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  • Welcome toe watch Mojo, and today will be counting down our picks for the top 10 video games with the most repetitive gameplay.

  • Wow point for this list.

  • We're looking at games that make you do the exact same thing over and over again.

  • Many of these games are still a lot of fun, but that doesn't mean they offer up meaningful variety.

  • Let us know which one you could play forever in the comments.

  • Number 10 Batman, Arkham Knight wasted a twin Radler packing target target strike.

  • Since the Batmobile first ran Bain into the sea during Arkham Asylum, fans were clamoring for the dark nights famous car to return to the Siri's.

  • The terrain of Arkham City didn't allow it, but Arkham Knight's Gotham was designed specifically with the Batmobile in mind.

  • While driving the car through Gotham at night is one thing.

  • Spending hours buried in mandatory tank combat is another Alfa target spotted Don't Army Agali Island, like using the Batmobile as a tank to take out hundreds of unarmed drones wasn't strange enough.

  • The game also throws three stealth tank boss battles at you.

  • The Batmobile got old fast, and it's even worse when there's no way to beat the game without relying on it.

  • I'll find you.

  • Batman.

  • Grand Avenue unit destroyed.

  • Number nine, Dead Island.

  • Yeah, dumped on a tropical island in the middle of an apocalypse.

  • Your left fighting to survive while running errands for the small group of survivors you come across and those errands are far from unique.

  • You'll find yourself mowing down zombie hordes and retrieving important items for deliveries, and that's about it.

  • This, along with constant glitches, is why Dead Island is best experienced with a group of friends.

  • It's the only way to get through the mind numbing repetition and broken gameplay.

  • We should have known from that reverse trailer that we'd be going back in time and repeating ourselves constantly.

  • I hate to ask, but we can't do this without yet.

  • Will you help me?

  • Number eight Plants vs Zombies Battle for Neighbor Ville No, Wow, yeah, adequately.

  • The frenetic multi player that makes plants vs zombies such an enjoyable Siri's is just a crazy as always and certainly isn't battle for neighbor bills downfall.

  • The boring repetition comes from its PV imode, newly added for this title, which offered a story based campaign for any die hard fans.

  • You could team up with a few friends for fast paced action in some unique maps, and there's very little to motivate you to keep going.

  • All the quests are Sami and dull, while many of the games very classes don't work well in this mode.

  • Plus, if you do decide to go it alone, you'll be relying on some pretty shoddy AI.

  • Number seven Destiny.

  • There was a lot riding on Destiny when it came out, since it was esteemed developer budgies newest type.

  • But it definitely missed a few marks, most egregiously, that it's weak.

  • Story made it difficult to get invested in the repetitive mission structure.

  • Destiny, and it's sequel may have improved the formula drastically over time, but you'll still get stuck doing the exact same tasks.

  • Sometimes the exact same missions with all the same voice lines and enemy spawns many times over.

  • If you're not into going through identical combat scenarios even with other players to back you up, then it's doubtful you'll ever enjoy destiny.

  • Number six Far Cry four I immediately, the 3rd and 4th games in the far cry Siris are so similar it's not even funny while the formula works and makes for a lot of fun, especially in three Far Cry four has identical gameplay to its predecessor.

  • You're still wreaking chaos and slowly taking back the map for the Golden Path.

  • But everything you do is exactly the same as what you were doing in the last game with a fresh coat of paint.

  • Okay, of course, there are plenty of people out there who loved far cry threes, gameplay and loved having more of it.

  • If you enjoy platform ing up dozens of identical radio towers, knock yourself out.

  • Find you that yeah, Number five Final fantasy 13.

  • Yeah, oh, it might look great at first glance, but just beneath the surface of all those gorgeous graphics is a game nobody wants to play.

  • Final Fantasy 13 was meant to be a return to form, but instead it became a stagnant, much too linear shell.

  • Of the Siri's best entries.

  • Very few of the areas were open toe wider exploration, and players spent most of their time inching forwards through large maps by battling groups of similar photos.

  • Theo Combat system wasn't great, either.

  • It wasn't as robust as other turn based RPGs Nor was it as dynamic as a real time combat combined this with a convoluted plot and mandatory grinding.

  • And you've got a recipe for disaster.

  • Yeah, number four days gone.

  • Yeah, the story of days gone might eventually pick up after one of the longest and dullest intros in gaming.

  • But the gameplay never really develops.

  • You can upgrade your bike, sure, but you're always going to be driving through the mud, doing fetch quests and taking out freak er's Yeah, Theo game story drags on for far too long with these mundane quests, and you spend a lot of deacons time trying to win over factions that he himself doesn't like and doesn't want to be a part of.

  • On the other hand, the bike handling is pretty smooth.

  • So if you enjoy riding around the Oregon wilderness, thin days gone might be right up your alley.

  • Yeah, number three C of Thieves.

  • Rare Giant Open World Pirate Game made a lot of promises, and at launch it didn't deliver on any of them.

  • Players were given a huge ocean to explore full of islands and pirate copes, but there wasn't actually anything to do.

  • Aside from menial radiant quests, digging up buried treasure and wiping out legions of skeletons.

  • Yeah, since then, the game has been drastically improved.

  • But when you've got potentially infinite play time on your hands, no developer is able to provide infinite and diverse activities so fun as sea of thieves might be now.

  • And especially if you team up with some friends, you're still always going to be repeating yourself.

  • Yeah, number two.

  • No Man's Sky.

  • Yeah, much like CF thieves, No Man's Sky was, and always online empty mess Upon release on Lee.

  • It didn't encourage teaming up with other players to explore those Lonely Planet's.

  • Instead, it was down to you and you alone to fix up a space worthy ship and head off into the stars on Lee to be worn down by the constant resource hunting.

  • Yes, okay, you need enough.

  • Resource is for everything, and many of them are gathered by just pointing your mining tool, which regularly overheats and waiting until you have enough of what you need.

  • Today you might be able to play with friends, but it's still kind of a grind.

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  • Number one Assassin's creed.

  • Since the beginning, Assassin's Creed games have mostly followed the same structure of doing a few story missions and then carrying out an assassination, generally of a high profile historical figure.

  • But this was especially true of the first game, which saw you do the exact same mission sets many times over.

  • Sure, the assassinations themselves were set up differently, but the busywork missions al Tire needed to do to actually get to the interesting bits was a chore.

  • All the changes are that the guards get better at recognizing assassins and therefore more aggro.

  • But otherwise you're just going through the motions.

  • Yeah, let me in the mood for more awesome gaming content.

  • Be sure to check out this video here on mojo plays, and don't forget to subscribe and ring the bell to be notified about our latest videos.

Welcome toe watch Mojo, and today will be counting down our picks for the top 10 video games with the most repetitive gameplay.

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