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  • Virtual reality started for me in sort of an unusual place.

  • It was the 1970s.

  • I got into the field very young: I was seven years old.

  • And the tool that I used to access virtual reality

  • was the Evel Knievel stunt cycle.

  • This is a commercial for that particular item:

  • (Video) Voice-over: What a jump!

  • Evel's riding the amazing stunt cycle.

  • That gyro-power sends him over 100 feet at top speed.

  • Chris Milk: So this was my joy back then.

  • I rode this motorcycle everywhere.

  • And I was there with Evel Knievel; we jumped the Snake River Canyon together.

  • I wanted the rocket.

  • I never got the rocket, I only got the motorcycle.

  • I felt so connected to this world.

  • I didn't want to be a storyteller when I grew up, I wanted to be stuntman.

  • I was there. Evel Knievel was my friend.

  • I had so much empathy for him.

  • But it didn't work out. (Laughter)

  • I went to art school.

  • I started making music videos.

  • And this is one of the early music videos that I made:

  • (Music: "Touch the Sky" by Kanye West)

  • CM: You may notice some slight similarities here.

  • (Laughter)

  • And I got that rocket.

  • (Laughter)

  • So, now I'm a filmmaker, or, the beginning of a filmmaker,

  • and I started using the tools that are available to me as a filmmaker

  • to try to tell the most compelling stories that I can to an audience.

  • And film is this incredible medium that allows us to feel empathy

  • for people that are very different than us

  • and worlds completely foreign from our own.

  • Unfortunately,

  • Evel Knievel did not feel the same empathy for us that we felt for him,

  • and he sued us for this video --

  • (Laughter) --

  • shortly thereafter.

  • On the upside, the man that I worshipped as a child,

  • the man that I wanted to become as an adult,

  • I was finally able to get his autograph.

  • (Applause)

  • Let's talk about film now.

  • Film, it's an incredible medium,

  • but essentially, it's the same now as it was then.

  • It's a group of rectangles that are played in a sequence.

  • And we've done incredible things with those rectangles.

  • But I started thinking about,

  • is there a way that I can use modern and developing technologies

  • to tell stories in different ways

  • and tell different kinds of stories

  • that maybe I couldn't tell using the traditional tools of filmmaking

  • that we've been using for 100 years?

  • So I started experimenting,

  • and what I was trying to do was to build the ultimate empathy machine.

  • And here's one of the early experiments:

  • (Music)

  • So this is called "The Wilderness Downtown."

  • It was a collaboration with Arcade Fire.

  • It asked you to put in the address where you grew up at the beginning of it.

  • It's a website.

  • And out of it starts growing these little boxes with different browser windows.

  • And you see this teenager running down a street,

  • and then you see Google Street View and Google Maps imagery

  • and you realize the street he's running down is yours.

  • And when he stops in front of a house, he stops in front of your house.

  • And this was great, and I saw people having an even deeper emotional reaction

  • to this than the things that I had made in rectangles.

  • And I'm essentially taking a piece of your history

  • and putting it inside the framing of the story.

  • But then I started thinking,

  • okay, well that's a part of you,

  • but how do I put all of you inside of the frame?

  • So to do that, I started making art installations.

  • And this is one called "The Treachery of Sanctuary."

  • It's a triptych. I'm going to show you the third panel.

  • (Music)

  • So now I've got you inside of the frame,

  • and I saw people having even more visceral emotional reactions

  • to this work than the previous one.

  • But then I started thinking about frames, and what do they represent?

  • And a frame is just a window.

  • I mean, all the media that we watch -- television, cinema --

  • they're these windows into these other worlds.

  • And I thought, well, great. I got you in a frame.

  • But I don't want you in the frame, I don't want you in the window,

  • I want you through the window, I want you on the other side,

  • in the world, inhabiting the world.

  • So that leads me back to virtual reality.

  • Let's talk about virtual reality.

  • Unfortunately,

  • talking about virtual reality is like dancing about architecture.

  • And this is actually someone dancing about architecture in virtual reality.

  • (Laughter)

  • So, it's difficult to explain. Why is it difficult to explain?

  • It's difficult because it's a very experiential medium.

  • You feel your way inside of it.

  • It's a machine, but inside of it,

  • it feels like real life, it feels like truth.

  • And you feel present in the world that you're inside

  • and you feel present with the people that you're inside of it with.

  • So, I'm going to show you a demo of a virtual reality film:

  • a full-screeen version of all the information

  • that we capture when we shoot virtual reality.

  • So we're shooting in every direction.

  • This is a camera system that we built

  • that has 3D cameras that look in every direction

  • and binaural microphones that face in every direction.

  • We take this and we build, basically, a sphere of a world that you inhabit.

  • So what I'm going to show you is not a view into the world,

  • it's basically the whole world stretched into a rectangle.

  • So this film is called "Clouds Over Sidra,"

  • and it was made in conjunction with our virtual reality company called VRSE

  • and the United Nations,

  • and a co-collaborator named Gabo Arora.

  • And we went to a Syrian refugee camp in Jordan in December

  • and shot the story of a 12-year-old girl there named Sidra.

  • And she and her family fled Syria through the desert into Jordan

  • and she's been living in this camp for the last year and a half.

  • (Video) Sidra: My name is Sidra.

  • I am 12 years old.

  • I am in the fifth grade.

  • I am from Syria, in the Daraa Province, Inkhil City.

  • I have lived here in the Zaatari camp in Jordan for the last year and a half.

  • I have a big family:

  • three brothers, one is a baby.

  • He cries a lot.

  • I asked my father if I cried when I was a baby and he says I did not.

  • I think I was a stronger baby than my brother.

  • CM: So, when you're inside of the headset.

  • you're not seeing it like this.

  • You're looking around through this world.

  • You'll notice you see full 360 degrees, in all directions.

  • And when you're sitting there in her room, watching her,

  • you're not watching it through a television screen,

  • you're not watching it through a window, you're sitting there with her.

  • When you look down, you're sitting on the same ground that she's sitting on.

  • And because of that,

  • you feel her humanity in a deeper way.

  • You empathize with her in a deeper way.

  • And I think that we can change minds with this machine.

  • And we've already started to try to change a few.

  • So we took this film to the World Economic Forum in Davos in January.

  • And we showed it to a group of people

  • whose decisions affect the lives of millions of people.

  • And these are people who might not otherwise

  • be sitting in a tent in a refugee camp in Jordan.

  • But in January, one afternoon in Switzerland,

  • they suddenly all found themselves there.

  • (Applause)

  • And they were affected by it.

  • So we're going to make more of them.

  • We're working with the United Nations right now

  • to shoot a whole series of these films.

  • We just finished shooting a story in Liberia.

  • And now, we're going to shoot a story in India.

  • And we're taking these films,

  • and we're showing them at the United Nations

  • to people that work there and people that are visiting there.

  • And we're showing them to the people

  • that can actually change the lives of the people inside of the films.

  • And that's where I think we just start to scratch the surface

  • of the true power of virtual reality.

  • It's not a video game peripheral.

  • It connects humans to other humans in a profound way

  • that I've never seen before in any other form of media.

  • And it can change people's perception of each other.

  • And that's how I think

  • virtual reality has the potential to actually change the world.

  • So, it's a machine,

  • but through this machine we become more compassionate,

  • we become more empathetic, and we become more connected.

  • And ultimately, we become more human.

  • Thank you.

  • (Applause)

Virtual reality started for me in sort of an unusual place.

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