths Middle Earth.

  • Siri's is a reflex based hack and slash title with a big focus on countering as Zurich enemies with different strengths and weaknesses or around every corner.

  • Our hero, Italian has to make full use of his Ranger skills and the powers afforded to him by the elven Lord Kelly brim bore.

  • And thanks to the nemesis system, these fights often feel very personal.

  • Shadow of war fine tunes shadow of more doors already satisfying combat with a heavier focus on RPG elements such as unlikable skill trees allowing for a more versatile experience.

  • Once Italian gets an attack chain going monoliths.

  • Titles really begin to shine non swine.

  • Why do you really think you'll making a difference?

  • You're a fool.

  • Number nine Devil may Cry franchise Finally, e was getting tired of playing your childish game, arguably the definitive character action franchise at its best.

  • That is, this Capcom Siri's is nearly untouchable when it comes to Melee Combat Building on the solid foundations of the original game, Devil May Cry three injected further depth to the stylish gameplay through the inclusion of different combat styles.

  • Later entries would even allow weapons to be cycled Mid chain for some truly insane combos.

  • Devil May Cry five features three playable characters who control completely differently but are uniformly great.

  • Dante in particular, however, has evolved into one of the most complete characters in gaming.

  • When it comes to melee combat.

  • Well, looks like this won't be a total waste of time after all.

  • Number eight.

  • The Witcher three.

  • Wild Hunt Boy.

  • Although overshadowed by the fantastic storytelling, the Witcher Threes combat can be incredibly satisfying once it's master blending magic, multiple weapon types and an adrenaline system that rewards a quality performance with buffs.

  • To stats, Garrels strikes roles and moves through battles with finesse and practicality.

  • More than anything, the Witcher three adds a ton of personality to its combat system, as it is designed to reflect.

  • Garrels style is a seasoned Witcher.

  • The combat is especially wonderful on harder difficulties, as enemies forced Garrels to use all the tools at his disposal.

  • Number seven yakuza franchise.

  • I'm Judy the You sir.

  • Putting aside some growing pains sagas, gloriously bad ass beat him up, Siri's has blossomed into a beautiful work of art.

  • On excellent entry point into the franchise is Yakuza zero, which not only has an engrossing narrative but also a deceptively deep combat system.

  • Although simplistic at first, yakuzas combat opens up considerably once the main characters unlocks of different fighting styles and a few explosive moves.

  • Whether cure you is hitting yakuza members with furniture or Majima is dancing his way to Victory Yakuza.

  • Make sure that every kick or wrestling move feels suitably impactful.

  • Mm.

  • Okay, Number six Spiderman Get it?

  • Good morning, guys.

  • Who's ready for their hot, fresh cup of bodily harm cliche?

  • Though it may be to say the best thing about insomniac games combat system is that it allows players to genuinely feel like they are Spider Man, as the hero is far from a tank, Marvels Web Head utilizes his agility, spider sense powers, gadgets and the environments to craft a mesmerizing ballet of controlled mayhem.

  • Spider Man is a joy to control, and executing a perfect dodge could be just a gratifying Is trapping a host of thugs using a Web bomb or performing a finisher?

  • The game could benefit from some greater enemy variety, but the combat itself is undeniably awesome.

  • You two stay here, Wait for the police Number five Monster Hunter World Combat does not have to be flashy to be satisfying monster hunter worlds.

  • Gameplay is easy to grasp but harder to master, especially since there are 14 weapon types that are all unique.

  • As the focus is squarely on the enemy's worlds, combat is somewhat reactionary.

  • The satisfaction lies in figuring out a monster's attack patterns and exploiting its weaknesses.

  • Battles are a test of attrition, but few victories in gaming are anywhere near is fulfilling as finally striking down a monster after a grueling struggle for supremacy.

  • The more time you put into the game, the more satisfaction you'll get out of it.

  • You did it to the chief botanist.

  • Number four souls born Siri's, beginning with 2009 demon souls from software, has consistently gotten combat right in a Siri's where the smallest missed a can lead to death.

  • The souls born games inject combat with a tremendous sense of weight, whether taking on a boss or a hollow, there is always on all too real sense of danger, and every victory or defeat is earned compared to the more methodical soul.

  • Siri's blood borne ramped up the speed to force players to assume, um, or aggressive fighting style, a change that produced amazing results even if one were to neglect.

  • Mechanics like Parry's or back stabs the strong fundamentals and weapon variety of the souls Born games.

  • Ensure that fun will still be had Number three.

  • Ghost of Sushi MMA with what?

  • As fun as it is to play a ninja and stealthily lower the Games.

  • Mongol population Ghost of Tsushima shines the brightest when Jin Saunders into an enemy camp, unsheathed his sword and gets to work with four stances designed around different enemy types, situational defensive options that require quick thinking and decisive action, and a respectable selection of unblockable skills.

  • Ghost of sushi.

  • HMAS Combat has depth to spare, and yet it's somehow never feels overwhelming, either.

  • While the game's visuals might be breathtaking and beautiful, battles in Ghosts of Sushi MMA are ugly and gory affairs, which is a good thing.

  • Was you going?

  • You on my radio?

  • It's an annual this clean number two Batman Arkham franchise.

  • Look out Bad Man's here.

  • Although a few other games have tried to replicate its formula, the Batman Arkham series remains the king of free flow combat.

  • Batman is overpowered in all of the games, but that is the point.

  • Batman is, well, that man, so victory is more or less guaranteed.

  • But satisfaction lies in delivering swift justice to a score of Gotham's worst, while taking no hits and throwing out the occasional gadget for an added bit of flair.

  • Many feel that the combat was already impeccable in Arkham Asylum, but each subsequent entry has added new elements to Batman's arsenal that better equipped the Dark Knight to make short work of different types of goons is here.

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  • Number one God of War Mm Oh, this again for 2018 sentry in this long running franchise, Santa Monica studio moved the camera behind.

  • Kratos is back and gave the Spartan and acts God of Wars.

  • Combat is intimate and puts Kratos into close quarter encounters that almost feel like duels with ruthless enemies And Kratos, who is formidable but not unbeatable.

  • Fights are a symphony of vicious combos.

  • Well placed, ranged strikes, powerful magical attacks and timely interventions by a treatise.

  • The Games Combat takes a few hours to peak, but it becomes something worthy of the God of war after Kratos unlocks a few stances and retrieves an old friend from back in the day.

  • In short, it's a masterpiece of third person melee combat.

  • I've never felt more alive.

  • Do you agree with our picks?

  • Let us know in the comments.

style, skill and substance.

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