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  • Welcome to watch mojo and today we're counting down our picks for the top 20 best sneeze games of all time for this list, we'll be looking at the absolute greatest of what Nintendo's 16 bit Wonder had to offer.

  • Which Super Nintendo game do you have fond memories of playing?

  • Let us know in the comments below number 20 Super ghouls and ghosts.

  • Capcom made things a bit easier when they transitioned Arthur to 16 bit, but that doesn't mean his snazzy outing won't still pummel you into the dirt once again, the night is tasked with saving Princess Gwen a beer from an evil emperor and his hordes of nightmarish creatures, loads of awesome power ups like the ground traveling scythe and upward firing crossbow are fun tools of death, but you'll have to stay on your toes because the enemies will simply never stop coming, add on Arthur's to hit health bar and exceptionally tough boss fights and you've got one of the most challenging yet satisfying action platformers of the system.

  • Number 19 killer instinct.

  • Mhm.

  • Mhm.

  • In an arcade era dominated by Mortal kombat and Street Fighter Rare released this fighter with a heavy focus on pulling off incredible combos, its fast pace and varied roster helped it stand out, which led to a super Nintendo ports that's still fun to play today.

  • Some sacrifices obviously had to be made when it came to graphics and sound, but the gameplay was as smooth as ever.

  • There's nothing quite like hearing ultra combo screamed over the game's awesome soundtrack After pulling off an intense string of button inputs.

  • Number 18 F zero.

  • Yeah, the F Zero franchise has a reputation for being stressful and its legacy began right here sets in the year 2560 it focuses on high stakes grand pries with Hover cars as one of the launch titles for the system.

  • It showed off the Super Nintendo's graphical and gameplay improvements with tremendous style.

  • It's tough to master courses, likely caused a lot of players pain as they went careening into barriers and other racers.

  • It was sleeker and faster than any other racer around and perfecting its controls and tracks was definitely rewarding.

  • It's just a shame that Nintendo doesn't show it more love these days.

  • Number 17.

  • Super Street Fighter Two.

  • The new Challengers to be fair, you can't go wrong with any version of this classic Capcom fighter, but for its new features we have to give love to the new Challengers.

  • There were a ton of improvements made over past iterations, customizable speed settings, new attacks and a reversal mechanic made all the difference when fighting smaller changes, like reworked graphics and character animations, made it a bit more polished.

  • But what really got us excited with a four new characters, cammy fei long T Hawk and DJ are now series.

  • Mainstays all in all it's the best version of a terrific fighting game.

  • Number 16.

  • Super Mario Kart, Super Mario Kart is for those who want something more manageable than F zero, which let's be honest, is the vast majority of us putting Mario characters in a kart racer was a novel idea at the time that has grown into one of Nintendo's most profitable franchises.

  • While its controls may not have aged as well as other installments, Super Mario Kart still deserves heaps of parades.

  • It was an absolute delight racing beloved characters through the mushroom kingdom intensified by chaotic items to use against your opponents.

  • For two player competitions whether it be racing or battling there was nothing else like it around Number 15 teenage mutant ninja turtles, four turtles in time.

  • The early nineties were a wonderful period for beat em ups and turtles in time just may be the best it follows the hero's after shredder sends them through a time warp.

  • The player then has to fight their way through different eras.

  • The art style lovingly recreates the look of the popular animated series and each turtle has unique stats that go beyond just using a different weapon as a ports of the arcade game.

  • The sneeze version unfortunately couldn't have all four turtles playable at once but other than that it's a fantastic pork that also adds new modes as well as bosses and enemies cowabunga.

  • Yeah Number 14 star Fox, it may not look like much now but by 1993 standards.

  • Star Fox was jaw dropping.

  • The rail shooter used the super FX co processor and political graphics, to simulate three D.

  • Before.

  • It was an actuality.

  • It was quite literally unlike anything any console had ever seen beyond its unique look.

  • The game was just a blast to play.

  • It had us flying through enemy infested areas and shooting down foes to protect our teammates.

  • Gameplay was simple but never boring interestingly.

  • It also offered three paths with different difficulties and levels.

  • This added a replay ability factor that was absent in most games of the genre at the time.

  • No.

  • Yeah Number 13 Secret of Mana.

  • Yeah the Super Nintendo was a haven for great RpGS and square gave us most of them.

  • Secret of Mana follows a young boy who unknowingly unleashes monsters into the world.

  • He and his allies must venture to eight temples to power up the Mana sword and bring peace.

  • While that isn't exactly an original fantasy story, there were plenty of other elements that made Secret of Mana unique instead of a single player controlling a party up to two others via the multi tap could join for a three player adventure.

  • It's fights were also fought in real time rather than in turn based battles and each character could change equipment and spells through an innovative ring command menu.

  • Number 12.

  • Super Castle Vania four like super ghouls and ghosts.

  • Super Castle Vania four features the same simple plot as the game that began the franchise.

  • Simon Belmont, Vampire Hunter is taking on dracula and his minions what it lacked in story originality.

  • It more than made up for with stellar gameplay and music.

  • Simon's ability to flip his whip in eight directions, made it easier to block projectiles and slay monsters and there were plenty of other weapons to collect along the way like firebombs and across like Boomerang.

  • It's also got terrifically atmospheric level layouts bolstered by wonderful enemy and boss designs.

  • Number 11 Super Mario World two.

  • Yoshi's Island though it's not quite as good as its predecessor.

  • Yoshi's island is still one of the best platformers on the super Nintendo.

  • The Dino's unique mechanics like tossing eggs and the hover job added a new layer to a familiar formula.

  • The hand drawn art style, which resembled a pop up book was undeniably adorable.

  • All of these elements kickstarted Yoshi's career as a bona fide plat forming star in his own right and it may have placed higher if it wasn't for baby Mario's alarm like wailing that happens every single time you get hit despite featuring one of gaming's most annoying sounds.

  • This spin off is a delight Number 10 Mega man x taking place a century after the NEZ series.

  • This spinoff brought a ton of new attributes to Capcom's Blue bomber.

  • Not only did 16 bits offer more intricate levels and character designs, but the story was a bit grander than a mad scientist using robots for evil.

  • The villain This time Sigma was a sentient robot who had gone nuts.

  • He and his animal based robot bosses offered some of the best fights the series has ever seen.

  • Combative gameplay was as great as always utilizing power ups from fallen bosses and X's arm cannon.

  • There were also notable improvements to plat forming sections such as the ability to scale walls and dash.

  • That made traversal much more fluid.

  • Number nine Super Mario RPG, the Legend of the Seven Stars.

  • There was a time where placing Mario in an RPG may have seemed like a strange idea but paper Mario and the Mario and Luigi spinoffs.

  • Oh thanks to squares work here.

  • Super Mario RPG is a beautiful blend of Mario characters and elements with the traditional turn based gameplay that square is known for.

  • The plot is notable for having Bowser not be the big bad but rather a teammate the player can unlock to other party members.

  • Geno and Mallow are some of the best written characters Mario has ever come across despite the Nintendo 64 being mere months away.

  • The game also sold fantastically well that's just what happens when one of the best RPG studios around meets gaming's most famous icon Number eight Kirby.

  • Superstar Kirby's platformers don't get as much love as Mario's but with games like Superstar they really should have.

  • The collection features a reworked version of Kirby's, Dream Land as well as eight new games whether you're racing King Dee Dee Dee challenging yourself in the boss rush arena or going on one of several plat forming adventures.

  • There's bound to be something here that will make you smile.

  • It introduced helpers to the series, giving up a copy ability would give Kirby an ally controlled by the computer or a second player.

  • It also slightly tweaked gameplay by having each ability grants Kirby more than one attack.

  • Like in previous games.

  • # seven, Final Fantasy six.

  • Okay Square's final Fantasy was already a respected franchise.

  • So the fact that the sixth entry or third for north americans was bigger, better and bolder than anything that came before is saying quite a lot with a heavier focus on technology and warfare.

  • It tackled more serious themes than other installments and its characters are some of the best throughout the decades spanning franchise, Stefka, the games unhinged clown like antagonist is still one of the best villains in gaming history and with a whopping 14 playable heroes gameplay could be as varied as you wanted it to be.

  • Number six Donkey kong country two Diddy's conquest.

  • The first will always be a classic but the follow up is just a bit better in every field with donkey kong kidnapped by king K.

  • Rule, Diddy and his girlfriend Dixie set out to save him.

  • Rare made the levels bigger and more challenging, added more animal companions and improved on the already impressive graphics.

  • While did he got his name in the title and was the faster of the two.

  • It was Dixie that was the true star.

  • Her ponytail gave her the ability to glide over tough jumps and obstacles, clearly making her the better kong, no matter which of the two you prefer.

  • Diddy's kong quest took them through enchanting levels with some of the best music rare has ever produced.

  • Mhm mhm Number five Earthbound, right from poor seller to a legitimate masterpiece.

  • Earthbound has had a strange journey in pop culture as the only game in the mother series to release outside of Japan.

  • Initially, it enthralled those who played it at release and that legacy has only grown over time.

  • It follows the young boy ness and his new allies as they attempt to stop the evil alien giggles from taking over the world.

  • The writing is fantastic with an odd sense of humor that parodies western culture, its characters playable or not made the world come alive and made us want to explore every nook and cranny.

  • It's an influential RPG that has inspired many others, such as Toby Fox's under tail.

  • # four Chrono trigger.

  • Mhm chrono trigger is the crown jewel of squares work on the super Nintendo.

  • It follows some of the most compelling RPG characters of the time as they travel through various eras to prevent the future destruction of their world.

  • It utilizes many popular RPG mechanics.

  • However, it does away with a turn based battle system in favor of a time based one depending on character, attack and spell, its art style, particularly character design from dragon ball creator a curatorial mama is still gorgeous today and the time travel plot allowed the developers to build incredibly unique worlds.

  • More importantly, it was wonderful fun seeing how our actions in the past could change things in the future and it led to 12 different endings.

  • Mhm Number three, Super Metroid from the moment the title appears on the screen, Super Metroid instills a theme of loneliness that will grow throughout the game after catching Ridley, stealing the last Metroid in existence, Bounty hunter Samos Iran follows him to zero from there, it's an isolated trek through labyrinthine tunnels with plenty of unwelcoming wildlife.

  • Much of what the Metroid series is known for began right here, it's map is a puzzle to be conquered with frequent obstacles that can only be cleared by obtaining certain power ups, players need to search every possible spot to find answers with no tips to help them through it and it's just the right balance of tough but rewarding.

  • Number two, the legend of Zelda, a link to the past.

  • A link to the past features some of the best art direction and sound design of the entire sneeze library and much like Super Metroid.

  • The foundation of what we know with Zelda was established here.

  • High rules, lore, the master sword engaging M Pcs and stylish unique weapons are all still important facets of the franchise.

  • While the story still boils down to rescuing Zelda.

  • There are so many other smaller details that propelled this entry to being the most resonant.

  • It was the first world in the series that felt lived in and had a history.

  • A link to the past deserves all the credit for what Zelda grew to be.

  • Before we continue.

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  • Number one Super Mario World.

  • Sometimes you don't need to change much to make a masterpiece sequel released alongside the super Nintendo Mario adventure through dinosaur land is one of the best platformers ever created levels were more varied than they had ever been yet somehow felt familiar to longtime fans.

  • It's over world, taking Mario through various islands, had many enticing secret levels begging to be discovered.

  • That's not to mention the gameplay, perfected with improvements like the spin jump, new power ups like the cape feather and gaming's most beloved Green Sidekick.

  • No offense Luigi, any player, no matter their skill can pick up super Mario world and be delighted through the end in the mood for more awesome gaming content.

  • Be sure to check out this video here on mojo plays and don't forget to subscribe and ring the bell to be notified about our latest videos.

Welcome to watch mojo and today we're counting down our picks for the top 20 best sneeze games of all time for this list, we'll be looking at the absolute greatest of what Nintendo's 16 bit Wonder had to offer.

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