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  • starry night is one of the most famous pieces of art in the entire world and I'm about to build it in Minecraft and I don't just mean pixel art.

  • I want this to be a perfect three D replica.

  • Where do I even start with this?

  • I was lost but then it hit me in order to beat Van Gogh at his own game.

  • I had to become Van Gogh.

  • So I dressed like Van Gogh eight like Van Gogh even cut off my, on top of all of that.

  • I hand painted all of my plans for the entire build.

  • This is gonna make things so much harder than the question had to be answered.

  • How close could I actually get to the original painting?

  • I think it's worth noting the last time I did something like this.

  • People literally thought it was fake.

  • Okay, everything starts with these mountains, the mountains, we're going to determine the placement of everything.

  • This definitely stressed me out.

  • What if I couldn't match the original shapes or I made them too big.

  • I think I actually did make them too big, but that's probably just gonna make things more insane.

  • Later in this video, I created huge shapes that form the silhouettes in the original painting, spacing them apart from each other to make an actual mountain range.

  • The plants were a bit more tricky because Van Gogh covered the entire landscape in trees.

  • The only thing I had to go off of were these tiny dips and rises in the distance.

  • Okay, so you see all of these paint strokes, I'm gonna have to make all of them.

  • Little did I know this was just the beginning when it came to painting the entire map.

  • This is where I ran into my first problem.

  • I had to figure out how I was going to match the colors exactly the starry night.

  • I actually tried to eyeball it thinking it wouldn't be too complicated but I failed every single time.

  • This pixel art generator that I wanted to use to see what Minecraft blocks make the perfect matching colors is only working for 1.12.

  • That's a five year old version of Minecraft with way less blocks in it.

  • That means that I couldn't use the newest blocks to make the most accurate colors.

  • So I literally had my friend rewrite the entire program using the newest blocks because everything had to be perfect.

  • If I was going to pull this off with my new pixelated image, I painted the mountains making them flow with the colors and eventually got to the point where starting to see something that looks like the painting, everything I just said up there, I now have to do over 60 chunks of terrain.

  • Oh my God, Little did I know this was just the beginning because everything after this point was going to get exponentially harder.

  • But remember my goal, I wanted this replica to be exact and nothing was going to get in my way.

  • Starting with this black blog.

  • I mean look at this thing.

  • What even is this?

  • I just realized to match the shape of this thing.

  • I'm gonna have to build it block for block.

  • So that's what I did over the course of two days, I perfectly replicated what I'm now thinking is a tree and then colored it in based on my tree hypothesis.

  • This is actually the only part of the build where I didn't reference the pixelated image, the dark green and the original painting translated to just straight black and I don't think I've ever seen a black tree now that I had a reference point in the landscape, I could face what I thought would be the hardest part of this entire build the trees.

  • When you look closer you begin to realize just how many trees there actually are so far.

  • I've counted 92 trees.

  • I have to individually color every single one to make them match up exactly with this painting.

  • And I ended up doing this twice.

  • You see this is where things get complicated.

  • How do you make a tree look like paint while still looking like a tree?

  • Eventually I used glass making everything look fluffy but colorful.

  • Not to mention every single tree lines up with the painting.

  • I feel like this doesn't look right as the only giant tree in the entire build.

  • I actually ended up making more of these big trees so everything felt natural and I could have a beautiful landscape full of colors.

  • It seemed to be smooth sailing.

  • I'd figured out how to replicate Van Gogh's original colors.

  • Turn trees into paintings and basically make everything look like it was made out of paint.

  • Little did I know this was just the beginning, Remember how I said things would get exponentially harder.

  • I just tried to look at how many houses are in starting nights town and it says that the town doesn't even freaking exist.

  • I genuinely thought this was a real place.

  • Was Van Gogh lying?

  • Was he trying to trick me?

  • I may never know basically this meant that I had to rely on my awful painting to try and decipher where any of these buildings actually were.

  • Every single house.

  • I'm making three D.

  • Is turning into the weirdest shapes.

  • I began to think to myself, maybe some things just weren't meant to be three D.

  • Maybe this wasn't possible.

  • But then I remembered Vincent look at him so sad, stuck in the second dimension.

  • I couldn't just give up on him.

  • So I pushed on mapping the town out seemed to be only half of my problem because when I started to look closer at the colors, they were the most complex out of anything in the entire painting.

  • The sheer amount of blocks that some of these houses are made of is just insane.

  • How am I gonna do this turns out the answer to my question was spending three whole days.

  • Textural each building by hand and matching every single brushstroke.

  • Van Gogh made so that the town could be as accurate as possible.

  • It's finally time for the centerpiece of this entire painting, the Starry night.

  • Now that I'm looking at the build, I'm realizing how massive I'm going to have to make all of this.

  • How was I going to fill an entire sky with Van Gogh's brushstrokes?

  • I needed answers.

  • I looked out into the night sky to see the stars, desperate for any kind of real inspiration, but I couldn't see anything.

  • I just somehow see what Van Gogh saw him that night.

  • I don't think this is gonna cut it.

  • I had to feel like I was really there.

  • So I did the only thing I could, I went to see starry night, technically it was just an exhibit.

  • I finally understood what it would be like to stand inside starry night.

  • I couldn't believe my eyes, I was surrounded by Van Gogh's work when I came back, I mapped everything out every star position, every swirl to create the perfect night sky.

  • Everything I've done this helps me prepare for this final task.

  • The color program.

  • The vantage points my obsession with Van Gogh.

  • I started the swirl.

  • First I tried to be so exact with the colors that I found myself recreating almost every stroke.

  • I began to realize that this was it.

  • This was the final stage of my transformation.

  • After everything I truly was becoming Van Gogh, I was painting the sky with the same strokes as him.

  • Even the tools I was using were called brushes, everything felt so right.

  • This is the most satisfying thing I've ever built.

  • I literally feel like a painter right now, but this was just the beginning because I wasn't just building the stars.

  • I was building everything in between the stars, Every single stroke that made up the entire background of the sky.

  • I had to somehow make all of this line up so that when he stood in the exact position, everything fit perfectly into place.

  • The only way I can line this up is by flying back and forth over and over again and the more I filled in the more I realized how everything started to slowly curve inward to a single point that starry night was painted from and I didn't even mean for this to happen.

  • So weird.

  • What happens when you make something like this three D.

  • There was still one last part of the night sky to fill in.

  • Even after everything I had done to get this far, Van Gogh still had one trick up his sleeve, one detail that had flew under my radar all this time.

  • I thought these were supposed to be more stars in the background.

  • Apparently it's a sunrise.

  • Oh my God, not only was it a sunrise painting, it was painted from memory during the day, Starry night wasn't even painted at night.

  • How can you even call a painting a starry night if it's not even at night, but it was Vincent Van Gogh dot org.

  • The official website confirmed was everything I had done wrong.

  • Did I misinterpret his work?

  • That's making my build an inaccurate recreation.

  • A failed replica.

  • Well, the sun is technically a star, so I guess I'll go with that Once the glowing halo of Van Gogh's rising sun was built off in the distance.

  • It was done.

  • I had built everything inside starry night down to the final detail, the mountains, the town, the stars in their exact alignment.

  • It was all complete.

  • A month's worth of work was all leading up to this moment.

  • I had sat out on this journey to answer one question, how close could I really get to Van Gogh's masterpiece?

  • Yeah, before I show you the final result, let's see how my friends react.

  • Okay, initially I actually cannot tell the difference blocks.

  • It's actually really, really similar, wow!

  • Oh my God, this is 30 wow.

  • You got the brush strokes down.

  • That's actually really impressive, wow.

  • Look at this bro.

  • Looks like Whoville.

  • Whoville.

  • Whoville!

  • Okay, because like all of this is just blocks from the grinch.

  • Who was from the grinch, but lisa when she, whoever drew it.

  • This is it the final comparison.

  • I genuinely have no clue how I was able to pull this off.

starry night is one of the most famous pieces of art in the entire world and I'm about to build it in Minecraft and I don't just mean pixel art.

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