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  • Oh, you know what would be good? Hello! We might be live

  • streaming right now!

  • Are there captions that are appearing? See, nobody is

  • looking at the chat. So we do have a little bit of a bug in

  • our system. Here! What I'm going to do... I have it up on my

  • computer over there. So first let me say a quick hello to see

  • if it's working. But yes.

  • If somebody has a phone and wants to go to it, you'll be

  • able to see the live chat. My name is Dan Shiffman. This is a

  • live stream that's happening on a YouTube channel called The

  • Coding Train, but this is a little bit of a special episode,

  • in that we -- I'm going

  • to show you the ITP/IMA winter show.

  • ITP is a graduate program, IMA is an undergraduate program at

  • New York University, Tisch School of the Arts, where I

  • teach and make a lot of the video tutorials I have on the

  • channel. People are saying the captions are there?

  • And so we're gonna walk around.

  • There's literally six of us here right now. And we have the most

  • elaborate setup ever! So there's this microphone.

  • I should point out that this microphone...

  • This is just recording backup, additional audio. It's probably

  • way too close to my face right now. It should be more here.

  • This phone attached to it is also on a Skype call with a live

  • captioner. Give yourself a shoutout, live captioner, in the

  • live captions, who is live captioning.

  • MIRABAI: Yoooo! DANIEL: I have a feeling the

  • live captions aren't going to work so well. This is the first

  • time we're doing it. But we're gonna do our best. And then the

  • actual audio you're hearing -- I'm tapping the mic. So

  • hopefully you heard it coming in. So what I'm gonna do right

  • now is I'm

  • going to take this prop, which is like our microphone, speaker

  • like... What is the thing? Where you have the speaker box? You

  • know when you're at a meeting and you want people to speak one

  • at a time so you have to hold the... The talking stick! Yes.

  • This is the talking stick! I'll pass it around. So I'm gonna

  • pass it over.

  • These are our students, show producers. I'm gonna let them

  • introduce themselves and talk about the show and ITP and what

  • it is, and whatever they want.

  • And I'm gonna go check just sort of the analytics page and the

  • chat and all that. And then we'll start looking at projects.

  • Thank you to Ellen behind the camera. Chelsea, and Jesse over

  • here are helping. Great. STUDENT: Hi, everyone. I'm

  • Patrick Warren, first year ITP student.

  • STUDENT: I'm a second year ITP student. I'm a lighting

  • designer. STUDENT: So I guess we'll walk

  • outside and check out the show, right? Oh, what we're doing?

  • Okay. STUDENT: We're co-producing the

  • show with the teachers.

  • We're helping them for doing whatever they want. We did a

  • beautiful map together of all of the projects on the floor.

  • This year's special, because we have a beautiful space, and we

  • have more than a hundred projects! So that's a lot of

  • projects to go through, for a visitor!

  • So we made a map that has numbers laid out on the floor

  • plan, and then a description -- not a description. The name of

  • the project, the student, and it's color coded according to

  • where it is. So that's our job! STUDENT: I think she covered it,

  • yeah! STUDENT: So that's it.

  • DANIEL: Should we go look at some projects?

  • STUDENT: Let's go!

  • DANIEL: So I'll get this this going and we can alternate

  • around. We'll look at projects. Students are still setting up

  • their projects, but maybe... Is the boxing gloves in action? All

  • right. Let's go check out the boxing glove.

  • So what we're going to attempt to do is...

  • Ellen, I think the closer you get, the better. Just for the

  • audio. And then...

  • You can -- we're gonna keep the camera on you, and the mic on

  • you, just to describe the project. And then separately, to

  • demo it. Because we're trying to, like, shoot video of demoing

  • it. Okay. Say your name and your project, and then a few

  • sentences about it. STUDENT: Hi.

  • My name is (inaudible), my project is Punch Punch

  • Revolution. Basically what it is -- it's a machine learning

  • gesture classifier, under the hood.

  • But on the hood, as you can see, it's a fun punching game that

  • you need to complete a certain amount of tasks in a limited

  • amount of time. The entire technology is happening inside

  • this very small thing over here as a demo. And if somebody wants

  • to try it out, you can have a go at it!

  • DANIEL: Should I try? Or do you want to demonstrate?

  • STUDENT: I can demo it. So ideally, it should...

  • (inaudible).

  • If I move it like this,

  • oh, there it goes ! That's how it works. The focus of the

  • entire project is to

  • go into an early deep dive just using people's gestures as a

  • medium of interaction. DANIEL: Awesome! Great job.

  • So introduce yourselves and your project.

  • I STUDENT: This is our project.

  • Basically it's an experiment.

  • So what you're seeing now is the results of our experiment.

  • (inaudible) photography.

  • Where you expose a piece of light sensitive paper to light

  • over a certain period of time, and you can capture the

  • light on the paper and how it carves traces of light on this

  • piece of paper,

  • and we tried to reproduce this by doing it a digital way. So

  • basically, for example, we had a series of images, and then we

  • used the technique that's used in analog photography to expose

  • a digital canvas with the images.

  • That series of

  • -- for example, that's images from a dance performance. And an

  • analog version of the results.

  • You have a piece of photography which is digital-based, but it

  • has the texture and aesthetics of an analog photo.

  • And the digital exposure process... The whole digital

  • print. And how it is made digitally.

  • DANIEL: This phone is buzzing like crazy. It's somebody who's

  • Instagram messaging! Is it going today? Are you going today? Hold

  • on!

  • (laughter) DANIEL: This is an official NYU

  • phone that someone left their Instagram signed in on. Let me

  • try to look at the Skype. I think the captioner is sending

  • me some messages.

  • DANIEL: This is me testing, speaking directly into the mic.

  • So tell us your name and give us a couple sentences about your

  • project. We'll shoot that separately.

  • STUDENT: Hi.

  • So let's do it again! My name is Nela. I'm first year here at

  • ITP, and my project is sort of about video collage and machine

  • learning. DANIEL: Fantastic! I don't know

  • why I just did this. Cool. You'll do a demo?

  • STUDENT: Basically what? STUDENT: Basically what's going

  • on here is there are live streaming cameras on the floor

  • and you can play with them. If you look at stream three, you

  • can see all of us, and I'm gonna make our heads appear on our

  • body collage. So by using this controller...

  • It's stream three. I changed it to stream one. There we go. One

  • second. And there we go. Now it's all of our heads as part of

  • this. I can make our bodies show up too.

  • So in a second, you'll see a big orange

  • blob, hopefully for Shiffman's body. Specifically for this

  • demo.

  • So it allows you to play with these streams like a human

  • collage.

  • If you know the game Exquisite Corpse, the game you play with

  • drawing pictures -- that was the inspiration for this. Thank you!

  • DANIEL: Are you activated with the blocks? Okay.

  • So tell us your name and a few sentences about your project.

  • STUDENT: So my name is Tami, and my

  • project is basically a game (inaudible).

  • The animation is basically around (inaudible), and you have

  • to slide the

  • blocks into the box to complete it.

  • And then you pass to the next sentence.

  • This is basically a wired-in tool.

  • DANIEL: Wonderful! Thank you!

  • Okay, great!

  • My goal is to see as many projects as possible.

  • So we're just doing a rapid fire. I think it's kind of nice.

  • Okay. Tell us your name and a few sentences about your project

  • and then we'll go look at the specific parts.

  • STUDENT: Hi. I'm Winnie.

  • And so these are from my class.

  • So I do a lot of projects about the prototypes, and specifically

  • focusing on narratives. I'm really interested in

  • non-traditional approaches to protests, and the focus of

  • narratives, because I feel like the ability to craft a narrative

  • is something that's really powerful.

  • So these are narratives... Yeah.

  • So these two projects are about voice

  • and protestors, and so I have this

  • transcript, and generated texts, and

  • also the most common words

  • . And this here --

  • as you hover, you can see the articles, and the brighter the

  • box is, the more articles I have read in that hour of the day.

  • And then the last one -- more about media rhetoric.

  • The same information we could have for different

  • interpretations.

  • So you see we're about to create a

  • system -- what I did was I created this

  • framework, where I have this article, which is compiled by a

  • number of pro-China and pro-Hong Kong media

  • articles, and I asked people to select

  • (inaudible), and then to type words in response, and also take

  • the headline

  • images that think they are they think are most appropriate, and

  • ask a little bit about whether they've been following the

  • protests, and after they did that, they could see everyone's

  • responses. DANIEL: Thank you! I'm gonna...

  • Because I'm feeling very paranoid -- I'm gonna see if I

  • can get the YouTube chat going on this phone also. I'm just

  • gonna check. Speaker has to be closer to the mic. So we're

  • gonna do our best. Let's see. We're gonna do a little

  • check-in. Maybe you're saying a lot of important things in the

  • chat. I don't know how to use this phone! YouTube!

  • CodingTrain. Search... Okay. Good. I'm more looking for

  • people saying like... The stream is not working. I can't hear

  • anything.

  • But the chat looks good. Okay. Okay. Great. No, it's all going

  • very well. See, usually the chat is just full of people... Not

  • complaining. Complaining is the wrong word. Very nicely

  • providing constructive critique about what the technology is not

  • doing correctly. But I think we might have finally got all the

  • right pieces here. Sure. Yeah. Okay.

  • So rapid fire glimpses of everybody's projects. So you can

  • tell us your name, and a few sentences about your project.

  • And then we'll also go right ahead and share some footage.

  • STUDENT: We have another collaborator. Not here today.

  • STUDENT: But together we made sacred languages and internet

  • portrait.

  • Commemorating Sandra Bland, commemorating and celebrating

  • her life. We used a process called internal...

  • Eternal reflection.

  • And we printed this image on leucite. So the idea is that

  • when you walk past the sensor, it will detect that you're

  • there. And when you say her name, Sandra Bland, this will

  • light up.

  • STUDENT: Some small technical

  • difficulties with the ultrasonic sensor. As with everything at

  • ITP, this has become more of a prototype than a finished piece.

  • And we're learning through this experience. What we would do

  • differently, how we would change it, and also seeing how it

  • changes as people interact with it. When the first roll of paper

  • came down, it was like... Okay! What do we do now? Let's just

  • leave it! STUDENT: I'll say it again.

  • Sandra Bland.

  • STUDENT: I guess you can come back another time.

  • STUDENT: Sometimes when you say the name, it doesn't get

  • printed.

  • We've also noticed that the ultrasonic sensor causes some

  • type of lag. So we can't necessarily...

  • There it is! Yeah.

  • STUDENT: Sometimes the medium of digital media shines through,

  • and we get that!

  • DANIEL: We'll fix it all in post. Great job.

  • STUDENT: Thank you!

  • DANIEL: Hi! Hello! Tell us your name and a few sentences about

  • your project.

  • STUDENT: My name is (inaudible), and I

  • work withpegy with Peggy Shin.

  • So you have to go to the back of this

  • to see the details of the project.

  • DANIEL: Can you give us an explanation first?

  • STUDENT: Sure, okay.

  • So people always look at the front, and we want to actually

  • see what is behind and what is the relationship between

  • people who have been away and people who are live. So it gets

  • movement and also the sound

  • of people who are live -- that's what the movement will be like.

  • We want to talk about the relationship and discuss that.

  • So that's it.

  • DANIEL: This way?

  • Okay! Great! Perfect. Sorry.

  • Tell us your name and a few sentences about your project.

  • This is a VR project? This will be hard. But you have an

  • excellent display of extra information. Fantastic.

  • STUDENT: So this is a VR project that is

  • still a compositional experimentation in VR. I'm not

  • quite sure how to show it. You're welcome to look at it

  • yourself. DANIEL: I'll come back.

  • STUDENT: But it's a non-narrative art piece, yeah. I

  • don't know what to say about it.

  • DANIEL: Oh, perfect!

  • How is it going? It's okay! So we're doing quick summaries of

  • people's projects. I'm very excited about this.

  • So just tell us your names, and maybe a

  • summary, and we'll get you doing a demonstration of the project.

  • STUDENT: This is our game.

  • It is a cooking game that teaches you how to cook

  • traditional Indian and Chinese recipes.

  • STUDENT: We can just show you how this works.

  • STUDENT: Cooking Chinese. Pepper with pork.

  • And you can choose whatever thing is right for the dish.

  • Keep going. Now is the meat.

  • And then whenever you're done, you just push the button.

  • There you go.

  • For the traditional recipes, and learn more about our project on

  • the website -- get more than 60%.

  • Thank you so much!

  • DANIEL: All right! All three, again.

  • Tell us your names and describe your project. Take it from the

  • top! Speak into the microphone.

  • STUDENT: We made our believable news project. This is an

  • installation.

  • And basically...

  • You can see the news before you wear these glasses. But if you

  • wear these glasses, you can see a piece of news and it says...

  • (inaudible) in public space.

  • And this image actually totally makes sense where it is.

  • But if you change to another glasses, you can see a different

  • version of this space. This is our secret here. I can touch

  • here and trigger this.

  • And you can see another piece of news happening in Berlin. It

  • also makes sense for this image.

  • And if you change to another pair of glasses, you can see

  • another version.

  • Customers in Shanghai buy shirts. People won't know which

  • is true and which is fake. And after you see all of the news,

  • we can share this news to another person.

  • Those three are the news that you just saw.

  • And if I want to share, like,

  • the public space -- I can just share it. If I share it, it will

  • tell you it is misinformation or real news.

  • And you can see other people's screens. The message you just

  • shared with other people will affect other people's final

  • decision about which is real and which is fake. So we made this

  • project.

  • Basically we want people to know...

  • To question the genuineness of the image. Because many people

  • think the evidence

  • actually is th image is the evidence of the events.

  • The second step for the project -- to know that their behavior

  • is affecting other people.

  • They're not always a consumer of fake news. They're also the

  • enhancer of the fake news influences. Yeah. Thank you!

  • DANIEL: I like how we're all applaud aining. So nice. Just

  • checking. Cool idea. Cool. All right. We're just gonna keep

  • going through all these projects! Tell us your name.

  • STUDENT: I'm the creator of this project. This is called

  • optimize.

  • It's a (inaudible).

  • So this is a prototype. I made all the industrial design.

  • (audio dropped)

  • So I did some (inaudible), which is done by machine learning...

  • (audio dropped) It becomes what you see here.

  • So it's an ergonomic mouse, and because

  • a mouse is the most dependent -- it's to your hand size and grip.

  • So this is...

  • (audio dropped) DANIEL: Let's take a look at

  • this.

  • Can you come and talk about your project? Okay. Let's get you

  • giving a quick explanation, and then we can try to demo it and

  • get some footage of it. Say your name first.

  • STUDENT: My name is Natalie Chen.

  • STUDENT: I'm Cesar. Our project is called the joys of being a

  • screen saver. It's an interactive video installation

  • with four channels of video and one rotary phone. The concept is

  • that a human is stuck as your screen saver, and you can

  • interact with her by calling her on the rotary phone, and by her

  • calling you on the phone. And it's just a back and forth

  • between the real world and the digital world, between you

  • making the character move

  • one of the screens around you, and interacting with her.

  • DANIEL: Hello! Tell us your name and a few sentences about your

  • project.

  • STUDENT: Our project is called antifishphish.

  • It's about testing that a human can live with a robot in the

  • future and robot can replace human or not. So our concept is

  • to test that you have to identify who is a human and who

  • is a robot. STUDENT: It's like a Turing

  • test. So we try to embrace the human connection between two

  • people. So we'd like to demonstrate... We need one

  • person who is going to be the actor and one person who is

  • going to be the judge.

  • You can be the actor. STUDENT: You want to be a judge?

  • STUDENT: There's a lot of robots that look like you and pretend

  • to be you.

  • So you have to give them the code.

  • Hey, I'm human, I'm human! You're a robot! Oh, I'm a robot.

  • They're different from you! Yes, that's right. Okay.

  • I need one person to be a judge.

  • So in this, we combine the VR experience and the

  • server/client. So you're gonna be the server. You're gonna be

  • the judge. You don't have to do anything. You just observe.

  • Just see if it's human or not.

  • You just take off your head set and then you can come on.

  • STUDENT: You see anything? STUDENT: I see it.

  • STUDENT: How do I do this?

  • STUDENT: They're dancing?

  • STUDENT: I think it's the one on the right.

  • STUDENT: I thought I was in the middle.

  • STUDENT: So how do you feel?

  • (laughter) STUDENT: If I had a second

  • chance, I might have more of a sense of what some strategy

  • might be.

  • Just even going into the VR headset is disorienting.

  • But it's a really fun idea. STUDENT: Yeah. Really fun.

  • STUDENT: Do you think his movement is like a robot?

  • STUDENT: I guess I was thinking about it... Once I started

  • focusing on that a little bit more...

  • I ignored the VR after a while. I was trying to figure it out.

  • Yeah.

  • DANIEL: This is where you find an arcade! I can explain this

  • project!

  • This is a project from Sara, who's not here, but we're gonna

  • come back. It's a small arcade. That's built with an Arduino

  • inside, and you can select a whole bunch of different games.

  • They're playing Tetris right now. Take a look.

  • Looks like we have a professional Tetris player!

  • Okay. Should we go around? Here?

  • Hello! Can we hear a couple sentences? Tell us your name and

  • a couple sentences. STUDENT: Hi.

  • I'm afiddling fiddling with the iPlayer, and the neural network

  • is trying to figure out what it's seeing. It has to take

  • liberties in combining stuff that it hasn't seen combined

  • before, so it's inadvertently creating

  • some abstract art in response to my art. Similar to how we react

  • to abstract art, I think.

  • DANIEL: Let me see if I can see the captions.

  • DANIEL: Yes! Awesome.

  • This is quite involved, yes? But can you give us a quick summary

  • of the game? Of the project?

  • STUDENT: This is an old-fashioned board game. I'm

  • trying to solve the problem of our

  • major games that have to deal with strategy and family being

  • together.

  • Namely Mony Monopoly, Risk, and Murder, not having to deal with

  • war, murder, or bankruptcy.

  • So my game is called Jackrabbits, and you play with

  • regular poker cards, and basically what you're trying to

  • do is -- the rabbits live in this kingdom. They're trying to

  • find a king, a queen, and a jack to officiate the wedding in the

  • castle. It comes with tiles. So every time you play, you create

  • a

  • new board, and in the game, what you do is you have to navigate

  • through it, trying to find the royal cards. In that sense, it's

  • like you're collecting properties, like you would do

  • in Monopoly, but instead, of trying to get your opponent to

  • go bankrupt, you're trying to arrange this wedding before they

  • do. DANIEL: Did you make all of

  • these pieces? STUDENT: I made everything and

  • designed everything!

  • It's made out of MDF, it's laser cut,

  • and this is just a sticker photo, printed with an ink jet

  • printer.

  • And I built a digital version of the

  • board, on p5, which I actually put together.

  • I still have to figure out how to get this into production.

  • Maybe do a Kickstarter. But in the mean time, I'll keep this

  • online and people will be able to play with their own poker

  • cards. So if you have a deck of cards, you don't need to wait

  • for me to produce the

  • actual board to be able to play Jackrabbits.

  • DANIEL: Great job! I really want to come and play it. It looks

  • fun. STUDENT: Thank you.

  • DANIEL: What you don't know is Lachlan was our sound check

  • person yesterday. So they've really rehearsed their project

  • description. Okay. So tell us your name, which you have

  • already. Spoiler alert, Lachlan. And a few things about your

  • project. STUDENT: So I'm Lachlan, I'm a

  • first year student here at IMA, and I made a website called

  • gunfunded, a visualization of the gun lobby's funding of US

  • Congress. DANIEL: What's the URL?

  • STUDENT: Gunfunded.com.

  • So on the website, you can enter your home address to find a

  • representative, or you can explore.

  • So here we are in Brooklyn, and so... Unsurprisingly, our

  • representative here is not funded by gun rights groups.

  • But you can also see some of the top funded Congresspeople or

  • explore by state.

  • And so where I'm from, in Pennsylvania,

  • you can see the total and how the

  • funding is disproportionately -- goes to Republican men in

  • Congress.

  • And so you can go to anyone's profile. You can share these --

  • you can see lists of top Senators and

  • representatives, and there's also a view of the PACs that

  • give money.

  • So you can see like in 2018, there was $22 million given to

  • Congress, but in 2016, it was $58 million.

  • And so basically every year, up until most recently, the graphs

  • looked like this.

  • Because Congress has received about $40 million from gun

  • rights groups and about $5 million from gun control groups.

  • So you can also click to filter the list and see how much money

  • the NRA specifically has given every year. Or any other group.

  • So that's gunfunded, and it's gunfunded.com.

  • DANIEL: Thank you!

  • Will you tell us your name and a few sentences about your

  • project? STUDENT: Yes, my name is

  • Veronica. This is a breathing exercise.

  • So the way that it works is you squeeze

  • the ball and you inhallhale at the same time that you release

  • the ball and you exhale. And you're supposed to follow the

  • pattern that this hexagon is giving you. And there's also

  • some sound coming out of the headphones that is also guiding

  • your breathing. So the idea is that people can have some

  • sensory input at the same time of some visual input to come and

  • relax. And this is targeted for people with

  • anxiety, who are suffering from anxiety. Yeah.

  • DANIEL: I tried this yesterday, and it really helped me calm

  • down in a wonderful way.

  • Oh, hello! We're back! Let's go. .. We've got a bunch of things

  • here. We'll come here first. Okay. All right. Is this... Just

  • you? Yes? Okay. So tell us your name. Which you already said.

  • And a few sentences about your project.

  • STUDENT: Hi. My name is Emily. My project is called Racing

  • Thoughts, and it's a self-reflective experience. It's

  • really simple.

  • You're just asked to write two sentences about yourself. So

  • it's a little bit... DANIEL: I'm gonna try.

  • We can blur out anything you write that's very... Yeah.

  • Hundreds of thousands of people watching here. Actually about a

  • hundred.

  • STUDENT: A negative sentence... Um...

  • DANIEL: I can take over. I've got lots of negative things.

  • STUDENT: Oh, God. Okay. We can just say...

  • Type a positive sentence. I'm funny!

  • The key to happiness is in accepting your thoughts, all of

  • them. Accept your thoughts.

  • Understand "I'm having a sad thought".

  • Having a continuous succession of sad thoughts is not so nice.

  • So it said... It took you 12.

  • 7 seconds to say something negative, 4.5 seconds to say

  • something positive.

  • Racing Thoughts by Emily Zell. Thank you, Emily!

  • I had the pressure on me as well.

  • DANIEL: How are you? Okay. Tell us your name and a few sentences

  • about your project. STUDENT: My name is Carina, this

  • is Frame by Frame, and I'm trying to get

  • people to collaboratively tell us a story through GIFs. So each

  • person is contributing one frame to the story.

  • DANIEL: Should we try to add one?

  • Two frames? Okay.

  • That's pretty good!

  • STUDENT: You can read more and more of the story.

  • And try to understand based on the GIFs and how people chose to

  • represent the words, and if you try to understand and you

  • compare it to the original story...

  • DANIEL: That is really fun. I wouldn't have thought you would

  • get so much out of just two frames. It's really amazing.

  • STUDENT: Yeah, it's really surprising, what people choose

  • to represent it!

  • DANIEL: Tell us your name and a few sentences about your

  • project.

  • STUDENT: My name is Lulu, and this is an installation to show

  • that everybody has a mountain on their original plan.

  • And this is how it works.

  • I have to make this the shape of my hand. And it turns into a

  • mountain. Which is my own mountain.

  • I want everybody to have a nature connection when they see

  • the ridge of their hand. Yeah. DANIEL: We walked by this

  • project so many times. I didn't understand what it was doing.

  • And I'm amazed. STUDENT: Yeah.

  • You have to interact with it. DANIEL: When you take a moment

  • to pause and experience it, I think it's really moving.

  • Wonderful job! Thank you! Okay.

  • We'll come over here. Hello!

  • Can you tell us your name and a few sentences about your

  • project? STUDENT: Hi.

  • My project is this mirror. When you speak into a microphone,

  • you're interacting with the mirror.

  • Yeah, sure. Here's the prompt. DANIEL: I'm gonna combine "cry

  • for me" and your favorite song.

  • Don't cry for me, Argentina! Ha-ha! Oh, no!

  • My nostril is so beautiful! It's really not. It's not. It's not.

  • Ugh. Oh!

  • You want to demonstrate?

  • Good job. That's super fun. STUDENT: Thank you!

  • DANIEL: Okay!

  • So I played this earlier. We need four players. All right.

  • So I think let's have you explain the project, and we'll

  • play through some of it. We're trying to get through as many

  • things... I don't know if I can go through the whole experience,

  • but let's see how it goes. Okay? So tell us your names.

  • Why don't you all come stand together?

  • STUDENT: My name is Nick. STUDENT: I'm Jira.

  • STUDENT: Welcome to Death is Imminent. Let's have fun. In

  • this four player game, users must communicate with each other

  • in order to fix a defective spacecraft.

  • So who wants to play? DANIEL: We need four players.

  • This is gonna be... Very hard to caption. So for those of you

  • reading the captions, I apologize.

  • This is the mic for the captioner. Just gonna put that

  • in the center.

  • SPEAKER: Ha-ha, you lost. STUDENT: My senses tell me that

  • the Earth is in a state of despair.

  • It is cracking apart and mankind's time on earth is

  • coming to an end. We need to take off immediately. I

  • understand that you do not know how to operate a spacecraft.

  • That is okay. The instructions are on your console. But you

  • need to do them before the countdown is over. Otherwise,

  • you will damage the ship. Too much damage, and we will all

  • die. Did you get that? Good. Starting preparation sequence in

  • five, four, three, two, one. New instructions. You have 15

  • seconds!

  • DANIEL: Slide counter to right!

  • (booming, thumping music)

  • DANIEL: Cool!

  • Okay.

  • Uncover North!

  • Clockwise! Got you!

  • STUDENT: Uncover South. Who has South?

  • DANIEL: Good job. Cool. All right, all right!

  • DANIEL: Oh, I have it?

  • STUDENT: New instructions. You have 30 seconds.

  • (computer chiming) STUDENT: New instructions. You

  • have 27 seconds. The motors are turning faster.

  • New instructions. You have 24 seconds.

  • New instructions. You have 21 seconds. You are all halfway to

  • leaving the Earth. The spaceship is beginning to look like its

  • former glory.

  • You have 18 seconds. DANIEL: Rotate matrix clockwise!

  • Got it! Good job!

  • Hey, I found the structure.

  • Slide cathode to bottom. That's my thing!

  • DANIEL: New instructio SPEAKER: New instructions. You

  • have 20 seconds.

  • New instructions. You have 10 seconds.

  • DANIEL: Cover South.

  • SPEAKER: New instructions. You have 8 seconds.

  • DANIEL: Ship is launching! Ship is launching!

  • Amazing.

  • Okay.

  • I'm still recovering from that. Tell us your name.

  • STUDENT: I'm Adrian. Second year student at ITP. I built this

  • project called Public Message, which is meant to explore

  • physical locations and augmented reality and how they shape

  • public discussions. So basically... If you want to do a

  • quick demo... DANIEL: Tell us the spiel.

  • STUDENT: Sure.

  • So it's becoming more common now for AR

  • content to appear in public spaces, from

  • Pokemon Go to the Snapchat collaboration, but the question

  • of who controls that space... Is it the platform? Is it the

  • people who create the content?

  • Is it the people who own the space? If it's a public space,

  • is it the government? This kind of takes over that conversation

  • as AR becomes more and more popular and more prevalent. So

  • what I did was I built...

  • A little app where you get a sticker. Any smartphone that can

  • read a QR.

  • You open up a webAR experience.

  • So you don't have to download anything. There's a little

  • pointer about how to set it up. Start it. And when you run it...

  • There's a little prompt.

  • And then you can always reply.

  • Like I don't want sponsored content.

  • Press that.

  • Go back.

  • And post the content there. So people can discuss in a physical

  • space what's there. But it's not really there. So yeah.

  • DANIEL: Fantastic! Great job.

  • Hello there! STUDENT: Hi.

  • DANIEL: Tell us your name and a couple sentences about your

  • project. STUDENT: I'm Jenny. I'm a second

  • year ITP student.

  • My project is an AR audio-visual system that takes you through

  • New York City, and most of the stories happen in Washington

  • Square Park, so the experience is actually mapped in Washington

  • Square Park, and how the experience is -- is that you

  • follow this transparent tube, and it will lead you to a

  • location. There's a big wheel of self-love. It's kind of a

  • metaphor of how people are in relationships. There's tunnel

  • vision. They only see one point. And it's like... When people are

  • doing AR, they're focusing on their phone, and it looks

  • ridiculous to people from the outside.

  • And hopefully with the big reveal,

  • people can take in the world and that they're focused on

  • themselves. It's like tough love.

  • DANIEL: So the audio is through the headphones?

  • STUDENT: Yeah.

  • So it's mapped to Washington Square Park.

  • That's why you can only experience the real aspects of

  • the experience, like, the revealing part... It's not

  • mapped here. So you have to be careful not to bump into people.

  • DANIEL: Let's try it for a couple minutes.

  • You want to try?

  • STUDENT: Yeah. How you play the audio is by putting a tube in

  • the middle of the screen. To make it solid. That's the only

  • time when the audio will play.

  • This is the revealing part already. So you can just walk

  • closer to it. And if you follow the tube to the artist site,

  • it's just gonna be where you were supposed to come from.

  • Yeah.

  • You can just walk.

  • So this is not mapped here.

  • DANIEL: Thank you! Tell us your name and a couple sentences

  • about your project. STUDENT: I'm Maya.

  • STUDENT: And I'm Kara. STUDENT: Our project is data

  • visualization that uses augmented reality to look at

  • housing unaffordability on the Lower East Side in Manhattan. So

  • we'll show you how it works.

  • STUDENT: Basically if you get this iPad and look at the map of

  • the Lower East Side, it's gonna show you a hundred people. If

  • you click on this icon in the corner, it will bring up some

  • facts. First it's gonna show you the median rent of a 2 bedroom

  • apartment on the Lower East Side. Then it's gonna show you

  • what the median household income is in the same area, and there's

  • a pretty stark contrast of those two numbers. And it shows you

  • how that actually affects people's ability to live in that

  • area. So it talks about this thing called the 40 times rule.

  • And the 40 times rule states that you

  • must make 40 times monthly rent in income per year, in order to

  • be allowed to rent. This is something that happens when

  • you're applying for a new place. So if Maya goes ahead and closes

  • it...

  • People start to fade away. And this is to show you that of the

  • population of 158,000 in the Lower East Side, only 8% of them

  • would be able to live there, according to the 40 times rule.

  • So that's what remains.

  • DANIEL: Thank you! Let's go over here.

  • Hello, there. Will you tell us your name and a couple sentences

  • about your project? And then you can demo it as well.

  • STUDENT: So I made a Chrome Extension

  • that goes over your browsing page and highlights CO2

  • emissions that are produced during internet use, internet

  • browsing. So I can show you...

  • When you load a page, a new bubble appears, and the size of

  • the bubble estimates grams of CO2 that's produced during that

  • page load. And then it sort of...

  • It calculates the grams of CO2 produced

  • during this browsing session and tries

  • to estimate the miles that you can drive, emitting that amount

  • of CO2 in a standard car. So all of these numbers are very much

  • estimates.

  • But this is...

  • It was more sort of to show people who don't really know

  • about this -- to make them realize that the internet has

  • physical consequences. So yeah. DANIEL: Is it available in the

  • Chrome Store? STUDENT: Not at the moment,

  • because I want to fix some of the numbers. But yeah. At some

  • point. And then I also just...

  • Looked at the -- how many API calls I made for Twitter. Every

  • second.

  • And I also mapped my own browsing throughout the week.

  • And to see how many grams of CO2 -- how much I'm producing. Yeah.

  • DANIEL: How are you doing there? Does your arm need a break? We

  • can do some switching. We can switcheroo.

  • I wanted to see if anybody recognizes this song. Does

  • anybody recognize this song?

  • Still not sure?

  • STUDENT: I can download the patches.

  • DANIEL: All right. Sorry to lead with that.

  • Could you gather in one spot? All of you who worked on this?

  • And just tell us your names and a few sentences about your

  • project. STUDENT: My name is Ryo.

  • STUDENT: I'm Karen. STUDENT: So this project -- we

  • found the electronics so fascinating.

  • So we wanted to change them into other shapes, and we found all

  • these things in

  • the US stores.

  • Like the old telephones and the old turntable.

  • And then we made this record player,

  • and we made it into a bubble machine.

  • Actually, it's a happiness generator machine.

  • STUDENT: It's the experience of playing

  • a vinyl player, and this is for changing the speed of the music.

  • Okay.

  • Then this is the whack-a-mole game.

  • You can use this to whack it.

  • DANIEL: Did I break it?

  • Gentle whacking.

  • DANIEL: Hold on. Oh yeah! Hello! You've got a screen here.

  • Excellent. Tell us your name. And a few sentences about your

  • project. STUDENT: Okay. So where should I

  • be looking? At you? I'm Andrea.

  • And my project is a VR project.

  • It uses VR to tell a poetic experience,

  • kind of exploring flashbacks, and how people are in control of

  • their own experiences and memories. Does anyone want to

  • try it on?

  • And the interaction is super easy.

  • You can just take your time.

  • Let me know if you need any help adjusting anything. Okay.

  • So I'm gonna put it in your hand.

  • Pressing down allows you to move forward. Letting go lets you let

  • go. And in the beginning you want to go toward the end and

  • then take a left. But as you go on, maybe you're not gonna want

  • to move. So it's kind of up to you to decide.

  • STUDENT: The first time you go through this experience, it's

  • like...

  • You're walking around, and now this part is supposed to

  • represent how memory will kind of try to understand that. So

  • the memory... If you've ever unfortunately

  • experienced something traumatic, you might play that memory over

  • and over in your head again. If you choose to stop, you can stop

  • time and stop it from looping, but you can never prevent what's

  • gonna happen. It's looping this memory. And it describes... A

  • specific experience.

  • And it allows people to think about that experience.

  • DANIEL: Thank you!

  • You can keep going! Okay.

  • So you're taking over my spot.

  • STUDENT: So this is a ball.

  • Every time it bounces, it throws a word at you. I can show it.

  • You control it like this. You have to hit the lyrics.

  • You have to wait for that part.

  • Every time you hit the word, you get one point. I would say seven

  • more seconds.

  • Okay.

  • Train.

  • It's working!

  • So basically every time it bounces, it goes one word

  • further.

  • Yeah. So I guess...

  • I feel like this is a song everyone knows. But not everyone

  • seems to know it, actually.

  • But 90% of the people here know it. Yeah. It's a fun song. And

  • it's really difficult to sing it in a karaoke bar, but I'm trying

  • to make everyone able to actually sing it.

  • So I'm trying to hit the right rhythm.

  • I feel bad that I can't show it.

  • Yeah. It was. Yeah. It is. It is.

  • Very close to a working prototype. Yeah. Unfortunately

  • it's... This. Yeah. Thank you so much.

  • DANIEL: So can you tell us your name and a little bit about your

  • project? STUDENT: Sure. I'm Jake. My

  • project is called Time Escape. It's a kinetic art installation

  • to raise awareness for climate change and humans' effect on the

  • climate.

  • It shows future potential climate change scenarios from

  • best case to worst case.

  • As you progress, it gets a little more chaotic.

  • This is a tranquil, softer sound. And as you go on, it gets

  • more chaotic and becomes scary at the end.

  • DANIEL: So talk a little bit about your project.

  • STUDENT: Sure. So...

  • The RCP stands for represented concentration of pathways.

  • The international Governmental Panel for climate change adapted

  • it around the world to have a baseline for specific climate

  • change data points. But it has four various scenarios, which

  • allowed me to paint a picture of best case and worst case. Of

  • what would happen in the climate if we do everything that

  • corrects the problems that we have, or if we do nothing.

  • DANIEL: Thanks very much. STUDENT: Thank you!

  • DANIEL: So can you tell us your name and a little bit about your

  • project? STUDENT: Yes.

  • So (inaudible) our project is called Around Us. It's about

  • something around us, also around the earth. So you can see

  • here...

  • So you always check the weather when you wake up, or when you

  • want to go to a new place, but you don't know where it is, you

  • have to use the map.

  • So all those technologies are based on satellites. But we

  • never think about that. So we want to make some awareness

  • through this project. So they're there.

  • So we use official data from the Union of Concerned Scientists.

  • Based on these data, we made three visualizations.

  • So first,

  • timeline shows from 1974 to 2019, how many satellites

  • launched.

  • Based on these four categories, government, commercial, military

  • -- and you civilian. And you can see estimates in here -- the

  • Open Source data is chosen by them. So we actually don't know

  • how many satellites launched during this. We picked some

  • random numbers from this data, and we want to show there's

  • something more.

  • For this data.

  • And also, based on this data, there's a word map

  • visualization.

  • It shows how many satellites are owned by each country.

  • You can see various industries.

  • So

  • the ISS has more than 900 satellites.

  • And the final one is called... Satellites showing what kind of

  • satellites are around the earth.

  • When you take the mouse to the satellites, you can see the

  • details of the satellites.

  • The owner and operators of the satellites.

  • And also we printed out some kind of

  • trading card, like NBA or MLB. We don't want to make this too

  • serious.

  • We just want to show people -- make them more aware. A little

  • bit of awareness about the things around us. That's all!

  • Thank you.

  • DANIEL: Hold on. We'll come in a second.

  • If you type a comment there, I can make you a moderator. Yeah,

  • yeah. I think it's the easiest way.

  • DANIEL: Tell us your name and a few sentences about your

  • project. STUDENT: I'm Matt.

  • I'm a second year at ITP and I'm here to talk to you about your

  • relationships with your data. Daniel, do you think you have a

  • problem with data hoarding? DANIEL: Yes.

  • STUDENT: Do you every day wake up and generate Google

  • documents, spreadsheets, and even PowerPoints? That are just

  • living and sitting in your cloud services?

  • DANIEL: Yes! STUDENT: So what I have here

  • today is a simple outlet. It's not just a simple outlet. This

  • outlet is connected directly to the servers at Google. And what

  • it does is it looks for any documents that you haven't even

  • looked at in over two years. So let's say you gave a

  • presentation just two and a half years ago, and is that something

  • you really need in your life? Is this something that's really

  • sparking joy?

  • This project is sort of my first step in trying to have a better

  • relationship with my data and hopefully all of our data. So

  • what you can do here today is... One of two things. You can take

  • the extreme route. Authenticate, pull the plug, and delete

  • everything that's older than two years. Here is a video of me

  • doing exactly that.

  • And you can say: I have a lot of useless stuff here that I

  • haven't looked at. But that's a little bit extreme.

  • So I have made an alteration to this.

  • To kind of let us take the first step into a more healthy

  • relationship with our data. So what you can do today is... Log

  • in.

  • And it will find just one single file. And it will show you what

  • that file is. And if you're ready, you can pull the plug.

  • And it will delete just that single file. And maybe just let

  • you take a step towards having data in your life that really

  • makes you feel good and that is important to you.

  • And then you can maybe move on. DANIEL: My phone is over here. I

  • don't have two factor. STUDENT: Yeah, just for the sake

  • of speed, I can do it myself and delete one of my own files. So

  • I'll show you how it works. Obviously a big issue is

  • privacy. And keeping things safe. So all the code is Open

  • Source, and you can see how everything is working. All the

  • credentials are only stored just for the sole time of the

  • experience.

  • And all the browsers are in Incognito windows. None of the

  • sessions get saved.

  • You have a nice ASCII art, blank page, log in.

  • There we go. All right. Don't worry about that. It's a

  • friendly suggestion.

  • So here are these. This is just the amount of things that any

  • Google Chrome extension would ask of you. Allow. Okay. So now.

  • .. The script is activating. And you see it's retrieving all

  • documents from a year and a half ago.

  • And I have ten total files that I

  • haven't looked at in over 18 months. This is a file called

  • LifeRetro. Which I think has some life goals from a few years

  • ago.

  • I'm here at ITP. Things are going well. Let me get rid of

  • this! So here's this plug. And when I pull this, I'll have six

  • seconds to change my mind.

  • There it goes.

  • The activation of one file.

  • And that's the whole process! Yeah.

  • Yeah, yeah. DANIEL: This is giving me a lot

  • of anxiety. I feel like I need to fully dive into this at some

  • point. STUDENT: You know, we should

  • definitely talk. But we have another... I have another

  • project here that I've worked on, which is a lot less

  • invasive. DANIEL: What a nice segue! Let's

  • come over here!

  • Can you introduce yourself and tell us a few words about your

  • project? STUDENT: Sure. I'm a second year

  • here at ITP. And I've worked together with him.

  • We developed a new team called Purell Data, where obviously you

  • can see healthy data starts here.

  • And we really wanted to raise awareness of browser hygiene and

  • the fact that we

  • are constantly keeping our bodies clean, and whenever we

  • leave the public space, we sanitize our hands, but our

  • phone is

  • no less public than the train, and our browser is no less

  • public than the train or any place that we're visiting. So we

  • want to show you something that we've developed in the past few

  • weeks. I'm gonna take my phone. Here.

  • And scan this QR code.

  • It's gonna send me to a Safari web page. Nothing too fancy

  • about it. It's just a p5 sketch. Asking me... Insert your phone

  • into the container now.

  • I'm going to turn on the machine.

  • And put this lovely little phone in here.

  • Now, all our goal today is basically to delete or clear

  • your browsing history.

  • So I'm gonna come here to this Purell, lovely Purell, and I'm

  • gonna use it.

  • And if you take a look here, my browsing history has been

  • cleared. And that's it! That's it! We really encourage you all

  • to think about doing that every time you use a hand sanitizer.

  • You want to add something about this?

  • STUDENT: This is the first step of a cleaner, more healthy

  • lifestyle.

  • Healthy hands start here with Purell. Healthy data starts with

  • this machine.

  • DANIEL: (inaudible) next to the actual Purell?

  • STUDENT: Sign me up. I'll sign the petition.

  • DANIEL: The easiest way is if you -- oh, okay. Someone

  • arrived. That's good. Just type a message saying hello.

  • Okay. So now add moderator. Yep. Okay. Where are we going here?

  • STUDENT: These are my parents. We're gonna try this out on my

  • parents. DANIEL: Fantastic!

  • STUDENT: They just got here from Houston, Texas.

  • DANIEL: Should we pop back and forth?

  • Okay. Wait.

  • VR is always hard to do. Oh, there's a screen? Why don't we

  • get a quick explanation? Is that okay? Can you tell us your name

  • and a couple sentences about your project?

  • STUDENT: I'm Lillian. STUDENT: I'm Avi.

  • STUDENT: We did a VR experience that

  • explores Hiyao Nukisama's work. She has a lot of installations

  • based off of infinity, so I wanted to play with that concept

  • in virtual reality, which is a truly infinite space. So we made

  • a few different rooms. You can just explore endlessly. And you

  • can just get out whenever you want.

  • DANIEL: Thank you for sharing! Okay. Okay. Let's come over

  • here.

  • All right. Can you tell us your name? And a few sentences about

  • your project? STUDENT: Hi.

  • My name is Boar, and I'm from Stanford, and this is my

  • project. It's called the Shape of Evil, and it's

  • a detective VR game. DANIEL: Should we have a content

  • warning? STUDENT: It's okay. We're fine.

  • DANIEL: This is a horror game, if anybody is concerned. Maybe

  • skip ahead one minute.

  • STUDENT: You can see I'm an agent now.

  • Yeah.

  • I can find this -- over here... Oh. I saw the information about

  • this. That woman. Ah.

  • And when I press Q, I can switch different items.

  • DANIEL: Thank you so much.

  • Now we're ready over here. You're ready for me? All right.

  • Can you do a quick introduction of yourself?

  • STUDENT: Sure. My name is Nikil.

  • I'm a first year student here at ITP. The piece is a sound piece.

  • That is exploring a restless mind, one thought at a time.

  • So when my mom starts, she'll hear nothing, initially.

  • But after removing each of these pieces, and burying it in the

  • dirt, she'll start to hear more and more. But she won't hear the

  • entire musical composition until everything is removed.

  • And I'll just leave it at that. I'm curious what you all think.

  • Okay. Just take a seat. Take your time.

  • And remove these one at a time and bury them here. And that's

  • it.

  • STUDENT: Nobody will experience it the same way. They're hearing

  • little bits and pieces of the entire composition as they

  • remove things. But now that she's removed everything, she's

  • gonna hear the full musical composition.

  • So eventually people will just get to

  • the same experience, ultimately, but not until they take

  • everything down.

  • DANIEL: Tell us your name and a couple sentences about your

  • project. STUDENT: I'm Rebecca, and this

  • is our computer media final. This is a collective data

  • visualization

  • that visualizes your apartment. as clocks. The idea behind it is

  • that the clock is ticking, just like your life.

  • It's endlessly ticking, and i we want you to see the process.

  • We'll create a unique clock for you. So we'll show you.

  • So it will detect your heart rate.

  • Wait a second.

  • It sometimes cannot detect your heart rate. And sometimes will

  • increase it up to 200.

  • Oh, here it comes.

  • So that's your heartbeat.

  • So here...

  • And then you will hear others' clocks here.

  • And you'll hear the ticking sound, and if you don't have it,

  • you will hear all kinds of ticking.

  • So you'll hear all kinds of... Other people's lives right here.

  • And it's inspired by the clock

  • installation made by (inaudible), and this is the

  • digital version of that. Thank you!

  • DANIEL: Excellent. Can you tell us your name and a few sentences

  • about your project? STUDENT: My name is Ben. First

  • year ITP student. I created a lighting designer stage

  • assistant tool. So you can test out your vision for a show

  • before you actually move into the theater. So the idea is that

  • you would be able to say what color and movement of two

  • different lights here... So we've got a couple sliders on

  • the

  • screen, so you can say you want to make it a little more blue.

  • You can change the amount of red here. And it gets a little more

  • purple. You can make it a little more red so it's a little

  • scarier, and we can move this light back and forth and change

  • the shadows on the screen here. Yeah.

  • So you can move the shadows back and forth and the idea is that

  • you would be able to move both slights lights. You've got an

  • overhead light as well. That's a spotlight.

  • DANIEL: Do you have a background as a lighting designer?

  • STUDENT: I did some lighting design in college. I studied

  • electrical engineering but always loved theater. I wished

  • there was a way to test out what I was putting on the stage

  • before I got there. DANIEL: You should definitely

  • reach out and see if anybody designed it.

  • STUDENT: I definitely will. Yeah. Thank you so much!

  • DANIEL: Okay. Tell us your name and a couple sentences about

  • your project. STUDENT: My name is Tiani.

  • My project is about using your face to play a video game.

  • This game is called Smile! And it's a game that forces you to

  • smile in order to play the game. Would you like to try?

  • So you just use this camera to look at your face. And in order

  • to start the game, you have to do this gesture.

  • Do you want me to demonstrate?

  • So basically...

  • You do this. When the game starts, every time that you

  • smile, it will show the friendliness, so that people who

  • pass by

  • -- it takes four friendliness to actually make someone like you.

  • Oh, no. I missed it. Basically you have to unsmile.

  • Which is not-smile, to regain the positive energy. So if I do

  • this person...

  • This person will become my friend now. So that's basically

  • how I play this game.

  • And it requires the player to continue to smile or not smile

  • in order to play this game. And there's a final challenge based

  • on how much smile you have. If you made one person like you,

  • you have to hold your smile for ten seconds. If you made two

  • people like you, you have to smile for 20 seconds. So the

  • better you do at the beginning, the harder it is to win the game

  • at the end. And now my challenge is... I have to keep my smile.

  • Otherwise, the circle will start shaking. And in that case, I

  • will lose the game.

  • Yay! So that's basically how I win the game.

  • And basically the longest for this game... You have to hold

  • your smile 30 seconds.

  • DANIEL: Okay.

  • Tell us your name and a few sentences about your project.

  • STUDENT: So my name

  • is

  • Anna, I'm second year of ITP, and I'm studying a little bit

  • more about the AR interfaces. This is one of my projects.

  • I really love to drink wine. But when I go to a wine store, I'm

  • not a wine expert.

  • I'm easily lost and don't know which one I have to buy. So me

  • and my friends built this AR app, which helps your wine

  • selection. First of all, you can choose your wine preference

  • first.

  • For example, for me, I like medium. And I like vanilla.

  • And I like a little bit spicy taste.

  • And then you can search your wine.

  • Yeah. Okay.

  • It's not stable.

  • So this will match with my preference. So this is just

  • okay.

  • What about this one? This one also. Zero match with my

  • preference. So I might go on to buy this one.

  • That wine bottle will potentially match with my

  • preferences. Yeah.

  • DANIEL: All right!

  • Can you tell us your name? STUDENT: My name is Pablo. I

  • made this joy detection mirror. It basically uses computer

  • vision and AI to know what a smile looks like. And if it sees

  • a smile, it lights up.

  • And you go through the infinity mirror, all the way to the

  • vortex. If you get it to smile and light up...

  • You have the light.

  • If it doesn't light up, it means you don't have a soul. So you

  • might check with a doctor.

  • All right.

  • I'm happy to gift my M and M to anybody who wants one.

  • Great job.

  • DANIEL: You want to tell us about your project?

  • You did it together? Okay! All right. So introduce yourselves.

  • STUDENT: I'm Emily. STUDENT: I'm Billy.

  • STUDENT: We worked on a web and mobile

  • app that tries to show the relation between sound and

  • colors. They're both using frequency in the unit of hertz.

  • There are a couple of different pages...

  • But here's a page. So the sound isn't working on this. But what

  • it's doing is these are the color frequencies, and it's

  • showing the wavelength associated with it. And ideally

  • it plays the pitch. Okay. You can see it.

  • EL3015:2128... Index.html. DANIEL: Maybe wait a couple of

  • hours, everybody. There you go. STUDENT: And you can send some

  • signals. People can collaboratively draw. It's

  • supposed to play the pitch.

  • But people can just make a little party out of the colors.

  • DANIEL: So this is reading the webcam?

  • STUDENT: This is reading the webcam values across the

  • pixelated image.

  • And it plays different MIDI values based on those... Based

  • on the pixel data, basically.

  • So we're kind of mapping the colors to different musical

  • notes here.

  • If you turn it on.

  • DANIEL: Tell us your name and a little bit about your project.

  • STUDENT: I go by Harry. I'm an ITP first year student and this

  • is my project that me and Rebecca have been working on,

  • and it's about how data is getting processed through light,

  • and

  • it's about how our daily actions can be

  • transferred and processed through -- stage by stage.

  • So if you press a button about your activities, you'll see the

  • visualization between stage by stage...

  • For example, I'm pressing a button

  • about how Facebook is using our dataset, collecting to exchange

  • and sell to other

  • advertisement companies, and how the analysis of the dataset in

  • the end will become an advertisement back to us. Yeah.

  • DANIEL: Tell us your name and a few sentences about your

  • project. STUDENT: My name is Jen. You can

  • try...

  • This is kind of like --

  • it detects

  • this pattern, and as you get closer, you can control it every

  • centimeter.

  • DANIEL: You talk into these -- the microphone for the captioner

  • who is captioning. STUDENT: Okay.

  • This is working. Pretty slow, though. Yep.

  • And it's a little jumpy, because I only used one sensor.

  • And you can cause the color change. Yeah.

  • In here, the perfect pattern is like a star.

  • And you can try to make it.

  • DANIEL: These are projectors? STUDENT: No, just light. And you

  • can try to really control it slowly. Like she is here.

  • But there is a perfect pattern. Thank you!

  • DANIEL: So just tell us your name and a few sentences about

  • your project. STUDENT: I'm Stacy.

  • STUDENT: I'm Honey. STUDENT: I'm Ten-Shu.

  • STUDENT: This is a wildlife vending machine. We want to

  • raise awareness of

  • protecting animals and how endangered animals are failing

  • right now. You want to try it?

  • So you can see how many endangered animals are killed

  • per week right now. Please insert the coin and start your

  • journey.

  • You picked the tiger. So here you can see the animation.

  • The tiger is going into the trap.

  • They want to get out, but they can't. Because it's already

  • being killed.

  • You'll get a product made by the tiger. It's a leather coat.

  • Also, you'll get information about a tiger.

  • STUDENT: You are customer 96.

  • DANIEL: (inaudible) STUDENT: Thank you!

  • STUDENT: That's our receipt? DANIEL: Oh, you even get a

  • receipt.

  • DANIEL: Tell us your name and a couple sentences about your

  • project. STUDENT: I'm a first year at

  • ITP. This is called Thirsty Plant.

  • Thirsty Plant is a Millennial digital plant that's only being

  • watered by my social media account activities.

  • So the way that it targets the idea of

  • how teenagers always pay attention to their likes on the

  • internet and how this plant always needs water... I can

  • demonstrate it.

  • If someone liked my tweet, it goes...

  • The water starts...

  • It's a collective light installation

  • that I want to show people how the light got changed, based on

  • the time, based on different people on the internet, and

  • everyone can contribute to this light source. Everybody can do

  • this. Yeah. DANIEL: Wonderful. Great job.

  • STUDENT: Thank you!

  • DANIEL: (inaudible) STUDENT: Okay. Yeah. So hi. I'm

  • Sai. I'm the community manager. Also here at ITP.

  • So this project is called the Black projections project. And

  • basically I built what I call a portal mapping device.

  • So it's a map that potentially can help you unlock a portal,

  • and it kind of talks about... Or investigates space, time, and

  • how those are all connected to a lot of different moments that

  • are happening.

  • You basically explore it with a magnet.

  • You move across the points, and different images are projected

  • on the screen.

  • I'm using lead searches. Each circle has a sensor underneath.

  • And basically when you press a magnet over it, that turns on or

  • off. And each kind of point has a collection of images that are

  • then displayed randomly on the screen.

  • DANIEL: Do you want to demonstrate?

  • STUDENT: Yeah.

  • And then you just move across the board.

  • DANIEL: Okay! Tell us your name and a few sentences about your

  • project. STUDENT: Hi.

  • I go by Michelle.

  • So our projects is called Blue Dots, and it's inspired by an

  • article called the Pale Blue Dot.

  • They described the earth as a Pale Blue Dot. It was the first

  • perspective. And I thought it was very inspiring.

  • (inaudible)

  • actually, even though it seemed to be really tiny, but it's

  • doing a lot to the earth. And so...

  • On top of the earth, there's a lollipop.

  • And when you take away the lollipop, it's showing that the

  • heartbeat actually is being...

  • Not as wildly as before. And inside the wrap of the loppy

  • pop, there's a message, telling you that it's representing the

  • natural resources of lollipop. But it's actually telling you

  • that you can take away the lollipop, but you don't have to

  • feel guilty. Because we need to use the natural resources, but

  • it would be great if you could contribute a little back to the

  • earth.

  • So we have a hidden mission in this

  • wrap that you have to find a white box under the table. And

  • inside the box... It says...

  • (inaudible) one lollipop. Put it back. It will become lighted

  • again. DANIEL: Beautiful, thank you.

  • Okay. Can you tell me your name and a few sentences about your

  • project? STUDENT: Okay.

  • I'm a second year, and I have a light installation which is

  • based on mathematics.

  • So here as you can see...

  • There is an equation which simulates a wave in shallow

  • water.

  • It seems to be difficult, but it can be represented by very

  • simple mathematics. It goes to the closest point in space. And

  • this wave goes faster.

  • But a slow wave goes slower.

  • So this visualization...

  • The slow wave goes slowly. But the big wave goes faster.

  • And you can see how this wave goes slowly and this wave goes

  • faster. And here the slow wave goes slowly, but the big wave

  • like that goes very fast. And that is the water effect.

  • And also I have

  • some error.

  • (inaudible) it was originally from (inaudible).

  • So here...

  • It's Hamaishi City, which suffered a lot.

  • But people knew that it was scary. So people ran away.

  • It and 99.8% of people survived.

  • But here also -- I just... Yeah.

  • DANIEL: Can we come check out your project? Tell us your names

  • and a few sentences. STUDENT: The name of our project

  • is wind, rocks, and women.

  • And it's about deep sea divers, but it

  • also includes stories from mothers in mainland Korea as

  • well.

  • You can listen to different stories through different

  • objects, by scanning the tag over here to the side of your

  • head phones.

  • My name is Sue. STUDENT: I'm Katie.

  • STUDENT: Do you want to try? DANIEL: Sure!

  • STUDENT: So these were interviews taken from Henyo on

  • the Island.

  • So it's about how they have a very eco-friendly approach to

  • deep sea diving.

  • They make sure they never overharvest, and they have a

  • collective community.

  • They never overharvest, they collect trash.

  • Sadly, this probably is the last generation.

  • Just because younger women in the island are choosing not to

  • pursue this profession. It requires years and years of

  • training.

  • So we just wanted to give an homage to the different culture

  • that has developed on the island, where it's more

  • mayorriarch matriarchal than mainland Korea.

  • STUDENT: Yeah.

  • (inaudible)

  • the traditional patriarchal society.

  • DANIEL: We've been going for two hours now.

  • Is everybody okay? I know, I know. Well... Yeah. I don't know

  • if we can get to... We'll do our best. Okay. We're here.

  • Tell us your names and a few sentences about your project.

  • STUDENT: My name is Alberto.

  • And our project is object tracking installation.

  • That allows objects to control different types of animations in

  • realtime. So we have these spheres.

  • Part of the animation tracker.

  • STUDENT: The size of the spheres and the brightness of the

  • spheres.

  • Thank you!

  • STUDENT: And you're both working.

  • STUDENT: We are both working!

  • DANIEL: Tell us your name and a few sentences about your

  • project. STUDENT: I'm Brent and I think

  • work is for suckers, so I made this game about not working.

  • It's called Stay in Bed Simulator. The goal is to stay

  • in bed as long as possible.

  • The goal is to

  • And yeah. That's pretty much the whole thing.

  • DANIEL: What's the record? STUDENT: The record right now is

  • 20,000 points, which is roughly 15 minutes.

  • Set by our very own Dale Jones. DANIEL: I think I can beat that.

  • STUDENT: A little hard to right now. Nice quiet room.

  • DANIEL: Tell us your name and a few sentences about your

  • project. STUDENT: I'm David. And this is

  • my project.

  • It's about reflecting the website environment as a

  • physical environment to create a tree based on the website

  • environment, and make it...

  • Then generate the image that is representing the environment.

  • Let the user know that the website they're going to --

  • exactly like their physical environment. Mentally and

  • physically. Yeah! I'll show you the tree.

  • So here's the website. You can go to any website.

  • You can see it's the reviews here -- it's quite negative.

  • There it are red leaves.

  • The entire background is like lightning. It's quite sad to

  • see.

  • It shows you that you're going into a scary website right now.

  • At least scary comments.

  • And, for example... Articles from politics and stuff... It

  • takes a while to load. But yeah.

  • It will create a tree based on the article. It's getting the

  • analysis.

  • So the websites have the positive and the negative.

  • It's more positive and you create a field.

  • And it has the tree that represents

  • all the words that go into the website.

  • DANIEL: Great job! STUDENT: Thank you.

  • DANIEL: All right. Tell us your name and a few words about your

  • project.

  • STUDENT: My name is Julyie Julie and I worked on this with

  • Isabelle in California. This project is to look at the

  • absurdity of our faces and how strange we look when our face is

  • dissected. And how unrecognizable we are.

  • DANIEL: Should I try this? STUDENT: Yes, you should try it.

  • DANIEL: Is this your project? Can you tell us your name?

  • STUDENT: Yeah. My partner isn't here.

  • This is called Ebb and Flow. And it's a life sculpture.

  • P a kinetic live sculpture.

  • Light is always perceived as a static element in the room. So

  • we want to kind of break the

  • boundaries and explore light in a more vivid way.

  • So we're using this to -- it's a

  • motion, using this motion to recreate

  • the tangible and natural phenomenon of ebb and flow. So

  • this is going up and down.

  • It materializes mineral oil The

  • material I used was mineral oil and a hanging spotlight. It

  • creates the effect of sunlight hitting onto the water.

  • DANIEL: Tell us your name and a couple of words about your

  • project. STUDENT: My name is Ada. And

  • this is my project.

  • It's an audio-enhanced optical illusion.

  • The visual pattern is a vortex that whose center shifts

  • depending on where you look at it. The trigger also triggers

  • audio changes

  • in the headphones that correspond to the direction of

  • the moving center of the vortex.

  • DANIEL: Do you want to try it?

  • DANIEL: Can you tell us about your project? Are you available?

  • Tell us your name and a few sentences about your project.

  • STUDENT: Hi! My name is Sydney, and this is my project here.

  • It's called autovendor. It's a vending machine. And it's a

  • project with David Lachlan.

  • So it is like a fake vending machine. What we're trying to do

  • here is sell animations. So the slogan for this is...

  • Snacks and more. Aside from snacks, what do students need

  • when they're frustrated and hungry? Do you want to give it a

  • try?

  • DANIEL: Oh! Yeah. No.

  • STUDENT: (inaudible)

  • DANIEL: I'll broadcast my cell phone number! Okay. We're good.

  • All right. Now I'm gonna hit enter. It's actually gonna

  • appear there. Okay.

  • STUDENT: So this was recorded using stop motion. What we're

  • trying to do here is... Some of the animations are like... We're

  • trying to think about a concept

  • of convenience right how it now, and trying to link it with

  • laziness.

  • The machine gives you food and eats it, itself. But we showed

  • this to everybody and they thought the ASMR-like sounds

  • were very joyful and they thought... You guys should just

  • make a cute machine that sells animations.

  • And we tried to make puns off that, so it would give you

  • encouragement. Thi There are others like... I love you very

  • matcha. Things like that. It's kind of cute. Thank you!

  • DANIEL: Okay. Tell us. We'll go watch it operate. But can you

  • just tell us your name? STUDENT: Sure. My name is Rita,

  • and this project is in

  • collaboration with Max de Silva. It's kind of a choose your own

  • adventure poem.

  • You can see here -- you start it by saying "hi, sailors". And

  • it'll give you a list of questions you can ask. And it

  • will give you a story that will change every time.

  • You have to say "hi, sailors" to start it.

  • SPEAKER: Hi, sailors!

  • SPEAKER: Who are you?

  • Why are you?

  • Where are you?

  • Why did you leave?

  • S

  • DANIEL: Will you demonstrate your project for us?

  • STUDENT: Sure. DANIEL: Why don't you come here?

  • It's a little quieter. Just tell us your name and a couple

  • sentences about your project.

  • STUDENT: My project is an orange juice squeezer.

  • And my project is a small interaction

  • project, which has visuals, sound, and smell coming out.

  • DANIEL: It smells so good in here! Can you demo it for us?

  • STUDENT: Yeah.

  • This is fake orange. That's it. On the squeezer, there is juice

  • coming out and smell coming too.

  • DANIEL: There's no real oranges in this room?

  • STUDENT: Yeah.

  • DANIEL: Whoa! Okay. Tell us your name and a few sentences about

  • your project. STUDENT: My name is Tyler. This

  • is really self-explanatory, but I created this goal stoppers

  • project,

  • running off of posenet and p5, and basically you use your hands

  • to stop the ball from getting into the goal.

  • I'm a big soccer fan, and I thought something like this

  • would be cool to help goalies train and get their agility

  • going. I thought it would be pretty cool. So this is my

  • project. DANIEL: Will you play it for us?

  • STUDENT: Yeah, sure.

  • Honestly, I'm not that good at it.

  • (inaudible)

  • DANIEL: Good job!

  • All right. Tell us your name and a few sentences about your

  • project.

  • STUDENT: My project is saying that you cannot make a circle

  • without using a ruler.

  • So it means you cannot make something if you don't follow

  • some rules. So I wanted to explore that definition. And the

  • space between definitions and ambiguity.

  • So I tried to translate it into sound, and visuals.

  • So I wanted to translate between the square and a circle.

  • The visual field is translated into the sound wave.

  • So if from a square wave to a circle, more like a sine wave.

  • So that's the basic idea.

  • Behind this.

  • DANIEL: Is this projecting a rectangle moving back and forth?

  • STUDENT: Projecting a line.

  • DANIEL: Great job! STUDENT: Thanks!

  • Yes, excellent.

  • DANIEL: So tell us your name and a sentence about your project.

  • STUDENT: I'm Skyler. This is my project. I call it Liquid

  • Relationships. And it's about connecting with other people.

  • DANIEL: What's the best way to do it?

  • STUDENT: It's so get to get on and do it.

  • DANIEL: We're completing a circuit?

  • STUDENT: This is a fish tank I had as a kid.

  • DANIEL: Really? Wild.

  • STUDENT: Just a little pressure. It doesn't take a lot.

  • DANIEL: Good job.

  • So it's very hard to show the VR projects.

  • You want to stand next to each other? So we can see this in

  • action? Tell us your names. STUDENT: Hi. My name is Sai. And

  • this is our project. It's a two-way shadow wall. Where you

  • see the shadow of yourself and also the shadow of the person

  • behind it.

  • When your two shadows overlap, it creates things.

  • This adds different filters into it.

  • So you can manipulate the space and just have fun with it. It's

  • a different way of playing with the visual area.

  • STUDENT: You guys want to try it?

  • DANIEL: Sure! Okay. I'm just gonna hold the mic. You can hold

  • these.

  • If you say anything about the project... Say it into there.

  • There's live captioning.

  • STUDENT: When you don't overlap each other, it stops playing the

  • music. And when you do, it starts. It triggers the sound.

  • It's just a webcam. So yeah. Yeah.

  • DANIEL: Amazing. Good job. STUDENT: Thanks so much!

  • A DANIEL: Here we go. Only four

  • and a half hours in.

  • It's been two hours. All right. Tell us your names. And a few

  • sentences about your project. STUDENT: Hi. I'm Tina.

  • STUDENT: I'm Christina. STUDENT: And this project is

  • called one amongst many.

  • It's a data visualization. DANIEL: Should we try walking

  • around through it?

  • You can show us various aspects of it.

  • STUDENT: As you pick up these orbs, you

  • can see every woman that we chose in a cohort with a bunch

  • of other women. Computer scientists, mathematicians.

  • As you pick an orb up and read about a certain woman, other

  • women in her cohort

  • will also illuminate, and as the orbs are interacted with over

  • time, they get incrementally brighter.

  • So the orbs that have been read a lot

  • will sort of increase in visibility, and you can also see

  • other orbs that have been read a little bit less.

  • These are based chronologically, on their years of

  • accomplishments, and

  • their heights are based on the number of links that show how

  • famous they are. So the least famous are lower to give more

  • accessibility to the audience for their information. Our whole

  • concept is to kind of give more visibility to these women and

  • inspire young people to get into the field of computing.

  • Because us as creators, we felt like we still didn't know about

  • these women until we did this project. It was a shame, but it

  • was really awesome. And we want to inspire the young people

  • here. DANIEL: Can you tell us really

  • briefly about it?

  • STUDENT: So this is a sticker board.

  • Our idea is to kind of have a piece of the project where the

  • audience can leave a mark of their own.

  • These are the four categories that are represented within our

  • project.

  • And we want people in the project to identify themselves

  • with one of these circles.

  • A computer scientist, mathematician, creative, or

  • executive.

  • DANIEL: Thank you! Great job. STUDENT: Thank you!

  • DANIEL: Introduce yourselves and tell us a little bit about your

  • project. STUDENT: I'm Gill. I'm a first

  • year at ITP.

  • This is the interactive scroll.

  • So it's designed to allow someone to interact with an

  • ancient scroll. Physically.

  • So you can use these rods to scroll through.

  • We have a bunch of different ancient texts here, which are in

  • Hebrew.

  • And then this allows you to translate as you're reading it.

  • If you can't read the Hebrew language,

  • the text isn't legible, this allows you to read. And you can

  • scroll a little further.

  • Some more reading.

  • So yeah.

  • This was the project. Just a sort of basic interaction

  • design.

  • Should I keep going?

  • DANIEL: Tell us your name and a few sentences about your

  • project. STUDENT: I'm Nick.

  • These are conversations, which are between two hanging lamps.

  • Each of these two lamps emit light

  • , so these would be tools for listening.

  • To keep a room lit PWHAOEUL while also having a

  • conversation, you would switch

  • off between talking and producing the light. So this is

  • the main switch point for the interaction.

  • STUDENT: This is the hourglass.

  • There's climate change-related data correlated to this

  • sculpture. Do you want to do the honors? Or should I do it

  • myself?

  • So this is a statistic related to bees. The bee disappointed

  • off the face of the earth. Humans have only four years left

  • to live. There's static ones, and these require some user

  • input. This is meant to visualize rising sea levels.

  • So you can use a slider to demonstrate that.

  • This is the approximate hue of the Flint river water during the

  • crisis.

  • This is the water coming out of people's faucets. This checks

  • air quality of any city in the world. Want to give me a city?

  • This is showing Paris right now. DANIEL: New York.

  • STUDENT: You can also put in spang hig

  • Shanghai, for example, and get a not so good value in return.

  • It's been a little bit terrifying seeing people laugh

  • at that all day, because it's actually terrifying.

  • And a couple more statistics-related visuals.

  • And that is about it

  • . Let me slide around.

  • I attached pixel strips on the outside. And this motor down

  • here -- it allows me to spin it at 450 rotations per minute.

  • Which gives the illusion of these two globes. Thank you!

  • Appreciate it.

  • DANIEL: We like the authentic experience! Good.

  • STUDENT: So this is our program.

  • DANIEL: Okay.

  • Just tell us your names and a few sentences about your

  • project. STUDENT: I'm Nicole.

  • STUDENT: And this is our lenticular portal room. We're

  • doing experiments with the lenticular lens.

  • This stretches and magnifies the light. We're doing different

  • experiments. We have a three-dimensional box, moving

  • lenses that are rotating.

  • And then these sunrises over the ocean.

  • STUDENT: And also looking at the lens when it's perpendicular to

  • a light source... Kind of creating an infinite color

  • field. If you look through it.

  • And depending on how you're looking at

  • it, you can see that the light kind of creates these pillars,

  • and bending throughout the shapes.

  • DANIEL: There's nothing in the box?

  • STUDENT: There's nothing in the box. Shall we do the reveal?

  • What actually is inside? It's an empty box! The secret is

  • revealed!

  • But there's a thousand LEDs in here.

  • STUDENT: This is not lenticular.

  • This is called dichroic film.

  • And depending on the material, a different wavelength of light is

  • refracted. You can change the speed down here.

  • Change it from almost video to stop motion.

  • DANIEL: Will you folks introduce yourselves briefly and tell us a

  • few sentences about your project?

  • STUDENT: I'm Wen. I'm from Taiwan.

  • STUDENT: I'm from Korea. STUDENT: So this is a system

  • that is based on word recognition. You can choose a

  • word from a library we built and say it into a microphone and see

  • how it goes.

  • DANIEL: Rainbow. STUDENT: Yeah. You can say it

  • again. DANIEL: Rainbow.

  • Revolution!

  • Revolution!

  • STUDENT: So this installation is about the power of words.

  • Because sometimes it's not as visible, because people just

  • ignore it. And we want to emphasize that this is so

  • strong. People should be responsible for it. And you

  • should be aware of it. DANIEL: Great job. Thank you.

  • Can you tell us about your project?

  • STUDENT: The idea of this project is to

  • let people interact with what they're doing in routine life.

  • And then be aware of it.

  • Because normally sometimes people are not paying attention.

  • So this is the original idea of this project. We made a box

  • which can reflect what people are doing in it their daily

  • life.

  • So we have some of the interaction in a real sized

  • room. Every interaction they're doing in the room will be

  • reflected in this small box.

  • My name is Dong-Kwe. STUDENT: I'm also on this

  • project.

  • You can go in, but it's one person at a time.

  • DANIEL: Do you want to just take the camera in?

  • (music)

  • DANIEL: Can you introduce yourselves and tell us a few

  • sentences about the project?

  • STUDENT: The project is called Fever Dream.

  • I'm gonna read off the thing.

  • It is an experimental light therapy to induce the

  • participant into a fever dream and into another person's

  • memories. It's based off a personal experience I had with a

  • fever dream.

  • And delves into an experience where people can try to be in

  • that fever dream. Yeah.

  • It's based off of a project that I did

  • called Deforming Reality, the class that's taught by Andrew

  • Schneider. Best class I took at ITP. It just started now, if you

  • want to go in.

  • DANIEL: Can you tell us a couple sentences about your project?

  • Stand next to each other. STUDENT: P Hey, guys. How is it

  • going?

  • (inaudible)

  • so as you can see, with when we had the

  • door open, (inaudible) and you can see (inaudible).

  • And if I keep making noise again and making conversation...

  • (inaudible) keep quiet again.

  • The inspiration (inaudible) technology

  • students, we (inaudible) talking machines.

  • And so (inaudible)...

  • DANIEL: Thank you so much.

  • STUDENT: (inaudible) solidarity with

  • sexual assault victims (inaudible)

  • DANIEL: What is the process of interacting with the project?

  • It's headphones? Okay.

  • STUDENT: I can just play a the audio.

  • DANIEL: I think we'll just get some shots of the project.

  • Is there a place where we can find out more about your work

  • online? STUDENT: Yeah, sure.

  • Basically (inaudible)

  • .

  • STUDENT: And if you get the words wrong, you'll hear some

  • really annoying high pitched beeping. Yeah. I'm not sure.

  • Yeah. DANIEL: I just kind of forgot

  • what was going on.

  • Did you turn it up all the way?

  • STUDENT: Sexual assault victims in the country have found it

  • difficult to get their voices out. As they are going up

  • against not just a male dominated culture, but also the

  • government censorship.

  • The following experience might you

  • cause emotional distress, as it addresses sexual violence. If

  • you believe you will find the experience to be traumatizing,

  • you can choose not to participate. If you're willing

  • to proceed, read this paragraph out loud.

  • Repeat the words if you get stuck until the words are

  • highlighted. After you're done, share your thoughts with us.

  • (beeping)

  • STUDENT: Now take a moment to reflect on the experience.

  • You can scan the QR code.

  • DANIEL: Thank you.

  • DANIEL: All right. Can you tell us your name and say a little

  • bit about your project? STUDENT: Sure.

  • Our project is basically...

  • We want to bring our beloved childhood games from the street

  • out into the real world.

  • So this comes from Mario Kart 64.

  • This is Chomp. And he basically sleeps as long as he's left

  • alone. He doesn't detect people in front of him.

  • But as soon as he gets any movement or presses, he'll wake

  • up.

  • He'll wake up, open his eyes, and bark at people. He's really

  • cranky that you woke him up. You shouldn't have woken him up. And

  • that's about what he does. DANIEL: Should I wake him up?

  • STUDENT: Oh, he's up now.

  • Chain Chomp!

  • STUDENT: DANIEL: Can you tell us your

  • name? STUDENT: Yeah.

  • I work on this project with Noah, and we made a heart that

  • beats to the beat of your own pulse. There's a monitor on the

  • outside and

  • there's a motor inside, the elastic heart. Just put your

  • index finger on the pulse sensor, and then you can see

  • your pulse

  • beat in realtime in a heart. Yeah.

  • DANIEL: I like that you have these freezer bags here. To keep

  • it alive. STUDENT: Like transplants.

  • (inaudible).

  • DANIEL: What is it made out of? STUDENT: Silicon.

  • DANIEL: Great job. Okay.

  • DANIEL: You can just move the camera around.

  • DANIEL: Okay.

  • DANIEL: The whole world is waiting!

  • Tell us. Introduce yourself. Come on out. So you can both be

  • standing there. Tell us your names.

  • STUDENT: I'm Eric.

  • STUDENT: I'm Abby. STUDENT: I'm Sammy.

  • STUDENT: This is our Steampunk popcorn machine.

  • coffee machine. Sometimes you don't know how much coffee you

  • need.

  • You answer a couple of questions and it will tell you how much

  • coffee you might want that day and the type of coffee. And the

  • machine gets your water from here, and you can get the

  • perfect measurement for your coffee. Would you like to have a

  • few? STUDENT: Yeah.

  • So if you go ahead -- you can answer the first question.

  • I've got three options. From great to dead, basically. How

  • strong you like your coffee.

  • Whether you want a subtle to bold cup.

  • And what kind of roast profile you prefer. Light, medium, or

  • dark.

  • We have three types of beans from Brooklyn Roasting Company.

  • Based off of your responses to some of those questions, the

  • three questions, on the first LED screen you would get a

  • display of which type of coffee to use and how many grams and

  • then you weigh out the amount of coffee right on the scale.

  • Now we've basically put the coffee into this filter here and

  • are doing pourover cup to brew the coffee.

  • DANIEL: You can set it up... We'll do one inside here.

  • STUDENT: Our project is called Besa, which means composition in

  • Turkish. This is basically a musical instrument that has

  • eight different monophonal synthesizers.

  • And we also have a realtime recordable sequencer. Can I show

  • you quickly?

  • I'm gonna clear them. You can clear them by double tapping.

  • And how it works is you just turn on the metronome and while

  • holding down the clip, you...

  • And then it will be recorded.

  • And then you can even record your music in realtime too.

  • And then each row represents different patterns.

  • So you can record different patterns. And then arrange them

  • in realtime.

  • So it's like a live performance, I will say.

  • All right.

  • We'll say goodbye.

  • For a minute here...... DANIEL: We're gonna do these two

  • classrooms. I'll walk downstairs and see a few projects that are

  • on display there, and say goodbye. Everybody okay?

  • We all need a drink, but I don't know what we're gonna do about

  • that. Okay.

  • STUDENT: This project is called Light.

  • It's about physical separation.

  • DANIEL: Tell us your name and a few sentences about your

  • project.

  • STUDENT: I'm Fernando, and I'm creating a character called the

  • Firebird.

  • To embody the character, imagine it in a performing arts context.

  • Depending on the gestures you make, you get a different sound.

  • And also you change the position of this 3D object. And you can

  • change the color of the object.

  • Making different gestures related to the narrative that

  • you're creating.

  • So you can make fire and you get a red object or you can make a

  • tree and you get a green object and you make like this, and this

  • is bird. So you can fly.

  • You can embody the Firebird and fly around, carrying this...

  • Seed that is inside the belly of the Firebird.

  • DANIEL: Thank you so much. STUDENT: Thank you yo guys.

  • DANIEL: Introduce yourself and we'll see your project.

  • STUDENT: I'm Sam. STUDENT: I'm Tien-Shu.

  • DANIEL: You teleported from over there!

  • STUDENT: I'm Abby.

  • So this is our concentration game.

  • Do we have a participant? DANIEL: This it is an EEG in a

  • watch receptor. Four electrodes built in here. It's going to

  • read the electrode activity inside of his brain and he's

  • going to manipulate a JavaScript animation. Awesome.

  • The fireflies are trapped in this jar. Do you want to start

  • the game? Let the fireflies go! Awesome. So we've got fireflies

  • on the screen.

  • The fireflies are gonna come together.

  • When Patrick is not concentrating, they're gonna

  • hang out like this. So we'll start the transmission.

  • STUDENT: We have a prompt in the middle of the screen. Count to

  • five. Prompts are different for everyone. So if you want to help

  • focus, you can look on that one or look at the screen, think

  • about something you've done during the day. These are all

  • different techniques you can use to help focus.

  • STUDENT: It doesn't happen on the first try. Don't worry. It's

  • really just the device.

  • And we've also got some brainwaves that are making these

  • pulses in a certain way. The fireflies.

  • DANIEL: Thank you.

  • Tell us your name. Introduce yourself.

  • STUDENT: Hi.

  • My name is Cindy, and this is my project, called Calm.

  • It's an immersive mindfulness based experience where a person

  • is wearing an EEG headset that's wirelessly connected to my

  • phone, so they're actually controlling the visualizations

  • as well as the lights with their mind. If somebody is in an

  • unfocused state, you can see the lights are flickering, as well

  • as the visualizations, and when you're in a more focused state

  • of mind, the lights turn blue, as well as the screen. So I'm

  • really interested in wellness in

  • tech and how we might use tech to help ourselves. Instead of

  • using tech as a form of escapism, I want to use tech to

  • get more in touch with yourself. So I do things like this.

  • I launched a company called Design Life Well at

  • designlifewell.com.

  • Where you can use binaural sounds to help get more in touch

  • with yourself to manifest your dreams. Thank you so much!

  • DANIEL: It must be hard to get that feeling in a place like

  • this. STUDENT: It is.

  • DANIEL: But you've done a great job.

  • STUDENT: Great job.

  • DANIEL: Tell us your name and a few sentences about your

  • project.

  • STUDENT: This is sacred temple of cerebral serenity.

  • And it's an environment that tries to focus on the feminine

  • sides of your brain, which is the ability to birth, spread,

  • and nourish an idea. There are a few ways to interact with it.

  • One of them is...

  • Oh, a compassionate mirror! Make a face...

  • A variety of flattering light parameters... And also...

  • You will get a cosmic complement.

  • You are as mystical as a planet. Have no doubt. Let your brain

  • shimmer.

  • And there's a lot of machine learning.

  • Used to generate visuals.

  • Motion capture.

  • Many robots helped me make this. DANIEL: Quite a delightful

  • corner. STUDENT: I know.

  • I love it so much that I want to have visitors.

  • DANIEL: Good job. Thank you.

  • We're doing so well, everybody.

  • More projects!

  • Can you just give us a quick spiel? Introduction? And we'll

  • move around the room and catch glimpses of the performance?

  • STUDENT: Yeah, sure. DANIEL: First introduce yourself

  • and tell us about the project. STUDENT: My name is Topher

  • Blair. This was my final for Image Processing last spring. I

  • wasn't able to present then, but I've got to here now.

  • There's a little diorama with sliding pieces that can move in

  • and out.

  • Depending on the actual scene. And there's kind of a story that

  • tells us about the cycle of resource consumption.

  • And how all these three environments interact with each

  • other, feed into each other, and there's a system that works

  • beautifully together.

  • DANIEL: Why don't we let you get going?

  • STUDENT: Yeah.

  • I made a forest.

  • So those elements indicate abstract traits.

  • So if I'm in a different position, I'm making a different

  • space, which can give people a look inside of the tree.

  • So the idea of the project is that some human beings are part

  • of nature.

  • And also that trees are a part of nature as well. So among the

  • elements of nature, it

  • could be exchangeable, replaceable, and yeah.

  • So inside of the space, how they feel it...

  • How nature reacts with human beings, breathing as well. So

  • actually...

  • While it's breathing, the (inaudible)...

  • Yeah. If . There we go.

  • The trees are synchronized -- the trees try to synchronized

  • human beings' breathing space.

  • Yes. Thank you!

  • DANIEL: Just tell us your name and a few sentences about your

  • project. STUDENT: I made a cube.

  • Basically how it works is that this is

  • an electromagnet, and I'm running

  • current through it, and this is a

  • neodymium magnet, and it's basically

  • creating

  • this -- when I'm placing it here, this LED will turn on,

  • which is how you know the sweet spot, and I'm able to control

  • the distance through the potentiometer. Really finicky,

  • but cool. Before it was like... If I would move it too close, it

  • would start to go crazy and stick. Yeah.

  • Absolutely. Yeah.

  • So if I had a bigger electromagnet, it could carry a

  • pound, two pounds, three pounds. This can carry about an ounce.

  • So a piece of toast.

  • DANIEL: Can you introduce yourselves and say a couple

  • sentences?

  • STUDENT: Our project is called color field.

  • And it is an interactive light display, where the controller

  • can't see what they're manipulating on the screen. And

  • the viewer can't see what the controller is doing.

  • So for their communication, they use the light display.

  • STUDENT: And we saw some people choose a word and have a quick

  • conversation about how that word looks like for them.

  • When they sit at their stations, either at the controller or the

  • viewer, they're trying to come together with the common

  • goal of having the screen show the color, composition of colors

  • that they talked about to represent the word.

  • STUDENT: It's successful, yeah.

  • DANIEL: You guys want to try?

  • STUDENT: Yellow, orange, red. Purple.

  • I think purple is great.

  • Yellow. Orange. Red.

  • I'm seeing green. I'm seeing red.

  • DANIEL: What are we aiming for? Purple?

  • STUDENT: Okay. DANIEL: Those are the controls.

  • DANIEL: STUDENT: Can we make more of

  • these rectangles?

  • You're making more rectangles now.

  • DANIEL: Great job. Okay. We saw all the projects!

  • So I think what we can do is go downstairs. We don't need to

  • interview everybody. We can just see everything and look around

  • and listen. And then we will... Yeah.

  • Yeah.

  • So we'll take the stairs and see how that goes. We might lose our

  • Wi-Fi. That's the other thing. Who knows what's gonna happen

  • Wi-Fiwise i-wise in the lobby. Although presumably they're all

  • using Wi-Fi. All right. Down the stairs we go.

  • Maybe we'll come up with a plan next time.

  • Okay.

  • It's not recording. It's streaming.

  • Do you want to say your name and tell us a couple sentences about

  • what you're doing? STUDENT: This is my project.

  • As you can see, it's a very physical... It's for musical

  • expression. So we built our own musical instrument. And then we

  • perform it.

  • So my performance did not look like this. But it's also a very

  • physical performance.

  • You can RAEFP reach a lot of dissonant, interesting, chaotic

  • sounds.

  • (no audio)

  • (strange noises)

  • is DANIEL: Can you tell us your

  • name and a couple sentences about the project?

  • Can you perform it for us?

  • (sustained notes)

  • DANIEL: Thank you so much. Beautiful.

  • Can you introduce yourself and give us a couple of sentences?

  • STUDENT:

  • (inaudible)

  • (buzzing noise)

  • (applause)

  • DANIEL: Hello! Awesome. Can you tell us... Just introduce

  • yourself real quick and then we'll check out your project?

  • STUDENT: My name is Douglas.

  • Here I am with MIDIBlade, and I'm using

  • the electronic sport of fencing as my influence for finding

  • expression from combat to a musical output.

  • And the human body is a great base for musical expression.

  • DANIEL: Show us how it works! STUDENT: My basic model here...

  • I'm running an Arduino Nano through

  • Bluetooth BLE, and I have it set up so that the pitch and the

  • roll... The roll changes my notes.

  • The rotation of my wrist.

  • And then as I pitch up or pitch down, that changes the register.

  • And the octave.

  • Can I have a volunteer?

  • DANIEL: And what happens if you move slow and try to find some

  • expression in each position? STUDENT: Like if you go low, I

  • go high...

  • Now let's try going this way.

  • DANIEL: Sword play! Musical composition!

  • Every time you play, you'll have a new

  • generateive composition as the output!

  • STUDENT: Thank you so much for stopping by.

  • DANIEL: I don't know how many projects that was. You're the

  • very last one.

  • Let's give a big thank you to everybody who has been helping

  • with this.

  • Jesse? There you go! Chelsea. Shooting some B-roll here. Show

  • producer. Patrick. Thank you, everyone.

  • Thank you, everyone, for tuning into the live stream. Of the

  • ITP/IMA winter show. I would say come and see it, but there's

  • only about an hour and a half left, so unless you're in the

  • immediate Brooklyn area -- but there will be another show in

  • May. You can find out about the programs here at itp.nyu.

  • edu, and slash ima for the undergraduate program. Thank you

  • so much for watching. We'll have to go all the way upstairs to

  • the computer to shut this off. But we're gonna stop streaming.

  • So it might appear paused for a little while. And thanks,

  • everybody! Bye!

Oh, you know what would be good? Hello! We might be live

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