Subtitles section Play video Print subtitles What if... you had 2 Barbarians that could hit as hard as 3 Barbarians and could run as fast as a Lumberjack Mmm it's a Orange Juice They're harder, faster and stronger First unlocked in Royal Arena Elite Barbarians have the exact movespeed of a Lumberjack and the exact hitspeed of Barbarians They hit harder, but there's fewer of them They have 3/4 the total DPS of Barbarians Each swing deals more damage than a Fireball to an arena tower They're insanely fast and they're not hard to deal with if you're anticipating them But they're way more threatening and should never be ignored Barbarians planted in this position can block a Hog and can completely shut down it down from reaching your tower Elite Barbarians can defend against a Hog but with only two of them They don't quite form a wall and they deal a bit less damage So the Hog will still get 1 hit on the tower If they plant a Golem in the back with no building in the front You can rush with Elite Barbarians as long as they don't have counters like Skeleton Army If you split Archers first Then split Elite Barbarians behind them They won't run in front of them It'll just push the Archers to their death faster Elite Barbarians also take care of tanks They do a good job of stopping an incoming Giant Then translates into a really fast counter attack They're not quite as strong as Barbarians but if you can afford some damage on your tower They can take out a Royal Giant relatively well Just like with regular Barbarians, they can take care of Sparky Provided that you surround them. In this case, splitting them left and right Fireball severely weakens Barbarians to a sliver of health letting your tower pick them off 1 by 1 With Elite Barbarians, since they're sturdier, Fireball doesn't quite do as much to them They'll also survive Lightning It does make sense to use Lightning if there's a 3rd target such as an arena tower or Mega Minion nearby On the same note, since Elite Barbarians do cost 6 elixir It absolutely makes sense to send in a Rocket if you don't have cheaper counters like Tombstone available Fire Spirits have similar effect as Fireball, they can really hurt Barbarians But they won't have as much impact on Elite Barbarians Mega Minions can pick off Barbarians since they have such a slow movespeed But against Elite Barbarians, they're way too fast for the Mega Minion to pick off effectively With an Ice Golem you can kite a Lumberjack to its death But against Elite Barbarians, they have way more health and damage, which allows them to survive the kiting Since Barbarians are already really slow, Ice Wizard takes care of Barbarians But Elite Barbarians are significantly faster, so they're not as vulnerable to the slow of the Ice Wizard The Wizard just annihilates Barbarians They're so slow that the Wizard just snipes at them from a distance Then walks away untouched But against Elite Barbarians, they charge right at him The Wizard can manage to kill them, but he ends up dying as well With the Princess she can chip away at Barbarians as they waddle to their death Only dealing slight damage to the tower With the Elite Barbs, they're so fast that 1 of them even runs out of range of her splash attack They can rush the tower, just devastating it Even though they look like Barbarians, they're completely different units with different counters If your opponent rushes you with Elite Barbs As long as they don't have The Log or a Zap, your Skeleton Army can easily distract them Elite Barbarians can move very fast, but they're still gonna attack as slow as regular Barbarians Tombstone can shut them down really easily, especially with the Skeletons that it spawns Regular Barbarians overall have a bit more health and total damage Because of this, they're also effective at sweeping up Elite Barbarians Archers can tank 2 swings each If timed properly, pulling them to the center with Archers can completely eliminate them A Musketeer does a decent job, though not as effective as Archers at a slightly higher elixir cost The Bowler is quite a strong card, he does an excellent job at defending against Elite Barbarians Minions and Mega Minion don't output enough damage to stop the Elite Barbarians But Minion Horde dishes out just enough to stop them As long as your opponent doesn't have arrows or rear splash units, you're good Musketeers have a slow movespeed So splitting 3 Musketeers in the back makes sense since it can accumulate elixir to support them Since Elite Barbarians have a much faster movespeed, when you plant them in the back You won't have as much elixir to support them They're very costly and very hard to snowball since they're so fast A Mega Minion or Archers in the back are much easier to snowball into a larger push Since they're significantly slower Overall this is a card that deals relatively the same damage as Barbarians And can survive much better than Barbarians And are much more threatening than a Lumberjack You never want them to touch your tower, each swing dealing more damage than a Fireball They are NOT a direct replacement for Lumberjack or Barbarians They have their own unique role in the game We found at tournament standard, they're a bit hard to use, but since they're a common card It won't be too difficult to over level them Perhaps they'll be more beneficial on ladder where there's no level cap Thanks for watching, stay tuned for more quality OJ Positive elixir trade™ Positive elixir trade™ POSSIIIITIIIVE ELLIIIXIIIIR TRAAADDDE
B2 US elite tower fireball damage elixir lumberjack Clash Royale | Elite Barbarians | Hits Harder Than Fireball! 164 5 MCX~mighty combat X posted on 2017/07/18 More Share Save Report Video vocabulary