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  • 11 feet, 11 feet.

  • It's no secret that carnivals exist to make money

  • And to do this most effectively, they do a bunch of little tricks

  • to make you overestimate your chances of winning

  • in some cases to such an extent

  • that it's basically a scam. So I spent a couple days coming down

  • to this carnival and observing and collecting data

  • on all the games. So I'm now I'm going to tell

  • you exactly which games are the biggest ripoffs and the scientific reasons why.

  • I even nancy drewed how much they actually pay

  • for the prizes you can win. But there is hopebecause I'll also

  • show you some legitimate tricks on how to the most popular

  • games and along

  • with what happens when you show up to the carnival with your professional baseball playing buddy

  • who happens to play for the Mets.

  • Let's get started!

  • Any kind of legitimate investigation needs to start with solid data

  • as the foundation. So with the promise of unlimited churros,

  • I had some friends secretly help me collect data on all 24

  • games at the Carnival for a full day. Not only did we collect

  • how how many times each game was played but we recorded how many

  • times people actually won each game and what prize they won.

  • And so the first observation was that based on our data

  • is tht this relatively small park

  • this place makes $20k/day just on their carnival

  • So to help frame the rest of the observations,

  • let's divide the games into 3 groups. 1st,

  • You've got your Random chance games-

  • Games like these that don't utilize any skills and are basically

  • rolling a dice. 2nd you've got your Skill based games

  • Like basketball shot or the milk bottle throw or the basket toss

  • game where if you bring some kind of skill or strategy to the table

  • you can increases your chances of winning And the final category are

  • the games that are pretty much Impossible- These ones are borderline

  • scams. There are 3 games that

  • lots of people attempted and nobody won, and if they did win

  • once like in the case of the ladder climb it was for a very specific reason,

  • which I'll talk about later.

  • So let's start by talking about the random chance games. Calculating

  • your chances of winning chances here is pretty straightforward. You just divide

  • winning outcomes by the total outcomes

  • and you'll get a percentage. So in this case there are about about 1600

  • total cups and 160 winning cups.

  • That's about 10% chance or 1 in 10 throws

  • will win. There are a ton of games similar to

  • this. But catch is they always use balls that are light weight and have a high

  • coefficient of restitution meaning they bounce really well.

  • The makes it much less likely the ball will end

  • where you originally aim it.

  • To illustrate this point, think how much easier this game would be with

  • bean bags which are heavier with and don't bounce.

  • Any imperfection

  • in your throw is magnified, which essentially

  • randomizes things. If you have no skills these

  • are the games you want to play. But don't' get too excited

  • because even when you win you lose.

  • I did some investigative work and uncovered the sources they order

  • their prizes from and discovered even If you got lucky

  • on your first throw that would cost you $1.50

  • for a prize that that cost them 45 cents.

  • But you usually won't get it on your first try

  • and treating this as expected value problem it would

  • take you average

  • (7/30) 5 tries to land in a yellow cup for a small prize which means you pay $7.50

  • for something that costs 45 cents.

  • In the case of the big prize by landing in the rare

  • gold cup it's worse and would take an average of

  • 25 tries, which works out to $38

  • for a prize that costs them $6.

  • The number of people we observed winning matched up well with these

  • statistical predictions.Now let's talk about the

  • skill based games. One of the most popular

  • the basketball toss with 825

  • the day we obseved. A standard 3 pointer is

  • about 24 feet back on a 10 foot rim.

  • In this case however, the line is 28ft back on a rim

  • 11 feet high. Which is subtle but if

  • you have a deadly 3 pointer locked

  • into your muscle memory you will tend to miss short which is

  • exactly what happened a bunch. The reason they always have all big sloped tarp in front

  • is so that someone can't stand underneath the rim where they height difference

  • would be much more apparent.

  • Here again though even if you go Steph Curry

  • and sink your first $3 shot, you still lose 2.20 cents

  • because this ball costs them 80 cents Here is another example of getting

  • you to overestimate your chances of winning by making subtle changes by slanting the table

  • which will reduce the horizontal velocity after

  • the bounce so even if you played this game all through college

  • your previous experience almost becomes a handicap.

  • This measure your pitch speed game is borderline fraudulent

  • as their Radar gun registers about 15mph slow.

  • I know this because I measured the distance and then filmed in high speed

  • and counted the frames and this pitch was much closer to 84 mph.

  • For the milk bottle game the only catch here is that the bottles are metal

  • which makes them more stable and harder to knock down than a normal bottle that size.

  • I've seen some carnivals where they are bottom weighted

  • which would make them even more stable and thus less likely to tip.

  • You can ask to hold it use the trick

  • of balance it on your finger to determine where the center of mass is.

  • They key to this game is hitting them right here

  • with a hard enough throw to introduce sufficient kinetic energy

  • but don't throw it too hard because we noticed those who threw their hardest

  • usually compromised on accuracy.

  • About 1 in 14 of people knocked them over on their first try.

  • And then finally the basket toss game. The key here is to

  • have your first bounce hit on the front lip to reduce the kinetic energy

  • enough so it doesn't rebound out.

  • About 1 in 10 people win this game according to our observations.

  • And now this brings us to our final category of the near impossible

  • games and there are three of them. On this first one, the goal

  • is to shoot out the red star with this automatic

  • bb gun. So the best strategy is to basically shoot

  • a circle around the start to cut it out. Not only

  • are the guns not accurate or precise but the bigger issue is

  • that you start out doing really well because there is enough surrounding paper

  • so the bb will rip through the paper. But Newton's

  • 3rd law tells us you can only push on something as hard

  • as it can resist your push and so at the end there will be barely

  • supported pieces of the star that just move out of the way

  • off the bb without building up enough stress

  • to rip the paper. Out of 120 plays we saw

  • no one win this one all day This ring bottle game

  • is also impossibly difficult. Again, it's a lightweight object

  • that is really bouncy to encourage randomness

  • but the actual inner diameter of the ring is really close

  • to the outer diameter of the bottle. This means any throw

  • besides this perfect one, will

  • send it bouncing away instead of settling in on the bottle.

  • If you really want this bear I suggest going to Amazon and getting it for $47.

  • I literally can't even tell you how much money that wills save you because of the 840

  • rings we saw thrown, none stayed on. Which brings

  • up a obvious rule of thumb, if you want

  • to have the feeling of winning a game, don't play any game that offers

  • really big prizes. And for the final near impossible

  • game let me reiterate that for a carnival owner the most lucrative

  • games are those which the customer over

  • estimates their chances of success. No game is a better example

  • of this than the ladder climb. There is a subtle issue

  • with this game that I think people realize, but don't internalize the significance.

  • The ladder converges to be supported on the wall by one point

  • instead of two. If it was attached in two points it's like

  • crawling across a bridge

  • which is really easy. Let's pretend this is

  • you and If you shrunk all the weight of your body

  • down to the average location which we call the center of mass,

  • which we'll mark

  • with this dot. Again, you know this is the spot

  • because it balances perfectly. If you draw

  • two imaginary lines connecting the diffrent support points

  • and as long as your center of mass dot is

  • it is impossible to fall off.

  • But As soon as you center of mass is even a little bit out of the area

  • of supports you start to rotate and fall off.

  • If you've ever bent over to pick something up

  • you actually know this fact whether you realize it or not.

  • In this case the region of support is between the heel

  • and the toes of your foot. When you reach over you will

  • naturally move your butt back to keep your center of mass

  • in between your support points. If you don't believe me

  • try picking something up standing against a wall

  • so you can move your butt back, at the very moment your center of mass

  • moves beyond your toes,

  • you tip over. In the case of the ladder game even though it looks wide because of the ladder rungs, it's only attached

  • at one point but

  • even though it looks wide because of the ladder rungs

  • that area of support reduces down to a line. So

  • So if you don't keep your center of mass directly above that line

  • you will start to rotate and fall off. In other words, to win this game

  • you basically need to crawl across a tightrope.

  • And you might think we'll I can do a slack line so I can do

  • this but a slack line is actually much easier for 2 reasons

  • You can flail your arms and legs out to adjust

  • your center of mass to keep it above the line

  • of support and your center of mass is higher

  • up which makes you more stable

  • In the same way it's easier to balance this umbrella when it's extended vs. when collapsed.

  • So while there are a few videos that say tricks like maintain three points

  • of contact at all times, they're basically useless because

  • keeping your center of mass directly above a line

  • is just something you need get a feel for that

  • takes a lot of practice. But once you've had enough practice you this is the one game at the

  • carnival that is all skill. So you can win everytime

  • and clean them out. Unfortunately, the carnival owner knows this which is why it's

  • the only game with this super lame caveat.

  • So now that we were carnival experts, I called up my buddy Matt Winaker

  • who played baseball for Stanford and was just recently drafted to play for the New York Mets

  • So we could maximize the chance of winning any game relating to throwing

  • So clearly Matt had deadly lock on any throwing game

  • But basketball is more my game so to finish off

  • the day I decided to bring his ego back into check

  • As it turns out, if you are a world class athlete in one sport

  • you are a really, really good athlete in all sports.

  • So in conclusion, you should play the games if you think they're fun

  • just know that the odds are heavily stacked against so if you

  • don't win it's nbd unlike this dude who lost his

  • life savings playing carnival games. And if

  • your motivation is to gain the love and admiration of someone

  • special by means of a stuffed animal you don't need a

  • carnival to do that. Amazon works just as well.

  • “A little purchse for you ma lady

  • Why?

  • I like to learn new stuff. I recently got a new camera but

  • user manuals are lame. So I went online to skillshare.com

  • who were also kind enough to support this video and followed along with

  • my camera as an expert axplained via video

  • all the different buttons and functions and

  • It was super useful and way better than trying to read a black and white manual.

  • They have a bunch of different courses ranging from photography to graphic design to marketing

  • to even making videos like this.

  • It's less than $10/month and that gives you full access

  • to all of their courses. AND the First 300 people to

  • use the link in the video desc. get their first 2 months free to try it out.

  • So if you appreciate the work I put into these videos don't give me

  • money, click the link in the desc. and go expand your

  • mind and learn something new. Thanks for watching.

11 feet, 11 feet.

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