ThedemobeganwithourMonkeyKinghero, referredtoastheDestinedOne, clobberingkobold-likecaninewarriorsin a sun-dappledforestonBlackwindMountain.
Instantly, twoofBlackMythWukong's strengthscameintofocus: a fantasysettingwoefullyuntappedingames, andUnreal 5 graphicalvoodoo.
Seriously.
Weplayedthisgameonwhatlookedlike a prettybeefyPC, anditwasrenderingthissettinginpainstakingdetailwithoutanydodgyframeratedrops. Theincrediblydetailedlevelsofthisgameare a bitof a double-edgedsword.
Oneupgradewepurchasedimprovedtherangeoftheopeninglightattack, andanothergaveus a combobreakerheavyattackthatspendsanenergypointaccumulatedprimarilybydealingdamageandperfectdodgingattacks.
Ifyouhaveenergy, youcanalsouseittoinstantlybuildup a chargedattack, whichcreatesaninterestingdynamicforhowtospendthisresource.
With a fewupgrades, weautomaticallyunlocked a secondenergyslot, andwithit a highertierofchargedattack.
Energyattackshealyou a littlebittoo, whichis a nicetouch.
Itfreezesenemies, includingbosses, for a fewseconds.
Wecan't imaginedroppingImmobilizefromourslots.
Anotherspellwegotletusassumetheformof a fireglaive-wieldingwolfmanbosscalledGuangzhi.
Itessentiallygivesyou a secondhealthbar, andwhenyoudieinhisform, youjustpopbackintoyourmonkeyform. BlackMythWukongis a promisingactionepicandiscurrentlythemostwishlistedgameonSteamandoneofthemosthypedgamesoftheyear.