Placeholder Image

Subtitles section Play video

  • this is a day in the life of a Japanese game designer.

  • This is shoe to 29 years old.

  • Living in this one LDK apartment in the heart of Tokyo and he's just waking up for work.

  • He moved in five years ago specifically because it was walking distance to work but the office moved recently.

  • So now he trains luckily in Japan, it's typical for most companies to pay for the train commute.

  • So right after earning a master's degree in computer science at one of the top schools in Japan, scuba University, he was hired immediately by the company works for today in Japan's gaming industry.

  • But growing up his dream was originally to become a chef and never imagined what he would be doing today but we'll get into that in just a bit.

  • You wear makeup.

  • When did you start?

  • I guess he's motivated today.

  • So for Tokyo standards, the shooter lives in a rather spacious apartment but says he also prefers to keep things simple apparently that goes for breakfast as well since he was a kid shoot a love creating and building systems, whether it was in the kitchen with legos drawing or even on his computer, which ultimately fueled his decision to study engineering at a specialized seven year hybrid high school and university.

  • During this time, keen to become a creator in the I.

  • T.

  • The industry, he eventually discovered a creator's path in the game development which we'll get to see today.

  • So we're back with another day in the life, this one is going to be super fun.

  • I'm always interested to see how game development works.

  • Should be coming down the train right now.

  • Good morning, you sleep well last night directly connected to a punky station.

  • His office is located inside of Tokyo.

  • Midtown shooter.

  • Works as a lead game designer in Japanese game planner at one of the largest mobile game developers in Japan popular for making casual mobile games like Shiro Nico project and my own star acres with about 800 employees in the Tokyo office.

  • Their creative teams produce a wide variety of mobile games at the world.

  • Can't seem to put down, oh I guess he's starting off this morning with a healthy banana.

  • Apparently the company has an all you can eat policy, so healthy them all.

  • And today is a big day for him since the game has been working on for the last few years, it's supposed to finally be uploaded to the app store but we'll see if things go as planned.

  • Yo, that text is extremely small, wow, what's a setting that's so tiny.

  • So in typical Japanese game development companies, the job title game designer is rare instead, like in this company, only the job title of game planner really exists though.

  • The roles are more or less the same maybe because in Japan the designer title is thought of as a person who focuses more on visual aesthetics while a planner is involved in the entire creation process.

  • Now he's meeting with the game's level and courts planner these days Shooting leads the development team for the game titled Nico Golf, a realistic animated style golf game where players can play each other online.

  • It's one of the most critical parts of the game As a course, planner must technically design and imagine engaging courses that will keep players continue to attention.

  • It's part of shooters job to help guide this process to ensure that the courses are in line with the overall games vision.

  • Now she moves on to another quick meeting with effects designer.

  • Although the initial development cycle for the game is complete and it's scheduled for upload to the app store today.

  • The team is far from stopping development as they will continue to improve the game by adding new features, play modes etcetera.

  • While also fixing reported bugs for as many years as the game is popular from here.

  • A meeting with the games costume designer as a japanese game planner.

  • He's continually in meetings as he needs to project, manage and help direct all the various team members who designed and developed the game to ensure that it's produced as conceptualized and completed on schedule and working in such a large team, it's crucial to communicate constantly.

  • A small adjustments are often required.

  • So it looks like she is going to be here for just a little bit longer.

  • So while he's doing that, let's look around and see what develops, wow, there's just so much stuff, Look at all of these books here.

  • So it's interesting with all the books on the walls, you can rent them out and the company actually has their own rental system right here that they developed themselves.

  • In fact, the complete library is spread out through the entire office and let's see what's going on over here, in addition to these vending machines right here, they have these frozen gourmet meals ready to go, wow, those meals look rather balanced.

  • Okay, cool, let's see what's over here.

  • Oh wow.

  • So check this out.

  • They have all of these mobile devices, they have phones, they have tablets and it looks like they even have all the doctors right there, That's pretty convenient.

  • Okay, so we're in the office area right now.

  • Let's go talk to that guy over there.

  • Excuse me.

  • What are you doing right now?

  • Oh really?

  • So what do you do?

  • Cool, what infrastructure do you use here?

  • You guys have maintenance?

  • Right.

  • He says that it's sad when users can't play because of maintenance so they can figure the system in a way that there's never any user downtime.

  • So how long have you been with the company?

  • So you're the only one on the team?

  • Well, thanks to him and his team, you can literally play forever.

  • Hi, what are you doing right now?

  • Oh balls?

  • He's the program where the codes of golf balls behavior like how it moves through the air and how it pounces on different services.

  • You need some sort of science background.

  • So how long have you been with the company?

  • I see.

  • So what's the most challenging part?

  • Hey, the code is in english, Do you speak also in Japan?

  • It's typical for programmers to use standard english code while most of the comments and documentation are in japanese.

  • Now, shooters attending the weekly all team project meeting for them to share updates and report on their current work progress and it's confirmed the game will be uploaded today.

  • Where are they going?

  • What's going on?

  • So what happens if you find bugs?

  • The entire team plays together for about an hour to make sure the final version has no bugs before it gets released to get to this point.

  • It's been a long seven year stretch.

  • But she says that he's enjoyed the journey working with such a talented team from the coders to the music composers.

  • He appreciates that they can all come together to create one beautiful game.

  • How did it go?

  • Yeah, lunchtime today.

  • He's eating in the cafeteria with some of his coworkers?

  • And I guess they're all getting stuff from the vending machine.

  • Mhm Can I ask you some questions?

  • What do you do you?

  • When's it coming out?

  • What kind of game is it?

  • You're not going to give me anything are.

  • So how long have you been working on this project?

  • Well I guess I'm looking forward to your new game.

  • What do you do?

  • What game are you making anything that's difficult.

  • Sounds a bit stressful.

  • At least after lunch they can chill a bit and play some games together.

  • What are you guys playing?

  • Did you help make it?

  • She says that the key to being a successful game planner is exposing yourself to all kinds entertainment, which of course includes different styles of games, anime, manga movies, even theme parks, the experiences he has and the knowledge of those experiences are reborn into the games he creates.

  • So as part of his job to regularly seek out new experiences.

  • So in this game area, I was actually kind of wondering what's inside the boxes below.

  • Damn.

  • They've got an old school family calm.

  • We Dreamcast.

  • And even as Zelda controller, what are you doing now by the way, did you start as a game planner?

  • How was it when you just started as a japanese game planner?

  • It's important to have strong management and communication skills.

  • It's not enough to be creative and come up with ideas.

  • But a planner must also be able to organize these ideas, create proposals and specification documents in order to effectively communicate their ideas to their team.

  • Plus it doesn't hurt that she's even as a kid has been comfortable speaking in front of an audience.

  • Oh, he's using one of the test phones, Although the company has simulators, sometimes the team needs to test and verify bugs on physical phones, luckily the company has a wide range of phones that they can use to thoroughly test?

  • What's tempura testing sometimes must be like a kick in the golf balls.

  • Where are you going?

  • Apparently all employees get one free massage per week, which they usually use working in japanese game development.

  • It's no surprise that the staff spend many hours sitting at their desk in front of the computer screens.

  • So the company tries to promote healthier habits and encourage them to take care of their bodies as much as possible.

  • So it looks like shooter is going to be getting this massage for just a little bit longer.

  • So while he's doing this, let's go put around this place.

  • Okay, so we're just past the entrance area here.

  • Let's see what's going on over here.

  • I think there's actually a meeting room over here.

  • Mhm Hi, what are you two doing?

  • What do you do?

  • You did you come up with the idea nickel Project is a mobile action RPG, one of the company's biggest titles produced eight years ago now with over 100 million downloads and they were just playing the game together to discuss future plans.

  • How is it?

  • In the beginning?

  • He says that when he first developed the app, many people internally who played the, I didn't think it would do well but as a creator, he didn't allow that deter him and was pleased when the game became ultra popular.

  • So what do you do?

  • So you're the one who decides what games get made.

  • How long have you been with the company?

  • So how was it back then?

  • What are you planning next?

  • No doubt shooters back at his desk already.

  • Are you going somewhere?

  • Okay?

  • Everything is going to plan first, upload ever compared to pC games.

  • Mobile games must be approved first by google and apple before it's available to the public.

  • So uploading to the app store for review is the last step.

  • Just before it's finally available for public download.

  • For many playing the game will probably never truly understand how much time went into creating it, but prosciutto and his team, I'm sure there's a great sense of accomplishment today.

  • Yeah.

  • Finally done this evening, shooter has plans to go out with his coworkers.

  • So where are you guys headed to?

  • He says that they often go to an actual golf course on the weekends, but during the week, this is where they hang out since the office is located in which is filled with all sorts of entertainment, they never have trouble finding a place to go after work.

  • That's one nice thing about working in one of Tokyo's popular nightspots.

  • Hi.

  • So what do you do?

  • Cool.

  • Do all of you go out often?

  • You brought your own golf club Right, You must love golf.

  • So what do you do?

  • So it looks like shooter and his friends are going to be here until nine o'clock and then after that he'll go home?

  • Probably take a bath and then play some games, watch Youtube and then go to sleep around probably midnight.

  • But that's pretty much a day in the life of a japanese game planner.

  • If you guys like this video helped me out and hit that like button.

  • If you guys want to see more videos like this or anything related, japan, hit that subscribe button and that button and I'll catch you guys in the next one.

this is a day in the life of a Japanese game designer.

Subtitles and vocabulary

Click the word to look it up Click the word to find further inforamtion about it