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  • Sega Recently unleashed a new trailer for Sonic Lost World and this time, they put the

  • focus on the Wisps, both old and new.

  • But that's not the only thing to be found in this colorful trailer so you know what

  • that means. We're revving up the old Analysis Machine to see what secrets the trailer--as

  • well as some leaked screenshots might be hiding

  • And to do so, we've again enlisted the help of our resident Sonic expert, Derrick Bittner

  • Of course, please make sure to check out our previous analyses of Sonic Lost World if you

  • haven;t already as we'll be referring back to them throughout the video. And with that,

  • let's get started.

  • Right off the bat, we get a reintroduction to the Deadly Six, and we've since learned

  • their names.

  • The red one is Zavok, blue is Zik, the pink one is Zazz, green is Zeena, purple is Zor,

  • and yellow is Zomom.

  • So yes, in case oyou didn't notice, all of their names start with Z.

  • And from the threatening speech that Zavok gives to Sonic during the trailer, we feel

  • pretty confident in declaring him the leader of the Deadly Six.

  • But that's not the only thing to note about these new villains. Each one is showcased

  • using the in-game graphics, but if you look closely behind each of them, you can see a

  • different world theme.

  • What this likely means is that those themes will be the area that you'll fight each of

  • them in. And because we see Zazz in Windy Hill, just like a previous trailer, it seems

  • pretty obvious that Zazz will be the boss of that world--which according to the E3 demo,

  • is the first world

  • Looking at the rest of the Deadly Six, we see Zomom in the Desert Ruins, Zik in a tropical

  • area, Zeena in a snowy region, and Zor in a an area known as Silent Forest.

  • So that leaves only Zavok, and though he is seen in Windy Hill, we're pretty sure this

  • is just an introductory cutscene. Instead, since he seems to be the main villian,

  • we suspect he's the boss of the volcano area that we saw in the artwork of Lost Hex.

  • But even more more interesting is this clip that shows almost every member of the Deadly

  • Six in the Desert Ruins, including Zazz.

  • And since we know from the E3 demo that Desert Ruins will be the game's second world, shouldn't

  • Zazz be defeated since he appears to be the boss of the first world?

  • With him in this scene, it seems like the Deadly Six will stick around even after their

  • world is completed

  • Though we should mention that Zoe does seem to be missing--could this for a story-related

  • reason, or is he just slightly off-camera

  • And speaking of worlds, we finally get to see the desert portion of Desert Ruins.

  • Since after the E3 demo which showcased candy-filled environments, many were wondering if Sega

  • actually meant Dessert Ruins.

  • And a recently released screenshot appears to show a different section of that same level,

  • at least if the identical background is any indicator.

  • But what's with that tornado? Is it just a background element or does it factor into

  • the gameplay in some way

  • Now we're pretty sure this level is Act 1 since the honeycomb level and candy level

  • are Acts 2 and 3 respectively, according to the E3 dmeo

  • But that got us wondering. Will there really only be three Acts per world? Or will it work

  • more like Sonic Colors where each world had seven Acts except for the final Seventh world?

  • Considering how Sonic Lost World feels like a direct sequel to Colors, it wouldn't surprise

  • us if this is the case.

  • Of course the desert-themed level wasn't the only new place shown off. It looks like Windy

  • Hill also has a dedicated 2D level though this one keeps the aesthetics of the 3D one

  • unlike the wildly shifting themes of Desert Ruins.

  • We also get to see several brand new levels from Silent Forest. Some sections resemble

  • the auto-run honeycomb level while others are 2D and set at night.

  • And speaking of which, a recently released screenshot reveals a little more about this

  • night level.

  • Here we can see Sonic hiding behind a leafier section of the beanstalk he's running on while

  • a robotic owl in the background scans the area with searchlight eyes.

  • Could this be a stealth-based level, where you have to avoid being caught? That would

  • certainly mix things up and it makes us wonder what other styles of gameplay Lost World might

  • still introduce.

  • And speaking of which, several new screens have appeared online showing off a Casino

  • Night inspired level that's been revealed to be part of Zeena's snowy world, Frozen

  • Factory.

  • And we can see it sticks closely to the template used in Sonic 2, complete with the return

  • of pinball flippers, LED lights that spell out Sonic and Tails' names, and even a slot

  • wheel with classic Sonic and Eggman icons appearing as possible outcomes.

  • However, there is something new about this level. In the screen with the poker chips,

  • we see tokens floating near Sonic. While at first we had no clue what these tokens could

  • be used for, Sega has since revealed that they will actually be used to open up secret

  • pathways in the casino. It's just another example of the new level elements that Sega

  • wants to keep introducing in Sonic Lost World.

  • But now that we know about a lot of the worlds, we can't help but wonder what order will they--and

  • their bosses--appear in? Well so far, it seems Sega's been showing them off in order of appearance.

  • So if we're right, that means the order is: Zazz in Windy Hill, Zomom in Desert Ruins,

  • Zor in Silent Jungle, and Zeena in Frozen Factory.

  • That only leaves Zik and Zavok, but considering that Zavok is likely the leader and therefore

  • last in line, we're almost positive that Zik and the tropical area will be fifth, and Zavok

  • in the volcano area will be sixth. And of course it's still possible that there might

  • be a seventh world in the game for Dr. Eggman.

  • In fact, if we take a look at that Lost Hex image again, we can see that there are in

  • fact 7 worlds. Of course, there's the 5 we've accounted for and the volcano, but as it turns

  • out, there's actually two-distinct, desert-looking regions. We know one of the is Desert Ruins,

  • but what about the other?

  • So maybe Zavok is actually the boss of this mysterious desert-like region whereas Eggman

  • might actually at the volcano.

  • But that's e nough about the levels, let's talk about the Wisps, of which we see 3 brand

  • new ones.

  • First up is the Crimson Wisp, which grants Sonic the Eagle power. It enables him to fly

  • through the sky as well as perform a quick boost in a straight-line

  • Next up is the Indigo Wisp, which transforms Sonic into the Indigo Asteroid. The Asteroid

  • creates a gravitational field around Sonic, breaking down everything that he comes close

  • to into pieces that then get added to his mass. Which, of coruse, gets bigger and deadlier

  • Finally, there's the Magenta Wisp that grants Sonic the Rhythm power. This is perhaps the

  • most mysterious of the three new powers as it only allows Sonic to bounce along notes

  • to areas he presumably couldn't reach before.

  • Though we're guessing it might require careful rhythmic timing to use

  • His musical note form also flips upside-down and to the side for some unknown reason. What

  • advantage could flipping give Sonic?

  • But those aren't the only Wisps in Lost World. The new trailer confirmed that both the Yellow

  • and Orange ones would be joining the previously seen Cyan, which means that the Drill, Rocket,

  • and Laser abilities are all back. As far as we could tell from the trailer, they all seem

  • to work the same, though activating them might be a bit different with the GamePad

  • Because as we saw at E3, the Laser ability could be adjusted using the gamepad';s touchscreen

  • before flicking forward to send Sonic speeding along. So the Drill and Rocket powers might

  • be handled similarly too

  • We're almost done here, but as usual, there are still just a few final details we wanted

  • to point out.

  • For one, rail grinding is back, which isn't a big surprisie ass it's been in every Sonic

  • game since its introduction in Sonic Adventure 2, but this is the first time we've seen it

  • in Lost World.

  • And finally we have more returning enemies. First up, are the Boos from Sonic Adventure

  • 2. While they were never a constant presence in that game, it seems like they'll act more

  • like a stage hazard in Lost World.

  • Then if we take a look at the Casino pictures again, we can see the returb of Crawls originally

  • from Sonic the Hedgehog 2, as well as an Egg Pawn, who originated in Sonic Heroes and has

  • been seen in almost every 3D Sonic game since.

  • Finally, if we freeze the Silent Forest clip right here, we can just barely make out a

  • chicken-type enemy that appears to be an updated version of the Clucker

  • But the trailer doesn't just show off returning enemies, as we also get a look at even more

  • new enemies too. Such as in the desert where we find these towering sandworms that spit

  • out projectiles in a circular formationk

  • And if we take a look at the Silent Forest clip again and repeat this scene in slow-motion,

  • you'll spot a Crocidle-looking creature pop up out of no-where.

  • But in this screenshot, it looks like they'll emerge from muddy areas

  • Finally, there's this large cactus dude. At first we thought he might be a mini-boss,

  • but if we look in the background,w e can see what appears to be another.

  • So we think you may actually have to time your movement in order to pass through the

  • gaps in these guy's bodies as they travel in a circle

  • Alright, and that covers it for all of new and returning enemeis...or does it?

  • So we already know Dr. Eggman is in the game according to the game's official storyline,

  • but we haven't seen him in the flesh at all during actual gameplay. But that doesn't mean

  • he's not there.

  • Let's take a look at this scene again. Do you see it?

  • That large gray floating thing behind Zazz is actually Eggman's Eggmobile.

  • Check it out--it looks just like the one in Sonic Unleashed, right down to the center

  • headlight and the closed cover just right of it.

  • So yep, it seems Dr. Eggman will be working very closely with the Deadly 6 indeed.

  • With that, we've dug up everything we could find in the Colors trailer for Sonic Lost

  • World. As usual, let us know if we missed anything please let us know in the comments.

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  • Thanks for watching and make sure to stay tuned to GameXplain.com for more on Sonic

  • Lost World and other things gaming too.

Sega Recently unleashed a new trailer for Sonic Lost World and this time, they put the

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