Subtitles section Play video Print subtitles Hello and welcome to Best Replays of the Week. In this episode we have: a Blackdog making a mess, an Invader Top Gun Steel Wall Conqueror, and an invisible Defender. Roll intro! First we go to the North American region with Bob40000 who's fighting a standard battle on Murovanka. This Blackdog is the best Tier VIII light in the game after all the changes, so let's see how it can operate in a tough Tier X matchup. The eastern forest is a great place to use this light's camo and gun depression. Even side on the Maus is a tough nut to crack. But keep trying and eventually one does go in! This ISU, however, is much more attractive! But we must be careful, as the enemy's light tanks are still in hiding. Looks like the team is in trouble as enemies try to cross the ridges, but even if it's difficult to lay down effective fire, the enemies are likely shaken. This Conqueror is distracted, time to move in. Charge! Watching these HESH rounds pen almost makes me feel bad for this Conq, until I see all dat damage. Burn baby, burn! That was an almost full HP Conq in just 4 pens. But that's not enough! Bob wants more, and this spotted Skorpion is just the thing. Followed by a juicy big bootied British Tortoise! Bob's teammate gets wrecked by the FV, revenge is needed! Om nom nom. Eek! A brave reposition is in order as this Bat has ruined all the fun. You're next on the hitlist, buddy, just you wait. After some patient driving, Bob spots the Bat, and it's trying to shoot at allies! Count the shells: one, two, three, four, and that's all 5! Go, go, go! You can run, but you cannot hide, Bat-Chat! 7,000 damage in close quarters in a Bulldog—that's no easy feat! And the 2,000 base xp tells us just that. Crucial? More like carry contribution! Well played, Bob40000! Sticking with the North American region for now, we meet Seras_I in their SU-122-44. This TD has been neglected in recent years, but that takes nothing away from its raw damage dealing potential. Instead of camping for the whole battle, Seras heads to the hill, often the deciding factor for an encounter on Fiery Salient. First enemies are spotted in the middle and this hill position provides adequate flank shots. This TD has unnerfed old school camo values, so spotting through this thin ridge of bushes yields a great result. Even firing does not reveal Seras' position. If only the penetration wasn't so ineffective against these heavy tanks. However, I'd be more cautious with the ammo in this Soviet TD. I'm often running out in battle. Well if you can't pen, spot! This IS' side is a much more palpable target than that T32. It's like the floodgates have opened for damage here on the cap. You couldn't dream up a better situation for this Russian DPM machine! Boom party! Seras managed to go from 800 damage to 3,700 in just over a minute. But there's more to be done as allied numbers dwindle. Expert use of the bushes here keeps the Leo at bay. When was the last time this beast was spotted I wonder? This should be the Ninja award! This WZ is the biggest threat at the moment but the shots aren't presenting themselves. The two British TD's are dead in the water as the enemy team swarms forwards. All that can be done from the hill is to provide occasional shots through the buildings. Some careless shooting leaves the Skorpion alive. It also leaves the ammo empty, save for some HE rounds. With 5 enemies remaining and the cap trundling forward, victory is impossible. The Leo from the hill is the one to strike the final nail in the coffin. Great usage of camo and spotting in this relic of a TD. But this should be a lesson to all of us that you need every skill to turn the tide of war. Good try, Seras. We venture now to the EU region with Levyelisapik on Lakeville. The Conqueror in a 3-5-7 top tier match is a force to be reckoned with, even more so in an engagement over a ridgeline. With only a single arty the 2 line is actually a good position to push as a top tier heavy like the Conqueror. These meds don't fancy their chances peaking more once they've seen this beast trundling forward. As I thought, this damage farm is almost comically easy. That Jagdpanther has had enough and backs off, however the rest of their team hasn't got the message yet. Let's hammer it home. Emm, nice clip Škoda? Okay... With one of the three Tier IXs out of the way, it's time to mop up the last of this opposition. Status check. Five minutes gone, 7 enemies left and, oh crap! Only 11 shells left. I know the Conq starts off a bit short of shells but this battle has been ridiculous! These two TD's shouldn't pose much of a problem. Arty, on the other hand… Sitting and getting clicked won't help anything, so pushing and taking out these TD's is the best play to make. RIP crew, and the med-kit is still on cooldown. Great… Not much happens until the Commander is able to be patched up and put back in action, now it's time to draw in the remaining enemies with a cap. The enemy WZ has made it back with ample time to reset. I can't see this ending good. A stroke of luck! For some unknown reason this WZ charges forward and allows himself to be facehugged. Maybe there's a chance? Or maybe not… This WZ seems to be having similar problems. This duel screams “I'm panicking!” A boun-… oh wait that's a HESH! There's the low ammo count of the Conq coming back to bite our hero. It's all over, the allied arty took a justified risky shot, but… the T/25! They did it! Leaving our hero with 54 HP and a solitary HESH round. And I've got a good idea who that will be for. Sweet, sweet revenge. Although, if Levyelisapik waited just a few seconds more it would've been a Fadins. Great pressure on the enemy team throughout the whole battle. They didn't get a moment's rest from this week's Invader, Levyelisapik. What a battle! Sticking with the EU region, we drop down a few tiers to a Redshire 5-10 encounter. Taking us on a tour will be XiteX who is on a quest for their 3rd mark. This Type 64 is a monster when paired against its own tier and Redshire also offers lots of bushes and ridges to utilise the excellent camo of this little Chinese scout. This aggressive bush offers perfect spotting opportunities on the enemies main ridgeline. Surprise, ELC! You certainly didn't expect to be taking shots there, did you? A Churchill III's side is too juicy to pass up. Trying to passive scout MT-25? Pay the price for sitting exposed for too long! Burn baby, burn. The fire eats away this Churchill's health like candy, and a quick calculation tells our hero that there's no need to stay exposed. The flames finish the job. Two revenge shots from these enemies leave the little Type 64 on half HP. Revenge is swift but it proves mistakes are instant in this machine. Abusing the terrain quickly shuts this Panzer IV down. Although this ridge is a good place to shoot from, it's exposed when the flanks around it are lost and that shot in the rear is a good reminder. A Churchill and a T-34-85M? XiteX's surrounded. Keep calm. An exchange of shots leaves XiteX with just 14 hit points! Thankfully the T-34-85M is dealt with by an ally. After a quick loop around the middle of the map XiteX finds themselves right back under the bridge where they started. Surrounded on 3 sides, perhaps the river can provide the means of escape. Take every opportunity to do damage, then move! Notice it's 1 versus 6 now? Rapidly altering our location is the best way to keep the enemy team scattered. Don't get distracted, use the clock, Luke! I mean XiteX. Found you Hellcat! One shot one kill. Some of the wiser reds have caught on and started a cap… but not all, 3 others have continued their hunt. Good shot!.. Not so good. But this STRV fluffs their shot! Pop! And this T67 loses its nerve and doesn't just yolo. And loses the duel. There's just over a minute left on the cap. Lucky it's an encounter else that cap would've been a bigger problem! There's one, what a reset! Location, location, location as they say. And there's two! Lawl, likely thought the battle was won and went AFK. Tut, tut. 1vs1 and two minutes on the clock. There it is! And a beautiful pen puts the Churchill down to a one shot! Oh, it went to cap did it? Interesting choice. Relocate once more, and that's game! Well done, XiteX, a 1v6 is never an easy thing to do, but you did it without missing a step. Achieving your 3rd mark and a Kolobanov's hopefully makes our Defender award a little bit sweeter. We have arrived at the pinnacle of the show! EliteSoldier972 has volunteered to be our star from the North American region. This Mäuschen is seldom spotted on the battlefield, despite being a recent introduction. Its gun and armor are not spectacular and it struggles at range. However, EliteSoldier is going to prove to us that the Mäuschen cannot be overlooked on a map such as Airfield. Much of the fighting in the standard heavy area actually favours this type of tank. Right away we get a good example of what not to do. That's not how you peak, Caernarvon. Down boy! OK, a bit of a strange start, but free damage is always nice, Victoria. Whilst love tapping the Type 59, a JagdTiger 88 plinks away at the Mäuschen's armor, to no avail. This Type 59 really doesn't give up! Hey, E-75, eyes on me! A pen?! Wait, 21 damage from that base sniper? This JagdTiger 88 is really throwing all it has at EliteSoldier this battle. The Type 59 is rewarded for its persistence with a penetration at last. And now arty has found its mark and joins the barrage from the JagdTiger 88. Track gone and crew stunned. We're going nowhere fast. Finally! The track is up long enough to destroy the pesky Type 59. And why not this T-54, while we're at it! That E-75's death marks the end of the flank. Good job everyone… oh. Middle is lost and enemies have now swarmed up the centre road so our hero must turn to engage. Hi, T32! Forget about the JagdTiger 88, even from the rear it can't do anything. Eh, nevermind that last comment, it's time to retreat to the safety of the balcony. Where is that TD anyway? There! Good job, IS-6! Oh, and the arty! Very good job, IS-6! Hello there Defender, if you insist. This T28 Prototype was a bit too eager and got slapped for it's trouble. A nicely placed hatch snipe reduces the most dangerous tank on the enemy team to a smoking wreck. The only ally that remains is an arty, and EliteSoldier is surrounded. Surprise IS-6! Oh and the JagdTiger! I'm going to enjoy this. Good night, sweet JT. Good night. Please form a neat line in front of the Mäuschen and you will be killed in an orderly fashion. Thank you! After such a massacre the IS-6 freezes in terror! Ten kills. Now it's time to hunt this VK P and end this! On the two minute warning and ugh, not the most optimal position to engage from but let the final showdown commence! Through the mantlet, now that's just showing off. This VK hasn't realised that their tank is longer than it is wide and is sidewards on, not advisable. I tip my hat to you, EliteSoldier, for that monster of a carry. More than two thousand base xp in Tier IX is a rare sight to see. Nevermind the 11 kills and Kolobanov's to accompany it! That certainly was the Best Replay of the Week. That's all for this week. Remember: some weeks we get better replays than others, and if you think you got a better one, well, send it in! I'm Luke Kneller, thanks for watching, and I'll see you next time.
B1 US damage tier cap arty battle enemy World of Tanks - Best Replays of the Week International #73 28 2 smilleew posted on 2018/01/26 More Share Save Report Video vocabulary