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  • A key to being a great short game player is being able to alter the flight of your shot.

  • Sometimes you'll need a high ball flight landing on the green soft, stopping quite quickly.

  • Other times, you'll need a lower ball flight when it comes off the club face a little faster,

  • and when it hits the green, it will release a little more. Now one of the easiest ways

  • to do that is by altering your tempo. If I wanted a lower ball flight releasing up to

  • the pin, what I'll do is I'll make quite a short swing with quite a brisk tempo. Naturally,

  • this will produce quite a low ball flight with a little bit of run when it hits the

  • green.

  • If I wanted a little higher ball flight, let's say the pin is not cut so close to the edge

  • of the green. What I'll do is I'll lengthen my swing slightly, slow the tempo down slightly.

  • This will produce a slightly higher ball flight, one that lands in the green a little softer,

  • and stops a little faster. And if I take it to the extreme, let's say the pin is cut very

  • close to the edge of the green, you need a very high ball flight. I'll lengthen out my

  • swing further, making a much slower tempo, and naturally this will produce a very high

  • ball flight, with virtually no run when it hits the green. It's a simple way to control

  • the flight of your shot. Give it a try.

A key to being a great short game player is being able to alter the flight of your shot.

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A2

短遊戲 - 彈道控制 (Short Game - Trajectory Control)

  • 130 17
    david posted on 2021/01/14
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