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  • Did you know Finding Dory made 486 million dollars in 2016?

  • Or that Barack and Michelle Obama received 65 million dollars in advance of writing their newest books?

  • Or that Beyonce made 105 million dollars in 2017?

  • Those are the big bucks, people.

  • Sure, media is a form of communication and the foundation of our shared culture.

  • But it's more than a collection of songs and books and movies and newspapers.

  • It's also a lot of money.

  • The media is a big collection of massive, money-making industries.

  • That means most of the media you digest was made by specific people with specific paychecks.

  • And that money has a specific impact.

  • Understanding how and why media is produced, the business of it all, is key to the full media literacy picture.

  • If last episode was about your mind on media, today is all about your media on money.

  • [Theme Music]

  • Pretend for a second you're a superstar movie director with a string of award-winning hits.

  • Hollywood anxiously awaits your next film, but you're feeling the pressure.

  • First you've got to land on ideashould it be an original film? A remake? A sequel? About what?

  • Who's gonna write it? You? That woman with the funny webseries you love? A studio hack paid by the word?

  • Speaking of studios, who are you going to work with?

  • Will they have a say in what you make, and how it's written? Or who's in it?

  • Then you've got to shoot the thing.

  • Find the perfect cast, build all the sets or find locations, pay the CGI company, hire a costume designer, make sure the schedule runs on time.

  • And then it's not even over! Hopefully a distributor will pick it up.

  • Who will see it? How will it be advertised?

  • Will your cast end up on every late night show to promote it?

  • That's a lot of questions to answer.

  • So instead of making decisions, you're sitting on your couch eating cereal and watching Scandal reruns pretending your problems don't exist.

  • But you're not a big-shot Hollywood director.

  • (Well if you arehit me up in the DMs.)

  • Anyway: have you ever thought about how much goes into a movie before it gets to your screen?

  • Or before a video game gets to the store or a newspaper onto your doorstep?

  • Media is made.

  • Every bit of it is constructed by someone, or groups of someones.

  • Each step of the way they've made choices, too, about what to create and how to create it.

  • And they've made those decisions based on life experiences, preferences and moneywho has it, and how they can make more of it.

  • But those choices affect you, the consumer.

  • First, let's focus on why media is created.

  • Its purpose, like to entertain, inform or persuade.

  • The reason a piece of work is created can be really helpful in understanding its impact.

  • An advertisement's purpose is to convince the viewer to buy a product.

  • You see an ad for soda, you know the company created and paid for it in hopes that you will buy their soda.

  • Great, that's an easy one.

  • What about movies?

  • You might say they're made for entertainment, duh. They're for fun.

  • And yes, movies are made to make money and entertain.

  • But if that was their only purpose, a lot more movies would just be remakes of Titanic, the greatest and most entertaining film of all time.

  • Some movies are made to bring up important topics and encourage cultural conversations.

  • On the outside, Pixar's Inside Out looks like a film made to bring families together through entertainment.

  • But if you've seen Inside Out you know it's really a film designed to make you cry while contemplating the complexity of human emotion,

  • and how we're all so different and yet the same.

  • Or think about the filmGet Out.”

  • On one level, it's a horror movie about a man whose girlfriend's family wants to kill him.

  • But along the way, the film unpacks issues of contemporary racism and how horrifying the modern world can be to black men.

  • Every piece of media has many purposes, and they each impact how the work is made from day one.

  • If purpose is thewhyof media creation,” thewhatis focus.

  • Focus is the topic or subject, what we're including (and at the same time excluding) when we create.

  • Sometimes deciding what to focus on is the name of the gamelike when a newspaper can only fit so many stories on the front page.

  • They're deciding what news is the most important.

  • But sometimes focus can be a bit more...manipulative.

  • Like that soda ad you saw earlier; it didn't mention how much sugar each bottle contains or how it will affect your health.

  • It just wants you to think about that crisp, refreshing taste.

  • Or a government report that touts how many jobs were created last month, but conveniently leaves out that most of those jobs were low-paying, temporary ones.

  • The thing is, the purpose and focus of media can affect how you think about other people, especially when they're not like you.

  • Let's head into the Thought Bubble to wrestle with that a bit.

  • Media texts have the power to impact your understanding of things like race, ethnicity, gender, age, disability, or sexual orientation.

  • The way they deal with and present these topics is called representation.

  • Like everything else, the way different people and places are represented in media is always a choice.

  • And since the mass media is disproportionately run and created by straight white men, that means the representations of everyone else can skew toward stereotype.

  • Think about a pretty common TV trope, thegay BFFstereotype.

  • There's Kurt and Blaine from Glee.

  • Cameron from Modern Family, Justin from Ugly Betty.

  • Or, throwback, Jack McFarlan from Will & Grace and Stanford from Sex and the City.

  • What do they all have in common?

  • Well, as I mentioned, they're gay men.

  • They're all the BFF to a major female character.

  • Also, they're all fashion-conscious, they all love theater.

  • Most of them have really broad personalities, too.

  • Weird how they're all so...similar.

  • Media representation of gay men has historically skewed toward these stereotypical depictions, where only one type of gay man is found on-screen.

  • Our brains love familiar things since they're easier to understand.

  • So why invest in shows written by and about complex gay men or women, or LGBTQ people of color, when you could save time and money by lazily using stereotypes instead?

  • Plus, as a familiar stereotype, this representation can be used in mainstream media without ruffling too many conservative feathers.

  • That means more viewers and more money.

  • This is a big problem for diverse cultures that have trouble understanding each other.

  • When minority groups are frequently stereotyped in the media, people may start to believe the associated stereotype is even more true.

  • They reinforce themselves.

  • Paying attention to how different groups and people are represented in the media is critical.

  • Each representation is a choice made by the creator, sometimes because of money, and they can be used to positively or negatively impact how we think.

  • Thanks, Thought Bubble!

  • Of course, every production choice isn't part of a grand scheme to sell more pop music or prevent more women of color from directing films.

  • The media is a nebulous group of individuals all doing particular jobs.

  • But there are people and systems at work within the business of media that help block or perpetuate certain stereotypes and ideologies.

  • For instance, cultural theorist Stuart Hall wrote about how racist ideologies are spread through the media.

  • He said, “It would be wrong and misleading to see the media as uniformly and conspiratorially harnessed to a single, racist conception of the world.”

  • The idea ofthe mediamonolith doesn't exist.

  • If it's not some grand conspiracy, how do stereotypes and ideologies like these persist?

  • That's right, it's money again.

  • Who has it, and where they want to spend it.

  • If you've ever posted on Tumblr or doodled in a notebook, you were probably able to do that for free.

  • But somewhere along the way, someone had to pay for your internet access and phone or a notebook and pen.

  • Maybe you paid for it, or your parents did.

  • But without that money, you couldn't have even doodled.

  • All types of media creation require some kind of money.

  • The big, fancy, mass media kind, like publishing a newspaper or making a movie, requires a lot.

  • And not everyone has the money to create media.

  • When you don't have the money to create media, sometimes you can get other people to pay for you to create it.

  • Like a patron or an investor.

  • But because media creation costs money, and not everyone has money, it's most often done by people who already have it.

  • And those who have it often want to spend it on people and things they already know will make more money.

  • How do they decide who to give it to?

  • They consider who has experience making media that makes money.

  • And usually that's people who have already had the money to make media to make money.

  • It's a cycle that prevents different voices from creating different kinds of media, keeping cultural power in the hands of a few.

  • Critical theorists Theodor Adorno and Max Horkheimer believed that this closely held, homogenous mass media was dangerous.

  • Culture today is infecting everything with samenessthey wrote...in 1944.

  • They thought that mass-produced popular culture created for profit lulled consumers into passive contentment.

  • No matter your situation, you'd be happy as a clam if you could access the easy entertainment of pop culture.

  • At the same time, it manufactured needs in the audiencelike I need to see this movie, I need that brand of shampoo to be happy

  • that could only be solved by buying more stuff.

  • In many ways, social media has helped break this cycle by lifting up diverse voices and challenging the ways media is traditionally made.

  • Social media campaigns have even thrown the spotlight on negative or non-existent representations in mass media.

  • But the mega media players still tend to dominate the scene.

  • That's not to say every creative decision is based solely on money.

  • Plenty of decisions are made for practical reasons, or by people just doing mundane jobs.

  • Each one may not seem like a big deal, but when strung together they create all the media we absorb.

  • We spend most of our day with media, so it's crucial we understand what is created by who, how, and for what reason.

  • It's almost as important as constantly reminding each other that media is created.

  • It didn't just appear out of nowhere; humans did that.

  • And humans do some weird stuff, especially for money.

  • Next time on Crash Course Media Literacy we're talking about people who do it all for that cold hard cash: advertisers.

  • But until then, I'm Jay Smooth. I'll see you next time.

  • Crash Course Media Literacy is filmed in the Dr. Cheryl C. Kinney Studio in Missoula, MT.

  • It's made with the help of all of these nice people and our animation team is Thought Cafe.

  • Crash Course is a Complexly production.

  • If you wanna keep imagining the world complexly with us, check out some of our other channels

  • like SciShow, Animal Wonders, and The Art Assignment.

  • If you'd like to keep Crash Course free for everyone, forever, you can support the series at Patreon,

  • a crowdfunding platform that allows you to support the content you love.

  • Thank you to all of our patrons for making Crash Course possible with their continued support.

Did you know Finding Dory made 486 million dollars in 2016?

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