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  • My work is play.

  • And I play when I design.

  • I even looked it up in the dictionary, to make sure

  • that I actually do that,

  • and the definition of play,

  • number one, was engaging in a childlike

  • activity or endeavor,

  • and number two was gambling.

  • And I realize I do both

  • when I'm designing.

  • I'm both a kid and I'm gambling all the time.

  • And I think that if you're not,

  • there's probably something inherently wrong

  • with the structure or the situation you're in,

  • if you're a designer.

  • But the serious part is what threw me,

  • and I couldn't quite get a handle

  • on it until I remembered an essay.

  • And it's an essay I read 30 years ago.

  • It was written by Russell Baker,

  • who used to write an "Observer" column in the New York Times.

  • He's a wonderful humorist. And I'm going to read you

  • this essay,

  • or an excerpt from it

  • because it really hit home for me.

  • Here is a letter of friendly advice.

  • Be serious, it says.

  • What it means, of course, is, be solemn.

  • Being solemn is easy.

  • Being serious is hard.

  • Children almost always begin by being serious,

  • which is what makes them so entertaining

  • when compared with adults as a class.

  • Adults, on the whole, are solemn.

  • In politics, the rare candidate who is serious,

  • like Adlai Stevenson,

  • is easily overwhelmed by one who is solemn, like Eisenhower.

  • That's because it is hard for most people

  • to recognize seriousness, which is rare,

  • but more comfortable to endorse solemnity,

  • which is commonplace.

  • Jogging, which is commonplace,

  • and widely accepted as good for you, is solemn.

  • Poker is serious.

  • Washington, D.C. is solemn.

  • New York is serious.

  • Going to educational conferences to tell you anything

  • about the future is solemn.

  • Taking a long walk by yourself,

  • during which you devise a foolproof scheme for robbing Tiffany's,

  • is serious.

  • (Laughter)

  • Now, when I apply Russell Baker's definition

  • of solemnity or seriousness to design,

  • it doesn't necessarily make any particular point about quality.

  • Solemn design is often important and very effective design.

  • Solemn design is also socially correct,

  • and is accepted by appropriate audiences.

  • It's what right-thinking designers

  • and all the clients are striving for.

  • Serious design, serious play,

  • is something else.

  • For one thing, it often happens

  • spontaneously, intuitively,

  • accidentally or incidentally.

  • It can be achieved out of innocence, or arrogance,

  • or out of selfishness, sometimes out of carelessness.

  • But mostly, it's achieved through all those kind of crazy

  • parts of human behavior that

  • don't really make any sense.

  • Serious design is imperfect.

  • It's filled with the kind of craft laws that come from something being

  • the first of its kind.

  • Serious design is also -- often -- quite unsuccessful

  • from the solemn point of view.

  • That's because the art of serious play

  • is about invention, change, rebellion -- not perfection.

  • Perfection happens during solemn play.

  • Now, I always saw design careers

  • like surreal staircases.

  • If you look at the staircase, you'll see

  • that in your 20s the risers are very high

  • and the steps are very short,

  • and you make huge discoveries.

  • You sort of leap up very quickly in your youth.

  • That's because you don't know anything and you have a lot to learn,

  • and so that anything you do is a learning experience

  • and you're just jumping right up there.

  • As you get older, the risers get shallower

  • and the steps get wider,

  • and you start moving along at a slower pace

  • because you're making fewer discoveries.

  • And as you get older and more decrepit,

  • you sort of inch along on this

  • sort of depressing, long staircase,

  • leading you into oblivion.

  • (Laughter)

  • I find it's actually getting really hard to be serious.

  • I'm hired to be solemn, but I find more and more

  • that I'm solemn when I don't have to be.

  • And in my 35 years of working experience,

  • I think I was really serious four times.

  • And I'm going to show them to you now,

  • because they came out of very specific conditions.

  • It's great to be a kid.

  • Now, when I was in my early 20s,

  • I worked in the record business, designing record covers for CBS Records,

  • and I had no idea what a great job I had.

  • I thought everybody had a job like that.

  • And what --

  • the way I looked at design and the way I looked at the world was,

  • what was going on around me

  • and the things that came at the time I walked into design

  • were the enemy.

  • I really, really, really hated

  • the typeface Helvetica.

  • I thought the typeface Helvetica

  • was the cleanest, most boring, most fascistic,

  • really repressive typeface,

  • and I hated everything that was designed in Helvetica.

  • And when I was in

  • my college days,

  • this was the sort of design

  • that was fashionable and popular.

  • This is actually quite a lovely book jacket by Rudy de Harak,

  • but I just hated it, because it was designed with Helvetica,

  • and I made parodies about it.

  • I just thought it was, you know, completely boring.

  • (Laughter)

  • So -- so, my goal in life

  • was to do stuff that wasn't made out of Helvetica.

  • And to do stuff that wasn't made out of Helvetica

  • was actually kind of hard because you had to find it.

  • And there weren't a lot of books about the history of design

  • in the early 70s. There weren't --

  • there wasn't a plethora of design publishing.

  • You actually had to go to antique stores. You had to go to Europe.

  • You had to go places and find the stuff.

  • And what I responded to was, you know,

  • Art Nouveau, or deco,

  • or Victorian typography,

  • or things that were just completely not Helvetica.

  • And I taught myself design this way,

  • and this was sort of my early years,

  • and I used these things

  • in really goofy ways

  • on record covers and in my design.

  • I wasn't educated. I just sort of

  • put these things together.

  • I mixed up Victorian designs with pop,

  • and I mixed up Art Nouveau with something else.

  • And I made these very lush,

  • very elaborate record covers,

  • not because I was being a post-modernist or a historicist --

  • because I didn't know what those things were.

  • I just hated Helvetica.

  • (Laughter)

  • And that kind of passion

  • drove me into very serious play,

  • a kind of play I could never do now

  • because I'm too well-educated.

  • And there's something wonderful about

  • that form of youth,

  • where you can let yourself

  • grow and play, and be

  • really a brat, and then accomplish things.

  • By the end of the '70s, actually,

  • the stuff became known.

  • I mean, these covers appeared all over the world,

  • and they started winning awards,

  • and people knew them.

  • And I was suddenly a post-modernist,

  • and I began a career as -- in my own business.

  • And first I was praised for it, then criticized for it,

  • but the fact of the matter was, I had become solemn.

  • I didn't do what I think

  • was a piece of serious work again for about 14 years.

  • I spent most of the '80s being quite solemn,

  • turning out these sorts of designs

  • that I was expected to do

  • because that's who I was,

  • and I was living in this cycle of going from serious to solemn

  • to hackneyed to dead, and getting rediscovered all over again.

  • So, here was the second condition

  • for which I think I accomplished some serious play.

  • There's a Paul Newman movie

  • that I love called "The Verdict."

  • I don't know how many of you have seen it, but it's a beaut.

  • And in the movie, he plays

  • a down-and-out lawyer

  • who's become an ambulance chaser.

  • And he's taken on --

  • he's given, actually -- a malpractice suit to handle

  • that's sort of an easy deal,

  • and in the midst of trying to connect the deal,

  • he starts to empathize

  • and identify with his client,

  • and he regains his morality and purpose,

  • and he goes on to win the case.

  • And in the depth of despair,

  • in the midst of the movie, when it looks like he can't pull this thing off,

  • and he needs this case,

  • he needs to win this case so badly.

  • There's a shot of Paul Newman alone,

  • in his office, saying,

  • "This is the case. There are no other cases.

  • This is the case. There are no other cases."

  • And in that moment of

  • desire and focus,

  • he can win.

  • And that is a wonderful

  • position to be in to create some serious play.

  • And I had that moment in 1994

  • when I met a theater director

  • named George Wolfe,

  • who was going to have me design

  • an identity for the New York Shakespeare Festival,

  • then known,

  • and then became the Public Theater.

  • And I began getting immersed

  • in this project

  • in a way I never was before.

  • This is what theater advertising looked like at that time.

  • This is what was in the newspapers and in the New York Times.

  • So, this is sort of a comment on the time.

  • And the Public Theater actually had much better advertising than this.

  • They had no logo and no identity,

  • but they had these very iconic posters

  • painted by Paul Davis.

  • And George Wolf had taken over from another director

  • and he wanted to change the theater,

  • and he wanted to make it urban and loud

  • and a place that was inclusive.

  • So, drawing on my love of typography,

  • I immersed myself into this project.

  • And what was different about it was the totality of it,

  • was that I really became the voice, the visual voice, of a place

  • in a way I had never done before,

  • where every aspect --

  • the smallest ad, the ticket, whatever it was --

  • was designed by me.

  • There was no format.

  • There was no in-house department that these things were pushed to.

  • I literally for three years made everything --

  • every scrap of paper, everything online,

  • that this theater did.

  • And it was the only job,

  • even though I was doing other jobs.

  • I lived and breathed it in a way I haven't

  • with a client since.

  • It enabled me to really express myself and grow.

  • And I think that you know

  • when you're going to be given this position,

  • and it's rare, but when you get it and you have this opportunity,

  • it's the moment of serious play.

  • I did these things, and I still do them.

  • I still work for the Public Theater.

  • I'm on their board, and

  • I still am involved with it.

  • The high point of the Public Theater, I think, was in 1996,

  • two years after I designed it,

  • which was the "Bring in 'da Noise, Bring in 'da Funk" campaign

  • that was all over New York.

  • But something happened to it, and what happened to it was,

  • it became very popular.

  • And that is a kiss of death for something serious

  • because it makes it solemn.

  • And what happened was

  • that New York City, to a degree,

  • ate my identity

  • because people began to copy it.

  • Here's an ad in the New York Times

  • somebody did for a play called "Mind Games."

  • Then "Chicago" came out, used similar graphics,

  • and the Public Theater's identity was just totally eaten and taken away,

  • which meant I had to change it.

  • So, I changed it so that every season was different,

  • and I continued to do these posters,

  • but they never had the seriousness

  • of the first identity

  • because they were too individual, and they didn't have that heft

  • of everything being the same thing.

  • Now -- and I think since the Public Theater,

  • I must have done more than a dozen

  • cultural identities for major institutions,

  • and I don't think I ever -- I ever

  • grasped that seriousness again --

  • I do them for very big, important institutions

  • in New York City.

  • The institutions are solemn,

  • and so is the design.

  • They're better crafted than the Public Theater was,

  • and they spend more money on them, but I think

  • that that moment comes and goes.

  • The best way to accomplish serious design --

  • which I think we all have the opportunity to do --

  • is to be totally and completely unqualified for the job.

  • That doesn't happen very often,

  • but it happened to me in the year 2000,

  • when for some reason or another,

  • a whole pile of different architects

  • started to ask me to design

  • the insides of theaters with them,

  • where I would take environmental graphics and work them into buildings.

  • I'd never done this kind of work before.

  • I didn't know how to read an architectural plan,

  • I didn't know what they were talking about,

  • and I really couldn't handle the fact that a job --

  • a single job -- could go on for four years

  • because I was used to immediacy in graphic design,

  • and that kind of attention to detail

  • was really bad for somebody like me, with ADD.

  • So, it was a rough -- it was a rough go,

  • but I fell in love with this process

  • of actually integrating graphics into architecture

  • because I didn't know what I was doing.

  • I said, "Why can't the signage be on the floor?"

  • New Yorkers look at their feet.

  • And then I found that actors and actresses

  • actually take their cues from the floor,

  • so it turned out that these sorts of sign systems

  • began to make sense.

  • They integrated with the building in really peculiar ways.

  • They ran around corners,

  • they went up sides of buildings,

  • and they melded into the architecture.

  • This is Symphony Space on 90th Street and Broadway,

  • and the type is interwoven into the stainless steel

  • and backlit with fiber optics.

  • And the architect, Jim Polshek,

  • essentially gave me a canvas

  • to play typography out on.

  • And it was serious play.

  • This is the children's museum in Pittsburgh, Pennsylvania,

  • made out of completely inexpensive materials.

  • Extruded typography that's backlit with neon.

  • Things I never did before, built before.

  • I just thought they'd be kind of fun to do.

  • Donors' walls made out of Lucite.

  • And then, inexpensive signage.

  • (Laughter)

  • I think my favorite of these

  • was this little job in Newark, New Jersey.

  • It's a performing arts school.

  • This is the building that -- they had no money,

  • and they had to recast it, and they said,

  • if we give you 100,000 dollars, what can you do with it?

  • And I did a little Photoshop job on it, and I said,

  • Well, I think we can paint it.

  • And we did. And it was play.

  • And there's the building. Everything was painted --

  • typography over the whole damn thing,

  • including the air conditioning ducts.

  • I hired guys who paint flats

  • fixed on the sides of garages

  • to do the painting on the building, and they loved it.

  • They got into it -- they took the job incredibly seriously.

  • They used to climb up on the building and call me

  • and tell me that they had to correct my typography --

  • that my spacing was wrong, and they moved it,

  • and they did wonderful things with it.

  • They were pretty serious, too. It was quite wonderful.

  • By the time I did Bloomberg's headquarters

  • my work had begun to become accepted.

  • People wanted it in big, expensive places.

  • And that began to make it solemn.

  • Bloomberg was all about numbers,

  • and we did big numbers through the space

  • and the numbers were projected on a spectacular LED

  • that my partner, Lisa Strausfeld, programmed.

  • But it became the end

  • of the seriousness of the play,

  • and it started to, once again, become solemn.

  • This is a current project

  • in Pittsburgh, Pennsylvania,

  • where I got to be goofy.

  • I was invited to design

  • a logo for this neighborhood, called the North Side,

  • and I thought it was silly for a neighborhood to have a logo.

  • I think that's rather creepy, actually. Why would a neighborhood have a logo?

  • A neighborhood has a thing -- it's got a landmark, it's got a place,

  • it's got a restaurant. It doesn't have a logo. I mean, what would that be?

  • So I had to actually give a presentation

  • to a city council

  • and neighborhood constituents,

  • and I went to Pittsburgh and I said,

  • "You know, really what you have here

  • are all these underpasses

  • that separate the neighborhood from the center of town.

  • Why don't you celebrate them, and make the underpasses landmarks?"

  • So I began doing this crazy presentation

  • of these installations --

  • potential installations -- on

  • these underpass bridges,

  • and stood up in front of the city council --

  • and was a little bit scared,

  • I have to admit.

  • But I was so utterly unqualified for this project,

  • and so utterly ridiculous,

  • and ignored the brief so desperately

  • that I think they just embraced it with wholeheartedness,

  • just completely because it was so goofy to begin with.

  • And this is the bridge they're actually

  • painting up and preparing as we speak.

  • It will change every six months, and it will become an art installation

  • in the North Side of Pittsburgh,

  • and it will probably become a landmark in the area.

  • John Hockenberry told you a bit about

  • my travail with Citibank,

  • that is now a 10-year relationship, and I still work with them.

  • And I actually am amused by them and like them,

  • and think that as a very, very, very, very, very big corporation

  • they actually keep their graphics very nice.

  • I drew the logo for Citibank

  • on a napkin in the first meeting.

  • That was the play part of the job.

  • And then I spent a year

  • going to long, tedious,

  • boring meetings,

  • trying to sell this logo through

  • to a huge corporation

  • to the point of tears.

  • I thought I was going to go crazy at the end of this year.

  • We made idiotic presentations

  • showing how the Citi logo made sense,

  • and how it was really derived from an umbrella,

  • and we made animations of these things,

  • and we came back and forth and back and forth and back and forth.

  • And it was worth it, because they bought this thing,

  • and it played out on such a grand scale,

  • and it's so internationally recognizable,

  • but for me it was actually a very, very depressing year.

  • As a matter of fact, they actually never bought onto the logo

  • until Fallon put it on

  • its very good "Live Richly" campaign,

  • and then everybody accepted it all over the world.

  • So during this time I needed

  • some kind of counterbalance

  • for this crazy, crazy existence

  • of going to these long, idiotic meetings.

  • And I was up in my country house,

  • and for some reason, I began painting

  • these very big, very involved,

  • laborious, complicated

  • maps of the entire world,

  • and listing every place on the planet, and putting them in,

  • and misspelling them, and putting things in the wrong spot,

  • and completely controlling the information,

  • and going totally and completely nuts with it.

  • They would take me about six months initially,

  • but then I started getting faster at it.

  • Here's the United States.

  • Every single city of the United States is on here.

  • And it hung for about eight months

  • at the Cooper-Hewitt, and people walked up to it,

  • and they would point to a part of the map

  • and they'd say, "Oh, I've been here."

  • And, of course, they couldn't have been because it's in the wrong spot.

  • (Laughter)

  • But what I liked about it was,

  • I was controlling my own idiotic information,

  • and I was creating my own palette of information,

  • and I was totally and completely

  • at play.

  • One of my favorites was

  • this painting I did of Florida after the 2000 election

  • that has the election results rolling around in the water.

  • I keep that for evidence.

  • (Laughter)

  • Somebody

  • was up at my house and saw the paintings

  • and recommended them to a gallery,

  • and I had a first show

  • about two-and-a-half years ago, and I showed these paintings

  • that I'm showing you now.

  • And then a funny thing happened -- they sold.

  • And they sold quickly,

  • and became rather popular.

  • We started making prints from them.

  • This is Manhattan, one from the series.

  • This is a print from the United States which we did in red, white and blue.

  • We began doing these big silkscreen prints,

  • and they started selling, too.

  • So, the gallery wanted me to have another show

  • in two years,

  • which meant that I really

  • had to paint these paintings

  • much faster

  • than I had ever done them. And I --

  • they started to become more political, and I picked areas

  • that sort of were in the news

  • or that I had some feeling about,

  • and I began doing these things.

  • And then this funny thing happened.

  • I found that I was no longer at play.

  • I was actually in this solemn landscape

  • of fulfilling an expectation

  • for a show,

  • which is not where I started with these things.

  • So, while they became successful,

  • I know how to make them,

  • so I'm not a neophyte,

  • and they're no longer serious --

  • they have become solemn.

  • And that's a terrifying factor --

  • when you start something and it turns that way --

  • because it means that all that's left for you

  • is to go back and to find out

  • what the next thing is that you can push,

  • that you can invent, that you can be ignorant about,

  • that you can be arrogant about,

  • that you can fail with,

  • and that you can be a fool with.

  • Because in the end, that's how you grow,

  • and that's all that matters.

  • So, I'm plugging along here --

  • (Laughter)

  • and I'm just going to have to blow up the staircase.

  • Thank you very much.

My work is play.

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