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  • Hey, Vsauce. Michael here with some things you can do

  • online now, guys. Let's start the DONGs off in the right hands

  • with misternicehands.com. You can pull his finger.

  • Wordle.net

  • analyzes text, like on a web site, and generates a free

  • word cloud with fun sizes correlating to the frequency with which the words

  • are used. Pretty awesome, right? But is it the most

  • awesomest thing ever dot com ?

  • The site pits two things against each other and lets you vote on which of the

  • two things

  • is awesome. For instance, pilgrims versus Andrew Jackson.

  • I'm gonna have to go with pilgrims. But periodic table

  • or Orson Welles? Which is awesomer? Okay, it's tough, but I'm gonna have to go with

  • Mendeleev.

  • Now, the site tabulates everyone's answers and runs a list

  • of what people currently consider to be the most awesome.

  • Notice that right now, life is being beat

  • by the Internet. Got a song stuck in your head?

  • Go to unhearit.com, a site dedicated to playing

  • equally catchy songs, with the hope of removing the one

  • that's stuck in your head. And if you like what you hear, check out

  • TuneGlue. Type in a band to add them to the field and then expand them

  • to see other bands related. Now, I also like Music-Map,

  • where you can enter a musician's name and other bands orbit them at distances

  • related to how similar their styles are.

  • If you're tired of music recognition programs that don't allow you to sing

  • your own song or

  • hum, enter midomi.com. It's still not perfect,

  • but I am terrible and Midomi still

  • understood what I was trying to do. "I won't loose a baby,

  • so why don't you kill me?" Amazing.

  • Another flawless performance by Michael Stevens.

  • ThunderShark78 introduced me to Fracuum,

  • a series of mazes you continually shrink down

  • into. The perspective is pretty cool.

  • Now let's get mathematical with Conway's

  • Game of Life. This one's a doozy, but it's really famous. Right now I'm playing

  • it as a downloadable version for PC, Mac or Linux,

  • known as "Golly." So, the game itself

  • is simply a grid that I can fill in and whether a cell

  • is alive or dead determines what the next

  • generation will look like. What made this game so famous

  • is that using just a few deterministic rules, we're able to create some quite

  • complex

  • things. Now classically, the rules are very

  • simple. The fate of a cell depends on the status of its 1,

  • 2, 3, 4, 5, 6, 7, 8 neighbors.

  • If two or three cells surround it,

  • it's gonna be fine, it's going to continue to live. But if fewer than two,

  • or if more than three exist around it, it will die of isolation or

  • overcrowding. Now, likewise, if

  • a dead empty cell has 3, exactly three neighbors,

  • it will come to life. So the next generation of this shape

  • looks like this. It's amazing how just a few

  • simple deterministic rules can allow you to create

  • shapes like this one, known as a glider, which

  • across successive generations actually locomotes.

  • Oh, and GMSlash showed me a version where the cells

  • are mushrooms, and the longer a cell lives, the bigger the mushroom gets.

  • But what's a game of life without love?

  • Themediabuffs sent me pretentious game, a wonderful interactive poem that's

  • touching, but aware of itself. And Connor showed me an even more tragic love,

  • a game where you play a guy in love

  • with a zombie. Get her to follow you,

  • but keep her in a cage. Also cute is Night

  • of the Loving Dead. You play a skeleton who must find his body parts to reunite

  • with his true love. As you acquire organs, like your brain,

  • you can begin to use new powers. Now, if you're not

  • in love with a zombie and would prefer to prepare for their attack,

  • TheArzonite offers you Map of the Dead,

  • a global Google Map delineating areas where zombie activity will likely be

  • highest

  • in the event of an outbreak. It includes helpful landmarks, like nearby food and

  • ammunition shops,

  • so you can plan your strategy now. If this is all a bit too scary for you,

  • relax with N3xTB0y's

  • z0r.de, a collection of quick looping images

  • and silly music. Shantuku discovered this neat interactive scale of the universe tool.

  • We've covered things like this before, but you can never have enough.

  • While we're out in space, let's get bigger plane cosmic crush,

  • like Amonfobious'. Collide with smaller items to grow larger and avoid

  • giant dangerous celestial objects.

  • Here on YouTube, Vixolent uploaded a really well-made interactive

  • game. You play within a single video and his use of annotations is quite

  • ingenious. And TheRealMcJoni made this impressive interactive

  • domino video. The tricks and layout are really neat

  • and you get to choose a direction at the end of the video - let's hope it's the

  • right one.

  • Back to Metronomy. Subscribe to Vsauce for more.

  • And as always,

  • thanks for watching.

Hey, Vsauce. Michael here with some things you can do

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