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  • There are three steps to go from bot to pro movement in Warzone and today I'm sharing them with you because I know there are a lot of people out there going through the pain of getting slammed over and over again by good players and they aren't sure what to do to get better. And I know that because that person getting slammed was me just a few years ago. But after many months of frustration, I figured out how to improve my movement and now I consistently drop high kill gains. So stick around until the end of this video because I'm going to explain exactly what you need to do to become a movement king. So the first step was something that I didn't learn for a long time.

    在《戰地》中,從機器人到職業選手有三個步驟,今天我與大家分享這三個步驟,因為我知道有很多人正在經歷一次又一次被優秀選手抨擊的痛苦,他們不知道該怎麼做才能變得更好。我知道這一點,因為幾年前被抨擊的人就是我。但在經歷了幾個月的挫折後,我想明白瞭如何改進我的動作,現在我的擊殺率一直很高。所以,請堅持到本視頻結束,因為我將向你解釋要成為移動之王,你需要做些什麼。第一步是我很久都沒有學會的。

  • You see, I watched movement tutorials and I learned the basics on YouTube but what I found out was it didn't really help me win many gunfights. In fact, I started losing a lot more at first because I was trying to use flashy movement and it wasn't until after losing a lot of these gunfights I realized that I needed to start training like an athlete to start getting better. You see, athletes spend a lot of time doing drills and they practice the skills that they're going to use in a game and

    你看,我看了動作教程,在 YouTube 上學習了基礎知識,但我發現這並不能真正幫助我贏得很多槍戰。事實上,一開始我輸得更多,因為我試圖使用華而不實的動作,直到輸掉很多槍戰後,我才意識到我需要像運動員一樣開始訓練,才能開始變得更好。你看,運動員會花很多時間做練習,他們會練習他們在比賽中要用到的技能,而我則會花很多時間做練習,他們會練習他們在比賽中要用到的技能,而我則會練習他們在比賽中要用到的技能。

  • Call of Duty is no different. Movement is not just about learning the buttons you need to press. You have to practice like you're going to play in a game. So for the first step, I'm going to take you through all the movements you need to learn and give you seven practice drills and then I'm going to show you how to put all of them together to break your opponent's ankles. Now the first mechanic to learn is the slide cancel. Now to do it, we go into a tactical sprint, we press our crouch button to start a slide, and then we press jump to cancel it. It's just two buttons and you can change the length of your slide by adjusting how long you wait to cancel it with the second button. And there's several reasons why we slide cancel. The first is that we get peeker's advantage because when we slide around a corner, it takes time for that data to go to the servers and breach the other player, which gives us a really small advantage where we can see that player before he can see us and it gives us the ability to get the first shot in a gunfight. And we can also use it to break cameras, which is basically just a term for faking out your opponent and causing them to lose track of where you are, which can oftentimes get you easy kills. And finally, it makes you a little bit harder to hit because you can change your momentum very quickly and a sliding character model is a little bit smaller than one standing up. So to practice like how we would in a game, the first thing we're going to work on is slide challenging a corner for peeker's advantage.

    使命召喚》也不例外。移動不僅僅是學習需要按下的按鈕。你必須像打遊戲一樣進行練習。所以第一步,我將帶你學習所有需要學習的動作,並給你七個練習練習,然後教你如何將所有動作組合在一起,打斷對手的腳踝。首先要學習的是滑步取消。要做到這一點,我們要進入戰術衝刺狀態,按下蹲下鍵開始滑步,然後按跳躍鍵取消滑步。這只是兩個按鍵,你可以通過調整第二個按鍵取消滑步的等待時間來改變滑步的長度。取消幻燈片有幾個原因。首先,我們可以獲得 "偷窺者 "的優勢,因為當我們在拐角處滑動時,數據需要一定的時間才能傳到服務器並侵入其他玩家,

  • You first want to find a target and you want to start behind a wall and then slide cancel out past the wall and shoot at the target. Now I like using the multiplayer map called training facility because there are a lot of targets to choose from, but you can easily do this wherever you want, including in plunder. Just pick a place on the edge of the map without many players.

    你首先要找到一個目標,然後從牆後開始,滑動取消,越過牆壁,向目標射擊。現在,我喜歡使用名為 "訓練設施 "的多人地圖,因為那裡有很多目標可供選擇,但你也可以在任何你想去的地方輕鬆做到這一點,包括在 "掠奪 "中。只要在地圖邊緣選擇一個沒有很多玩家的地方就可以了。

  • Also, I should mention that if you are playing in multiplayer, make sure that you have the tack pads equipped because you have them by default in war zone and they change your slide behavior.

    此外,我還想提一下,如果您在多人遊戲中進行遊戲,請確保您配備了粘性墊,因為您在戰區中默認擁有粘性墊,它們會改變您的滑動行為。

  • Okay, so getting back to the drill, while you're working on this, there's a couple of things you want to keep in mind. First off, you want to make sure that your crosshair is accurate as you go around the corner and is as close as you can get it to the target before you ADS. You want to have to make as little adjustment as possible when you go to shoot your gun. This is called your centering.

    好了,回到演習上來,在演習過程中,有幾件事你要牢記在心。首先,你要確保在轉彎時十字準星是準確的,並在 ADS 之前儘可能靠近目標。您希望在開槍時只需進行儘可能少的調整。這就是所謂的對中。

  • And the second thing to be aware of is how far you slide past the wall. You want to practice sliding out far and you also want to practice stopping close to the wall because depending on the situation you're in, it might be useful to do either one. The important thing is you want to be in complete control of where you stop after the wall. Now, before I move on to the next drill, it's important to talk a little bit about how we actually learn new skills. And we simply learn new skills through repetition and through feedback. And what a lot of people don't realize is you can actually develop bad skills if your practice sucks because how you practice is exactly how you're going to play in a game. If you rush through this drill and don't practice it correctly, you're repeating and reinforcing bad habits that are going to follow you into a game and you're probably going to die a lot in gunfights. So you want to make sure that you're taking time on these drills and it can be extremely helpful to record yourself and watch it back to analyze things that you're doing wrong. I remember when I first started practicing like this, it was really hard because when you're shooting at a target, you don't get aim assist. And there were a lot of times when I wanted to just give up and play the game. But that's why whenever a drill is hard for me, I try to remember the three S's. Now, the first S stands for simplify. Let's say I was working on this drill and my shot was all over the place. Well, the first thing that I would do is I would stop shooting and

    第二點要注意的是你滑過牆壁的距離。你既要練習滑出多遠,也要練習在靠近牆壁的地方停下來,因為根據你所處的情況,滑出和停下來都可能有用。最重要的是,你要完全控制自己在牆後停的位置。現在,在我開始下一個練習之前,有必要談談我們究竟是如何學習新技能的。我們只是通過重複和反饋來學習新技能。而很多人沒有意識到的是,如果你的練習很糟糕,你實際上會發展出糟糕的技能,因為你的練習方式正是你在比賽中的比賽方式。如果你匆匆忙忙地完成這項訓練,卻沒有正確地進行練習,那麼你就在重複和強化壞習慣,而這些壞習慣會在遊戲中跟著你,你很可

  • I would just work on my centering. And now there's less buttons that I have to press and less steps that I have to focus on. So I can really work on the first things that I need to do correctly.

    我只想集中精力。現在,我要按的按鈕少了,我要關注的步驟也少了。這樣,我就能真正著手做我需要正確做的第一件事。

  • You always want to simplify something when you're having trouble with it. Like for instance, if you were teaching someone math, you wouldn't start with calculus. You would start with the basics. And as dumb as it sounds, learning to slide cancel isn't any different. And while I'm simplifying things, I would also be slowing them down. And this is the second S. And it's something that I learned from playing guitar, which is that when you're learning a new song, you start slow and you do it right until you aren't making any mistakes. And then you speed it up. You have to remember that our brains are hardwired to create habits. If you practice something over and over again the wrong way, that's the habit that you're building. And you're going to do that in a real game. So realistically, if you've never practiced slide canceling like this before, it may take several hours of practice to start to get it. Just set aside 15 minutes a day and practice it until you're hitting the target most of the time. And that's the final S. Shoot accurately. I know that

    當你遇到困難時,你總是想簡化一些東西。比如,如果你要教別人數學,你不會從微積分開始。你會從基礎開始。雖然聽起來很蠢,但學習滑動取消並沒有什麼不同。在簡化的同時,我也會放慢速度。這是我從彈吉他中學到的東西,也就是當你學習一首新歌時,先從慢速開始,直到你沒有犯任何錯誤為止。然後再加快速度。你必須記住,我們的大腦天生就會養成習慣。如果你用錯誤的方法一遍又一遍地練習某樣東西,這就是你正在養成的習慣。在真正的比賽中,你也會這樣做。是以,從現實情況來看,如果你以前從未這樣練習過取消滑步,可能需要幾個小時的練習才能開始

  • I've mastered a drill or an exercise and that I can move on to practicing something else when

    當我掌握了一項訓練或練習後,我就可以繼續練習其他東西了。

  • I'm consistently hitting my shots. So obviously that's a bit subjective and based on your own skills. So you'll just have to be the judge of when you're hitting your shots consistently enough to move on to something else. And I also want to mention that for every drill in this video, where you're standing up, you eventually want to get to the point where at the end of your movement, you're strafing left or right. You always, always, always want to be strafing in a gunfight. So you want to practice that way because you never want to make it easy on your opponents. Now the next drill for slide canceling will help you start breaking cameras. If you look at this clip here, I'm getting shot and I know that I'm getting chased out of a window. So to break this guy's camera, I simply fake like I'm going one way out of the window to break his line of sight. And then I immediately slide back the other way to shoot him in the back. So the important skill here is you need to be able to do 180 degree turns with your slide cancel. So for this drill, you're going to start with your back to the target and you want to slide cancel away from it and turn and shoot at it. And remember the three S's apply to this drill too. If you're having trouble, do like what I did before on the last exercise. And the important thing to work on for this drill is you want to get to the point where you're not significantly overshooting or undershooting your target as you spin around to shoot at it. You also want to try to get your spin to be as fast as possible without losing any accuracy. And once you have these drills down, you should start shooting at moving targets. If you have multiplayer, that's great because you can set up bots and instead of just mindlessly running around and shooting at them, you can just practice your slide cancels. You can challenge the bots at each corner and try to break their cameras when they're coming around a corner. I have all my custom game settings that I use for practice in multiplayer in the description below. But for those of you who don't have multiplayer, Plunder works really well too. Just hot drop into an area of the map where there are a lot of teams and try to push them while using the slide cancel as much as possible. Remember, repetition is what builds skill. And that's why I strongly believe that if you focus on learning one movement at a time and become insanely good at doing just that one thing, you're going to be way better than the person who tries to learn everything at once and is just okay at each skill. So don't be afraid to take a few weeks practicing your slide cancels for 15 to 30 minutes a day before you move on to some of these other movements. Okay, so now that I've broken down my system for learning these movements and drills, I'm going to go through the rest of these skills a little bit quicker.

    我的擊球始終如一。很明顯,這有點主觀,而且是基於你自己的技能。所以,你只需判斷自己的擊球何時足夠穩定,就可以繼續練習其他動作了。我還想說的是,在這段視頻中的每一次練習中,當你站立時,你最終都想在動作的最後階段向左或向右掃射。在槍戰中,你永遠、永遠、永遠都要向左或向右掃射。所以你要以這種方式練習,因為你永遠不想讓你的對手感到輕鬆。接下來的滑動取消練習將幫助你開始破解攝影機。如果你看這個片段,我中槍了,我知道我被追出了窗外。是以,為了破壞這傢伙的攝像頭,我只需假裝從窗戶的一側滑出,破壞他的視線。然後我馬上從另

  • So the next movement you need to know is the jump shot. To do it, you simply jump while you're in a gunfight. And it can be really effective to help you get more kills because you raise your character's hitbox so your opponent will hopefully be shooting your legs while you're getting higher damage chest or headshots. I think this movement works great inside buildings where you don't have a lot of room to move around, but it also works great for challenging corners. Because if someone is, for instance, on the other side of a wall, you can jump past their aim and be harder to hit because they're going to have to move their crosshair pretty far to get on target. So for drill number one, I just want you to practice jumping in place and shooting at a target to get used to the feeling of the movement. One thing to keep in mind is that depending on where you aim when you're starting your jump, you may have to slightly lower your crosshair to stay on target.

    所以,你需要知道的下一個動作是跳投。要做到這一點,你只需在槍戰中跳起來。這個動作非常有效,可以幫助你獲得更多的擊殺機會,因為你可以提高角色的命中率,這樣對手就會希望在你打出更高的胸部或頭部傷害時,打中你的腿部。我認為這個動作在沒有太多活動空間的建築物內非常有效,在挑戰角落時也同樣有效。因為如果有人在牆的另一側,你可以跳過他們的瞄準點,這樣就更難擊中他們,因為他們必須將十字準線移動很遠才能瞄準目標。是以,在第一項練習中,我只想讓你練習原地跳躍並射擊目標,以適應動作的感覺。需要注意的一點是,根據你開始跳躍時瞄

  • I typically like to aim at people's chests because when I use the jump shot, I end up getting head shots to deal more damage. And drill number two is just jump challenging a corner and shooting at a target. This drill should help you get used to how fast your character is moving when you're jumping so you know how much to move your aim when you're challenging a corner. And like I mentioned earlier, once you get comfortable with each drill, make sure to practice strafing while you're shooting at the targets as well. You also want to mirror every drill if possible. You don't want to be dominant moving to the left or the right, so make sure you take time to practice all these drills on both sides if it makes sense. And just like before, once you're pretty good with the static targets, you should go shoot some bots or hop into plunder to practice the jump shot against something that's moving. Now while you're working on your jump shots, another small skill you can add on to make yourself a bit harder to track is a bunny hop. All you need to do is press jump again immediately once you've hit the ground, and you can just use the same directional jump exercise from before. Unfortunately, bunny hopping isn't that great in this game because you don't go very far on the second jump. But anything you can do to add a little bit more movement into your game is typically a good thing if you can still hit your shots. Okay, so moving on, the next two movements are really helpful when you find yourself behind a half wall or an object that you can shoot over. Now the first movement is the crouch spam. You basically duck and then stand up repeatedly behind cover, which makes it harder for someone to shoot you. This can be extremely useful in a game when you want a hard scope of target, but you don't want to just be standing still. Now contrary to the name, you don't actually want to spam your crouch button. What you want to do is you want to press crouch and then jump to stand back up. This is way faster than just pressing your crouch button repeatedly. Now for this drill, I like to pick one or two targets, and basically

    我通常喜歡瞄準別人的胸部,因為當我使用跳投時,最終會擊中頭部,造成更多傷害。演練二就是跳起來挑戰一個角落,然後向目標射擊。這個練習可以幫助你適應角色在跳躍時的移動速度,這樣你就能知道在挑戰牆角時應該移動多少瞄準點。就像我前面提到的,一旦你適應了每一次練習,確保在射擊目標時也能練習掃射。如果可能的話,你還希望每次訓練都能照著做。你不想在向左或向右移動時占主導地位,所以如果有必要的話,一定要花時間在兩側練習所有這些訓練。和之前一樣,一旦你對靜態目標相當熟悉,就應該去射擊一些機器人或跳進掠奪者中,對著移動的東西

  • I'm just going to crouch spam and try to shoot each target. It's a simple drill, but what you'll need to work on is the rhythm of pressing the buttons to go up and down as fast as possible.

    我只是要蹲在垃圾堆裡,儘量射中每個目標。這是個簡單的練習,但你需要練習的是按下按鈕的節奏,以最快的速度上上下下。

  • If you do it wrong, you're going to jump on accident, which is exactly what you don't want.

    如果你做錯了,你就會意外地跳起來,這正是你不希望看到的。

  • And the next movement to learn is snaking. Now this is very similar to the crouch spam, and it works well in the same situations, but it's basically an exploit in the game, so you're actually even a little bit harder to hit. Now to do it, you want to go into a prone position and you immediately sprint out of it repeatedly. I like to roll my left analog stick in somewhat of a half circle to stop myself from moving forward. Now the button timings for this are a little bit tricky, so don't get discouraged if you don't get it right away. Now snaking did get a slight nerf in one of the recent updates, but it's still really useful in a lot of situations.

    下一個要學習的動作是蛇行。現在,這個動作與蹲下攻擊非常相似,在同樣的情況下效果也很好,但它基本上是遊戲中的一個漏洞,所以實際上你更難被擊中。現在要做的是,你要進入俯臥狀態,然後立即反覆衝刺。我喜歡用左模擬搖桿滾動半圈來阻止自己向前移動。這個動作的按鍵時間有點難掌握,所以如果你沒有馬上掌握,也不要氣餒。在最近的一次更新中,"蛇行 "確實被削弱了一點,但它在很多情況下仍然非常有用。

  • I like to use it a lot when I'm playing for information. Like for instance, if I get shot in the back and I'm not sure if a team's pushing me, or I'm not sure where I got shot from,

    我經常在遊戲中使用它來獲取信息。比如,如果我背後中槍,我不確定是否有隊伍在推我,或者我不確定我是從哪裡中槍的、

  • I like to snake before I start to heal up, just so I know what's going on around me. And you can see that I do that in this clip here, and I eventually locate the person who shot at me, and then I go to challenge him. But if we get back to the drill, just like with the crouch spam, give yourself a target or two to shoot at while practicing. And once again, once you're good with these static targets, just go shoot some bots or real players, and try to use these movements as much as possible in the game. Okay, and now on to a Call of Duty classic, the drop shot. To do it, you simply hold down your crouch button to go prone in a gunfight. This movement is great when you're in a close range fight, because when you go prone, you completely disappear from your opponent's screen. This works the best up close, because your opponent has to look down really far to see you, compared to if you do it at a longer range, where they don't have to move their gun nearly as far to get some shots on you. And to practice this, it's really easy. I like to just shoot at a target while I go prone. And what's important here is that I move my aim up as I'm laying down, because what I don't want is to go prone, and then start hitting lower damage leg shots on my opponent. I still want to hit those chest or head shots. Now, while drop shotting is great to surprise someone in a gunfight, it does have some disadvantages. First off, your opponent is more likely to land head shots on you, because your head is now the closest thing to their gun.

    我喜歡在療傷之前先潛行,這樣我就能知道周圍發生了什麼。在這個片段中,你可以看到我是這樣做的,我最終找到了向我開槍的人,然後我就去挑戰他。但如果我們回到練習,就像蹲下拼刺一樣,在練習時給自己一兩個射擊目標。再說一遍,一旦你熟練掌握了這些靜態目標,就去射擊一些機器人或真實玩家,並儘量在遊戲中使用這些動作。好了,現在要介紹的是《使命召喚》中的經典動作--投籃。要做到這一點,你只需在槍戰中按住下蹲鍵俯臥即可。在近距離戰鬥中,這個動作非常棒,因為當你俯臥時,你會從對手的螢幕上完全消失。這個動作在近距離內最有效,因為

  • And secondly, when you go prone, you can't strafe or look around very easily. So whenever an opponent does this to me, one of the first things I try to do is jump and strafe around, because you become extremely hard to track for the player that's laying down. So while working on this exercise and shooting the target, make sure to also practice quickly getting out of the prone position by pressing your sprint button and holding forward on your left analog stick. And with this game engine, you can actually do it surprisingly fast. Now, something that used to be a little bit busted in this game was the instant drop shot. If you were tack sprinting forward, you could immediately pull back on your left thumbstick while going prone, and your character would lay down almost instantly. Now, I'm pretty sure this got heavily nerfed for controller players, and it doesn't really work all the time. But if you're on keyboard, I think it works a lot more consistently, because keyboard players have a separate button for going prone, and it's not tied to their crouch button. I still tend to pull back on my left analog stick when going prone, mostly out of habit, even though I don't think it works that often. So that's just something for you to be aware of.

    其次,當你俯臥時,你不能輕易地向四周掃射或張望。是以,每當對手對我這樣做時,我首先要做的就是跳躍並向四周掃射,因為對於俯臥的玩家來說,你會變得非常難以追蹤。是以,在練習這個動作和射擊目標的同時,還要確保按下衝刺鍵並按住左模擬搖桿向前移動,練習快速擺脫俯臥姿勢。有了這款遊戲引擎,你可以以驚人的速度做到這一點。現在,這款遊戲中曾經有一點小瑕疵,那就是即時投籃。如果你正在向前衝刺,你可以在俯臥時立即向後拉左拇指搖桿,你的角色幾乎會立即躺下。現在,我很確定這對手柄玩家來說被嚴重削弱了,而且它也不是一直有效。但如果

  • And just like all the other skills from before, make sure to shoot a lot of bots and practice drop shotting in the game to find out when this works best for you. Now, the last basic movement skill is diving, but I'm actually going to hold off on talking about it until the end of this video, because there are some settings and things you need to adjust to be able to do it. So it makes a little bit more sense to talk about it there. Okay, so we've made it through all the basic exercises. And now, assuming you've learned all these movements and practice these drills to become really good at all of them, the next step to becoming a good movement player is to reach what I call mechanical flow state. Now, flow state is kind of a buzzword, but what it basically means is to be fully immersed in what you're doing and focus on a single task or activity. So what I mean by reaching mechanical flow state is you have to get to the point where you no longer have to think about your movement at all. You're able to do all these movements together in different combinations one after the other, depending on what's needed in the gunfight. And it's all just muscle memory, because all you're thinking about is the enemy that you're trying to shoot and kill. And the best way that I've found to get to this flow state point is to practice chaining all these movements together in different combinations while shooting at targets. So what I do is I just make up these little movement courses where I try to practice all the movements together in a way that makes sense with the cover around me, like how I would actually use it in a gunfight. Now, there's an endless amount of ways to do this, but here are three movement combos that I think are really helpful. Now, the first is this one, where I simply slide cancel back and forth while shooting at a target. Now, we used to be able to chain slide cancels together infinitely in Warzone 1, but unfortunately, we can't really do that anymore before our attack sprint runs out. So what I'd like to do is just keep slide canceling until that happens. And I think this drill is really helpful because it gets you in sync with the button timings that you need to chain slide cancels together as fast as possible. Because like I mentioned earlier, slide canceling is great because you can change momentum and change your direction very quickly, and it makes you a really tough target to track and hit in gunfights. And once you get good at that, the next movement chain is to pick two targets where you have to slide cancel around a corner each time to shoot at them.

    就像之前的其他技能一樣,一定要在遊戲中射擊大量的機器人並練習投籃,這樣才能找到最適合自己的時機。現在,最後一個基本移動技能是俯衝,但實際上我打算在本視頻的最後再講,因為要做到這一點,你需要調整一些設置和東西。所以在這裡講更有意義一些。好了,我們已經完成了所有基本練習。現在,假設你已經學會了所有這些動作,並通過這些練習變得非常擅長所有這些動作,那麼成為一名優秀動作選手的下一步就是達到我所說的機械流狀態。現在,"流動狀態 "是一個拗口的詞,但它的基本意思是完全沉浸在你正在做的事情中,專注於一項任務或活動。所以

  • And I think this drill is great because in real matches, there are a lot of times when you need to clear out buildings quickly and check a lot of different rooms for enemies. So being able to accurately center your crosshair as you're going around corners is a great skill to have. And finally, we have this slide cancel jump combo. And what I like about this is that by jumping out of the slide cancel, you can go pretty far in the opposite direction that you were sliding from.

    我認為這種訓練非常好,因為在實際比賽中,有很多時候你需要快速清理建築物,檢查很多不同房間中的敵人。是以,在轉角時能夠準確對準十字準線是一項非常重要的技能。最後,我們還有滑步取消跳躍的連招。我喜歡這個連招的原因是,從滑動取消中跳出後,你可以向滑動的反方向前進很遠。

  • So this can be really useful in a gunfight because you're going to be very difficult for your opponent to track. Now, aside from that, it's really up to you to create your own movement courses. I would just encourage you to try to pair up all the different movements together so you can get all of them into your muscle memory. At this point, it kind of becomes like a game.

    這在槍戰中非常有用,因為對手很難追蹤到你。除此以外,你還可以根據自己的喜好創建動作課程。我只是鼓勵你儘量把所有不同的動作搭配在一起,這樣你就能把所有動作都納入你的肌肉記憶中。在這一點上,它有點像一個遊戲。

  • You just want to keep adding more and more movement combinations to your arsenal and get as comfortable as you can using them in different scenarios. The overall goal for these exercises is to have your movement become instinctual and also have it not negatively impact your aim.

    你只想不斷地在你的武器庫中加入更多的動作組合,並在不同的場景中儘可能自如地使用它們。這些練習的總體目標是讓你的動作成為本能,同時不會對你的瞄準產生負面影響。

  • If you have multiplayer, I highly recommend shooting a lot of bots with these different movement combinations. And you can even practice kind of just dancing around them with movement to see what might work in an actual game. Now, before we get to the final step to become a movement king, there are some additional skills you need to know. First off, we have shouldering or peeking. Basically, this is just quickly popping in and out behind cover for information on what your enemies are doing. I like to roll my analog stick in a circle to peek as fast as possible. And I find that I use this skill the most when I'm plating up. So what you can do to practice is just hop into plunder with some Semtex and the resupply perk. And then all you have to do is just blow yourself up so that you don't have any plates. And then just practice pressing your plating button while peeking for information. You always want to be unpredictable, so make sure you work on peeking in every direction. And remember, there are a lot of pieces of cover where you can jump and still get information. Now, the next thing to talk about is using doors. Doors are great in gunfights because they can easily confuse your opponents. Whenever I'm being chased,

    如果你有多人遊戲,我強烈建議你用這些不同的動作組合來射擊大量機器人。你甚至可以練習用移動繞著它們跳舞,看看在實際遊戲中會有什麼效果。現在,在進入成為移動王者的最後一步之前,你還需要掌握一些額外的技能。首先,我們有 "肩扛 "或 "偷看"。基本上,這只是在掩體後面快速進出,以獲取敵人正在做什麼的資訊。我喜歡將模擬搖桿滾動一圈,以儘可能快的速度偷看。我發現我在裝甲時最常用這個技能。是以,你可以做的練習就是帶著一些塞姆汀塑膠和補給裝備跳進掠奪區。然後你要做的就是把自己炸飛,這樣你就沒有板子了。然後一邊偷看資訊,

  • I like to shut them behind me before I rechallenge because no one ever expects you to do that. Also, if I know someone's near me, I like to shut a door before I push them because once again, it's just something that people don't expect. And finally, if I'm low on health and I know

    我喜歡在重新挑戰之前把門在身後關上,因為沒有人會想到你會這麼做。另外,如果我知道有人在我附近,我喜歡在推門之前先把門關上,因為這也是人們意想不到的。最後,如果我體力不支,而且我知道

  • I'm about to be pushed, I always try to heal up the corner of a door frame because as soon as they jump into the room, I'm able to run back out to give myself a little bit more time to heal or to try to reposition. So the important skills here are you need to be able to quickly shut doors as you're running through them. All you have to do is briefly look at the door and then press your interact button. But you also want to be able to burst through the door if it's not already open and then shut it at the same time. So make sure to practice that too. And next up, Zipline's got a major change with the new Warzone update. They're a lot faster now and the major thing you need to know about them is that you don't have to take them all the way up. If you spam your jump button right at the top and then hold backwards on your analog stick, you can actually fly off the zipline. This can be helpful to try to avoid dying to someone if they're camping at the top of a building, but just beware, it probably won't work against good players. Also, if you don't want to fly off the building, you can mantle onto the top by spamming your jump button and then holding forward. I would consider these movements something that are nice to know, but like I said, these things are only going to work against average players. Anyone decent is probably going to fry you out of the air if you try to do it. Okay, so moving on to cars. Now, car plays are great because you can get really easy kills by doing some pretty basic moves. You definitely want to practice switching seats because almost everyone just blindly shoots at the driver's seat when they see a car. I don't think the visibility is very good, so most people can't really tell when someone moves. So when I'm driving a car and I see someone, I like to swap to the seat furthest away from the enemy and then lean out of the vehicle to shoot at them because the car should give you a little bit of extra cover in the gunfight. Now, something you can also do is that when you're leaned out of a window and then press the exit button, you'll actually dive out of the car, which can be enough to surprise someone to be able to hit your shots. Okay, and the last couple of things to cover before we get to the final step to become a good movement player is you can double tap your weapon swap to cancel the long animation when you pick up a weapon, and you can also use it to cancel reload if you have to use your gun. And then I can't have a movement guide without mentioning stims. When you use one, it gives you a little bit of a speed boost as well as regenerating your health a little bit quicker. So it can be really overpowered in gunfights to break cameras because you really mess up people's timings when they're trying to track you. You just have to memorize how long it takes to pop one and try to position yourself in the gunfight to not take damage while you're doing it. And speaking of clips and breaking cameras, I do want to mention that there are a lot of movement players out there who play on super high sensitivities and they do lots of 180 spins and they move their camera around a lot in gunfights. Now, some of this is just to be flashy and make their clips look better, but depending on how it's used, you can actually make yourself a little bit harder to hit by doing this because you can change directions more quickly on a higher sense. However, something to keep in mind is that this type of movement mostly works against lower skill players and you typically sacrifice a lot of aiming consistency by playing on a really high sense. So I personally don't do it. But if you're playing mostly for clips, it can look really cool and there's nothing wrong with doing it. So you should definitely try it out if that interests you. But just know that it does take a lot of skill to be able to do this and still win your gunfights. And the final step to having good movement is demonstrated in these two clips here. And I want to see if you can catch what it is. In this first clip, I'm chasing an enemy down the stairs and watch what I do to kill him. And then in the second clip, I'm the one being chased after I get bad timing at a window. And despite being almost dead, I'm able to turn the gunfight around and get the kill. Now, it might not seem like it, but in both of these clips,

    在我即將被推倒的時候,我總是試圖在門框的一角進行治療,因為只要他們跳進房間,我就能跑回來,給自己多一點時間進行治療或試圖重新定位。是以,這裡的重要技能就是你需要能夠在跑過門時迅速把門關上。你只需看一眼門,然後按下互動按鈕。但如果門還沒開,你也要能衝進門去,然後同時把門關上。所以這一點也要多加練習。接下來,Zipline 在新的 Warzone 更新中發生了重大變化。現在它們的速度更快了,而且你需要知道的最重要的一點是,你不一定要把它們全部拉上去。如果你在頂端按下跳躍鍵,然後向後按住模擬搖桿,你就可以飛出滑

  • I did the exact same thing. I read my opponent's mind. I knew exactly what they were going to do.

    我也是這麼做的。我讀懂了對手的心思。我很清楚他們要做什麼。

  • And I used my movement to get as far away from their crosshair as possible to buy myself time to hit my shots. This stairwell clip was actually pretty sloppy because I accidentally changed my guns. But the point is I knew he was baiting me to push him outside the building and I just didn't fall for it. Every scenario in this game is going to be different, but if you can anticipate what people are going to do and then use your movement to surprise them, you're going to get a lot of kills. And the fastest way to get to the point where you can read people's minds is you have to aggressively push teams as a solo player. Putting yourself in high stress situations will force your brain to think faster under pressure. And even though you're going to die a lot, you'll eventually start to see patterns and be able to guess what your opponent is going to do. This is why a lot of casual players think warzone pros are cheating, but the fact is most people on the map are pretty easy to read once you put enough hours into playing aggressively. So here are all the settings for my controller and for movement that I'm currently using. As you'll see, I don't have my dive button enabled because I'm using slide only. There's this weird thing with the game engine that you get a small delay if you have both slide and dive turned on. This is something I'm still experimenting with because diving is really useful. So I'll let you know what I end up using long-term. But if you've made it this far in the video, I want to thank you so much for watching. I really appreciate it.

    我利用自己的移動,儘可能遠離他們的十字準星,為自己爭取時間射擊。這個樓梯間的片段其實很馬虎,因為我不小心換了槍。但重點是,我知道他在引誘我把他推到樓外,而我沒有上當。遊戲中的每個場景都不盡相同,但如果你能預測到別人要做什麼,然後利用你的移動出其不意,你就能擊殺很多人。而要想達到讀心術的境界,最快的方法就是作為單人玩家積極推動團隊。讓自己處於高度緊張的狀態下,會迫使你的大腦在壓力下更快地思考。儘管你會死很多人,但你最終會開始看到模式,並能猜到對手要做什麼。這就是為什麼很多休閒玩家認為戰區職業玩家在作弊,但事

  • And I also want to let you know that I do stream on Twitch and the link is in the description to follow me. Now, something I haven't decided on that I'm considering doing is some one-on-one lessons for people wanting to improve a little bit faster. And if this is something you're interested in, make sure to leave a comment down below. If there's enough interest, I'll make a community post with more details about it. But thanks again for watching and I hope to see you in the next one.

    我還想讓你們知道,我確實在 Twitch 上直播,鏈接在說明中,可以關注我。現在,我還沒決定做什麼,但我正在考慮為那些想更快提高的人提供一些一對一的課程。如果你對此感興趣,請務必在下面留言。如果有足夠的興趣,我會在社區發帖介紹更多細節。再次感謝您的收看,希望下期節目再見。

  • Transcribed by https://otter.ai

    轉錄自 https://otter.ai

There are three steps to go from bot to pro movement in Warzone and today I'm sharing them with you because I know there are a lot of people out there going through the pain of getting slammed over and over again by good players and they aren't sure what to do to get better. And I know that because that person getting slammed was me just a few years ago. But after many months of frustration, I figured out how to improve my movement and now I consistently drop high kill gains. So stick around until the end of this video because I'm going to explain exactly what you need to do to become a movement king. So the first step was something that I didn't learn for a long time.

在《戰地》中,從機器人到職業選手有三個步驟,今天我與大家分享這三個步驟,因為我知道有很多人正在經歷一次又一次被優秀選手抨擊的痛苦,他們不知道該怎麼做才能變得更好。我知道這一點,因為幾年前被抨擊的人就是我。但在經歷了幾個月的挫折後,我想明白瞭如何改進我的動作,現在我的擊殺率一直很高。所以,請堅持到本視頻結束,因為我將向你解釋要成為移動之王,你需要做些什麼。第一步是我很久都沒有學會的。

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