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  • This video will show you

  • how to make a hat in Roblox.

  • Before we begin, it's currently impossible

  • to upload your own hats to the Roblox catalog,

  • so the hats that we create in this video

  • will only be able to be worn within Roblox Studio.

  • There are many tools that we can use

  • to create a hat on Roblox.

  • If you'd like, you can take

  • a pre-created mesh from the toolbox,

  • or you can design your own hat using parts.

  • That's what I'm going to do.

  • I'm going to create a crown.

  • Click on the arrow under the part button

  • to insert a cylinder.

  • Select the scale tool and drag the handles

  • to change the size of the cylinder.

  • Now I'm going to duplicate the cylinder

  • and use the scale tool again

  • to make this cylinder slightly smaller,

  • but also taller in the other axis.

  • Then, using the move tool, I will move this cylinder

  • into the middle of our first cylinder.

  • Select the smaller cylinder,

  • and in the model tab of the ribbon menu, select "Negate."

  • Then select the other cylinder

  • by holding down control, or command on a Mac,

  • and select "Union" in the model tab.

  • This will create a hole in our cylinder

  • so it looks more like a crown.

  • Now click on the part button to insert another part

  • and drag it on top of our crown.

  • Use the scale tool to resize it.

  • Once you've finished creating your hat,

  • create another part and name it "Handle."

  • Make sure that the handle name

  • has a capital "H" at the start,

  • otherwise the hat will not work properly.

  • Resize this handle so that it covers all of the hat.

  • Then set its transparency to 1.

  • Let's weld all of the parts we have created

  • to the handle parts.

  • Insert a weld into the handle part.

  • Click on "WeldConstraint."

  • Set the Part0 property to the handle part

  • and the Part1 to the other part.

  • Repeat this for all other parts you've created.

  • Now right-click on our handle

  • and choose "Insert Object."

  • Select an attachment.

  • Name this attachment "HatAttachment."

  • This attachment will snap to a position on the player's head

  • so that if the hat doesn't fit properly,

  • we can adjust the hat attachment relative to the head.

  • Move it slightly underneath our crown

  • by selecting the move tool and by dragging the handles.

  • Next, in the workspace, insert an accessory

  • by right-clicking and selecting "Insert Object,"

  • and then select "Accessory."

  • Select all of the parts we have created for our hat.

  • Make sure that the "CanCollide" property is checked

  • and the "Anchored" property unchecked

  • in the properties window.

  • Then drag the parts into our accessory

  • via the explorer panel.

  • We've now created our hat.

  • Let's drag the hat down into the "StarterCharacter"

  • script folder underneath "StarterPlayer."

  • Then click on the play button in the ribbon menu.

  • We will spawn with our hat on.

  • If the hat doesn't fit properly,

  • adjust the hat attachment's position to change the fitting.

  • Make sure also that your handle covers

  • the entire span of the hat.

This video will show you

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