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Unplugged Actvity | Graph Paper Programming
(Kiki Prottsman - Thinkersmith) In graph paper programming, we help explain
how coding works by trying to help people
recreate drawings using only arrows and scribbles.
One person, is given a small drawing on graph paper
and they need to go through using only specific arrows
and try to describe how to recreate that drawing.
In this activity, the only symbols you can use are these:
move one square forward,
one square backward,
move one square up,
move one square down,
change to next color and
fill in your square with color.
Once we have that coded up, we can hand it off to another person
who can read the code and try and recreate picture.