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  • Bots, brain-typing, machine learning, and augmented reality took center the stage at

  • this years F8.

  • The event showcased Facebook’s ability to process contextual information and give feedback

  • in both virtual and haptic worlds.

  • Here’s a recap of some of the mind-bending news announced at Facebook’s annual developer

  • conference.

  • Starting with augmented reality...Facebook debuted a new platform called Creative Effects

  • that layers virtual art and messages with real life.

  • Experiences can be triggered by objects detected in your camera, your exact location, movement,

  • or pulled some data from other apps.

  • It’s a bit like SnapChat but has the potential to be so much more.

  • A sample of effects is now live in Facebook’s camera, where you can also make your own still

  • 2D filters.

  • Frame Studio lets you upload a design for an overlaid graphic with no coding required,

  • then friends or fans can then use them for their own photos or videos.

  • Today Facebook’s AR future may be taking the form of selfie filters, but in the future

  • the company wants to let you interact with the world only by using your brain.

  • There weren’t many details as to what this would really look like, but it does involve

  • a pea-sized array of electrodes implanted inside the subject’s brain.

  • This initially sounds pretty terrifying, but thisbrain mousecould one day allow

  • you to type up to 100 words per minute.

  • In less-invasive brain technology news

  • Facebook is building brain-computer interfaces for typing and hearing via skin, This technology

  • could let deaf people essentiallyhearby bypassing their ears.

  • Using a system of actuators tuned to 16 frequency bands, Facebook demoed a test subject able

  • to comprehend a vocabulary of nine words she could hear through her skin.

  • Facebook also announced a new technique the company is using to improve the watching experience

  • for 360 videos.

  • By predicting where a viewer will look next, it can render that area of the image first,

  • which is particularly helpful for high resolution experiences or places with lower quality internet.

  • While we are talking 360, Facebook will license its new 360 cameras that capture in six degrees

  • of freedom.

  • There are two new designs, one with 24 and the other a 6 camera design.

  • Building on the original Surround 360, both cameras have a simple spherical design and

  • look pretty fantastic.

  • Facebook plans to license the designs for market later this year.

  • With Facebook new Spaces, you and up to three friends hang out in a virtual room where you

  • can chat, draw, watch 360 videos, make Messenger video calls, and take VR selfies -- all while

  • appearing as a cartoony avatar based on your recently tagged photos.

  • For now it's only available on the Oculus Rift VR headset and Oculus Touch controllers,

  • but eventually it will expand to other tethered VR devices.

  • Instagram for Android now works offline.

  • You can consume content you previously uploaded, and leave Likes, comments, and more that get

  • added when you reconnect to the Internet.

  • And for the developers in the room….

  • Facebook is open sourcing the tool it internally uses to build its Android app.

  • Litho allows for the efficient creation of Android user interfaces that run at a smooth

  • 60 frames per second.

  • React, Facebook's popular open-source JavaScript framework for building user interfaces, is

  • getting a major rewrite.

  • React Fiber, as the project is called, is designed to power the imagery-heavy user experiences

  • of the future and will replace the existing React framework soon.

  • Facebook also launched a VR-version of React that lets developers build basic VR apps based

  • on the same tools and skill all React developers already have.

  • Messenger bots are now discoverable and can be added to group chat conversations.

  • Well, that’s the short of it.

  • With intelligent software leading the charge, Facebook is giving developers tools for a

  • future where with haptic vocabulary - we may not need to speak, language is no longer a

  • barrier with instantaneous translations, and our brains can type for us.

  • But until then, let’s all paint the real world and make style-y selfies.

Bots, brain-typing, machine learning, and augmented reality took center the stage at

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