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  • Well, it’s finally happened. After 27 years of exhibiting a degree of consumerism so rampant,

  • he’d literally spend his entire savings as soon as he earned 100 coins...the Mushroom

  • Kingdom’s potbellied paragon of platforming has finally learned a lesson about financial

  • responsibility. A coin saved is freaking 20,000 earned in

  • New Super Mario Bros. 2 for the Nintendo 3DS.

  • Evidently, the Mushroom Kingdom has discovered capitalism.

  • Released to the 3DS just a few weeks ago, New Super Mario Bros. 2 isaddition be damnedthe

  • third New Super Mario Bros. release, following up 2009’s New Super Mario Bros. Wii and

  • the original DS release from 2006. Frankly, to say there’s much difference between them

  • would be untruetheyre all built from the same timeless gameplay. But in a relative

  • sense, this one does feel distinct among the three.

  • In fact, it might be one of the most distinct 2D Mario games ever.

  • Now, why is that? Well, it has less to do with the gameplay than how players are encouraged

  • to approach it. New Super Mario Bros. 2 is the same kind of creative, precise platformer

  • youre expecting...but you might find yourself playing it a little differently than you played

  • Mario’s prior games.

  • Slower, maybe more deliberate...certainly greedier.

  • And that’s because New Super Mario Bros. 2 is all about the coins. And yes, theyve

  • always played a huge role in Super Mario games...but never to this degree. The game is really designed

  • for maximum looting. You can collect hundreds and hundreds, even thousands of coins in a

  • single level. And the game makes sure your total is always prominently displayed on the

  • map.

  • What this does is change the traditional left-to-right focus of the gameplay. Mario is concerned

  • not only with reaching the flagpole, as usual...but with filling his wallet, as well. Old strategies

  • youve relied on for decades get tweaked a little when you see a string of precious

  • coins just out of reach. Mario basically becomes Golem.

  • Only fatter. And with a mustache.

  • To go along with his newfound greed, Mario naturally finds some new flora to suit the

  • occasion. The shiny Coin Flower turns Mario into Midaseverything he touches turns into

  • shimmering gold. So in the same way Super Mario World fundamentally changed things by

  • giving Mario a dinosaur to ride, New Super Mario Bros. 2 also adds an interesting new

  • element to that time-honored, razor-sharp platforming.

  • But of course, the primary difference is that...while coin hunting is built into the design, it’s

  • not to the extent that Yoshi was. And that’s where the game falters a little. It has this

  • interesting focus on coins, it even brings back the Raccoon Leaf...but the design never

  • really exploits those concepts as much as it could. I really think these things couldve

  • been taken further, but like New Super Mario Bros. Wii, this one also plays it safe.

  • But you know, when the game is this good, it’s tough to complain. New Super Mario

  • Bros. 2 isn’t the technical showpiece or platforming-defining release Super Mario 3D

  • Land was, but it doesn’t need to be. It’s incredible how sharp it controls, how fun

  • its levels are...how 30 years later, Mario is still the platforming champion.

  • Only this time, he’s not afraid to wear

  • the gold.

Well, it’s finally happened. After 27 years of exhibiting a degree of consumerism so rampant,

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