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  • Hey everybody this is Matt from http://www.mastersketchup.com

  • and i created this video for people who are brand new to Sketchup or for those

  • who have tried it before and are thinking about getting it a second shot

  • so by the end of this video hope that you'll be able to create your first

  • model and Sketchup

  • so this is the welcome screen that you're gonna see when you first open

  • Sketchup

  • uh... they've got a couple of links here to

  • help you get started if you wanna

  • dig through some of these and usually they have like a featured article

  • uh... link here

  • but what you're gonna have to do is choose a templates so you're going to click "Choose Template"

  • and they have a bunch of preset

  • templates based on

  • what you what want to do

  • i personally like using the "Architectural Design - Feet and Inches"

  • so it's just click that and start using Sketchup

  • so this is your interface and by default there's a person

  • uh... that gets placed a little bit off-center here

  • and you're gonna probably want to delete her right away

  • so you click the select tool

  • and you just

  • click once to select her

  • and hit delete on your keyboard

  • so one thing i recommend for people who are just getting started with Sketchup

  • is to go to the window

  • menu and hit instructor

  • and what that does is it pops up this window

  • and it'll tell you

  • what whatever tool that you have currently selected

  • It will give you a little animation of what it does

  • and give you some descriptions

  • on the uh... the different options that you can do with those tools

  • with some links for advanced operations

  • with it so

  • it gives you a lot of

  • information and it's really great for people just starting out so

  • I really recommend having that

  • open

  • uh... but i'm gonna close it out here just so we have more

  • viewing area

  • so let's go ahead and select the rectangle tool

  • and for now let's just hover your mouse over

  • the intersection of the axes

  • you can see there's a yellow dot

  • that appears

  • and what that is the Sketchup inference system

  • uh... snapping

  • to

  • the axes

  • and if you drag your mouse up

  • it turns red and kind of runs along

  • that the blue axis

  • you know as long as you keep your mouse

  • relatively close to the axis if you go too far out it disappears but

  • you know when you get into the vicinity of something that

  • Sketchup can snap to

  • it's going to snap to it you can see here on the green axis

  • over here

  • it snapped to the red axis

  • so it it does that for you to help you be more precise

  • when you're modeling

  • and and it's very helpful it's something that you'll you find you'll use a lot

  • so let's go ahead back to the origin

  • and

  • click once to start the move

  • than just drag your mouse out

  • you don't have to hold down your mouse button, you just click once, then let go

  • that starts the activation of the tool or the execution of the tool

  • so as you drag your your mouse out look at the bottom corner here you can see

  • there's a window

  • that tells you

  • uh... the dimensions

  • of whatever you're

  • currently drawing

  • the great thing about Sketchup is you can be as precise as you want or you can

  • be as rough

  • as you want

  • so if i want to just right out here...to end the execution of the rectangle, you just

  • click the left mouse button again

  • and Sketchup

  • draws the rectangle for you

  • and you can see we landed at some arbitrary number

  • fourteen feet, and thirteen sixteenths of an inch

  • wide by nine feet four and three quarters

  • uh... long

  • or whichever way you want to think of it

  • but um...

  • if you wanted to define a specific dimension you can just type it into your

  • keyboard

  • uh... either before you finish the action or

  • uh... right after you finish the action so this case we just finished

  • the action of creating the rectangle and we can type in let's say

  • fifteen feet

  • comma

  • uh... ten feet

  • and then press enter

  • and you can see

  • that the rectangle

  • jogged out just a little bit

  • uh... since we were kinda close

  • and uh... so now this measurement from here here

  • is ten feet and this

  • is fifteen feet

  • now if you change your mind you can always

  • you can continue to type in

  • dimensions and press enter as many times as you want

  • uh... so like let's say we wanted to go four-feet by

  • five-feet

  • press enter it re-sizes

  • i'm gonna just go back to the fifteen

  • feet comma ten feet

  • so you can do that as many times you want

  • until

  • you start another action

  • so if I started another rectangle over here

  • now if i typed in

  • uh... some dimensions

  • it's going to go to that box that i just created not the original one

  • but that's okay because that's not the only way you can change the size of

  • uh... a shape

  • with the move tool you can move anything in sketchup

  • this rectangle for instance

  • is made up before edges

  • four points

  • you can see we snapped right to these

  • end points

  • and

  • a face

  • so in the center here

  • you can see a whole area got shaded

  • so if we want to move the this edge we just hover over it

  • until it turns blue

  • and then we can

  • click once to activate the move

  • and

  • you can see the inference system here

  • uh...

  • locking it into the red axis so it's staying parallel

  • with that red axis

  • and you can do the same thing with the blue axis

  • By moving the mouse up-and-down

  • and the green axis as well

  • you'll notice how

  • whatever is selected

  • does not uh...

  • change size or proportion

  • or uh...

  • everything else that's connected to it

  • does

  • so in order for

  • the selected

  • object to stay the same shape

  • and

  • for everything else to stay connected to it

  • everything else has to

  • scale around and move

  • that's important to remember that things that are touching each other in Sketchup

  • tend to stick to one another

  • unless they're isolated on a group or component

  • now i don't want to get into groups of components too much right now but

  • they're

  • probably the the most important concept to understand

  • in Sketchup

  • Now notice again how the window down here

  • tells us how far away we're moving from the origin where we started the move

  • so we could go along the red axis, click

  • and

  • type in four feet

  • and it'll automatically adjust to four feet from where we started the move

  • now you can move anything with the

  • move tool

  • if we hovered over the face

  • we could click on it

  • you can see the whole rectangle moved

  • and that's because all the edges

  • are connected to the face

  • so in order for the face to move the edges have to go with it

  • but another great feature of the move tool is the ability to make copies

  • so if we while we have this move activated we can just hit control

  • and that will tell Sketchup that we want to make a copy

  • not move the original

  • so we can just lock to the blue axis

  • come up here

  • and click again

  • and

  • will define five feet

  • That will be the the height

  • that we want that to be at

  • so the next tool we will us is the line tool

  • this tool creates edges in Sketchup so we can to start right here at this end point

  • bring it down to this end point

  • and you can see that it thinks we wanna keep drawing

  • but you can just hit escape

  • on your keyboard

  • and that'll cancel that out

  • then will create another one here

  • and whenever you have more than two

  • edges

  • there on the same plane that are connected

  • Sketchup will automatically creative a face in between those

  • and we'll create another one back here

  • you can see the same thing happen

  • now in order to get to the back of the box we're gonna have to orbit the camera

  • around

  • the box

  • in order to get a better perspective

  • so these are your camera tools up here

  • and primarily you'll use the orbit tool

  • and the zoom tool

  • to navigate in your model

  • but instead of clicking these buttons up here just

  • click and hold

  • the middle

  • mouse button

  • and then drag the mouse you can see how it

  • orbits the camera around to the other side

  • and the thing that's really nice about using the mouse button

  • instead of

  • clicking actually clicking these tool buttons

  • let's see

  • so we have the

  • line tool selected right now

  • but say we started

  • uh... let's go ahead and start this

  • final line

  • and let's say we wanted to get

  • a better perspective

  • we can actually come out here

  • click the middle mouse button and you can see changed to the orbit tool

  • we can orbit around here

  • and when we let go

  • the line tool it comes right back to us

  • uh... ready to uh... to go from where we left off

  • then we can come down here

  • and finish the

  • the line

  • execution

  • the other thing you can do is using the scroll wheel on a mouse you can zoom in

  • and out

  • so that with conjunction

  • uh... with the uh... in conjunction with the orbit tool

  • you can pretty much get

  • to wherever you want to go

  • so wherever you point your mouse and scroll

  • is going to be the center point from where

  • the zoom

  • happens

  • then you can orbit around

  • and zoom in to any any spot you want

  • so let's orbit to the underside of this box

  • grab the select tool

  • we'll select this face

  • now grab the move tool

  • when you pre-select something

  • and

  • then you go to the move tool

  • you don't have to hover over it

  • or grab one of the edges of whatever you have selected

  • in order to move it you can actually reference any point

  • in your model

  • uh... you can even reference somewhere arbitrary out here but

  • it's always good to reference

  • you know... a concrete point

  • in your model whenever you're moving or

  • you know trying to guide something so

  • just to show you let's

  • come up here to this point

  • and click once to start the move

  • and

  • you can see it it starts to skew

  • the box

  • what we're actually trying to do is make a copy so we'll just hit

  • control

  • so that makes a copy

  • and you can see we're on the red axis

  • so come out here

  • and click

  • to finish and type in fifteen feet

  • and

  • you can see that we didn't have to

  • actually click

  • on

  • this shape in order to get to move

  • as long as you

  • pre-selected

  • uh... objects that you want to move

  • you can reference any point your model

  • so this box took us

  • you know quite a bit of time to create

  • there's actually a tool that makes it a lot easier and that's the the push pull

  • tool

  • you can use the push pull tool on any face

  • so just click

  • and drag up and you can see it automatically

  • creates the four edges and uh...

  • makes uh... the face into a 3D object

  • and

  • you can drag your mouse out anywhere

  • and reference any point

  • for the height so let's make it the same height is this box

  • we can just go to

  • you know sometimes you can grab the face

  • if you move around sometimes thinks you're trying to do something else

  • uh... I like to try to hit points uh... just to make sure i don't screw it

  • up so

  • so i reference that point

  • and you can see that

  • uh...

  • it pulled that

  • box up to the same height as the other one

  • you can also use the push pull tool to

  • manipulate existing faces

  • but the only thing you have to be careful of is if you have a face already

  • selected, like let's say I wanted to push pull on this face

  • uh... since this one's pre-selected

  • if I click it's it's gonna

  • automatically go to the one i have pre-selected

  • so i can escape

  • so let me show you that again if this was selected and i had the push pull tool

  • I can just hit escape

  • and that'll clear out this selection

  • and allow me to just hover over the faces

  • to

  • to make my push pull

  • and you can manipulate these anyway you want

  • and you can define the distance that it goes

  • uh...

  • in the box down there as well

  • so the last tool I want to show you is the

  • tape measure tool

  • and you can also think of this as uh... guide placement tool

  • so first of all let's say you wanted to measure the distance between these two

  • points

  • so you can click to start on the point and you just drag out and it'll snap to

  • points and edges you can see we have eleven feet you could measure diagonally if

  • you wanted to

  • or the height

  • five feet

  • And I'll hit escape to cancel that out

  • and the other the cool thing about this is like i said to create a guide

  • so

  • to make a good you have to start from an edge

  • make sure the dot is red

  • and

  • you click to start

  • and then you drag out

  • you could drag out to the midpoint the blue circle whenever you see a blue

  • circle that means you're

  • uh... at the midpoint between

  • uh... two points

  • so we could go to the midpoint

  • we could could go out if we wanted to measure the distance to the

  • to the beginning of the next box

  • or we could measure the

  • total distance there

  • so we'll just will just go to the the midpoint there

  • so now we have that guide in place and let's say we want to move this box

  • we can click the select tool

  • and to select this whole box we could do a couple of things

  • we could

  • hold down the left mouse button to create a selection box

  • or if we wanted to we could triple click

  • by triple clicking it'll select

  • all connecting faces and edges

  • so from that we can grab the move tool

  • and

  • Let's say... we wanted to grab the midpoint and we can drag it over here

  • in we're locked in right onto that

  • that guide

  • and you can click to finish that

  • so you can see

  • our mid points

  • are

  • in line with each other

  • now it looks like these boxes are not exactly the same size

  • so if we wanted to fix that

  • for whatever reason were making two identical

  • boxes we can grab the push pull tool

  • and

  • select this face

  • and pull it out

  • reference this face over here

  • so now those will be in the same line

  • and we can do the same thing over here can select this drag it over

  • and now this one will be

  • in the same line

  • as the other box

  • and then if we wanted to define uh...

  • absolute distance between the two

  • we could drag a guide out here

  • and then define four feet

  • enter, and then

  • triple click this again

  • grab the move tool

  • click that corner

  • and snap over here

  • so now

  • we can measure this and you can see

  • we have four feet

  • so using these basic tools the line tool

  • rectangle

  • the tape measure

  • the push pull tool and the move

  • tool you can really do a lot in Sketchup

  • the next video i'm gonna go over groups and components

  • and that's going to show you how to keep your model organized

  • and protect the geometry from one another

  • that way when you change one thing it's not going to affect all the other parts of

  • your model which is really good really important

  • and if you'd like to learn more about Sketchup, visit http://www.MasterSketchup.com

Hey everybody this is Matt from http://www.mastersketchup.com

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