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  • >> At Xbox, we have

  • a controller design that our fans love.

  • However, for gamers with

  • limited mobility or gamers

  • who don't use both their hands,

  • this controller design might not work best for them.

  • >> Doorknobs are the worst thing ever invented.

  • Putting on shoes, the cell phones that I use.

  • These are the sorts of things that we don't

  • think about until we have to,

  • and I think about them every day.

  • >> I have cerebral palsy in my entire right side.

  • This side of the controller is fine,

  • this side doesn't happen.

  • As game platforms have gotten more sophisticated,

  • the controllers have gotten more sophisticated,

  • and it started to get really frustrating.

  • >> We designed the Xbox Adaptive Controller through

  • feedback from the accessibility community.

  • >> The Xbox Adaptive Controller is really easy,

  • you just plug it in and

  • then you can plug in other various devices.

  • I can make it work for me the way it has to.

  • >> With the Xbox Adaptive Controller,

  • a gamer can game with one hand,

  • and one foot, or one hand and their shoulder,

  • or even one foot and their chin.

  • >> And I can change it from game to game.

  • >> Good, ready? Forward,

  • squeeze tall, there it is.

  • >> Craig Hospital is

  • a facility for patients

  • who've either had a spinal cord injury,

  • or a traumatic brain injury,

  • and it's a place for their rehab.

  • >> We're here for a game night, and we're helping

  • new patients getting back

  • into gaming again. Is that the D-pad?

  • >> Yes.

  • >> Our role as

  • occupational therapists is to get people back to doing.

  • When the Xbox Adaptive Controller came

  • along, it acted like an Xbox controller and it just worked.

  • >> It's over there.

  • >> On the Standard Xbox Controller is just

  • hard to press the buttons because I

  • can't really put pressure through my hands,

  • but then with the adaptive controller,

  • I can use larger joysticks,

  • larger buttons that are easier to press and reach.

  • >> Cory and his brother Zachary are twins.

  • Before Corey's injuries, Zachary

  • had gamed with him regularly,

  • and that was the way that they

  • related to each other as siblings.

  • >> Who do you love playing Xbox

  • with here at Craig Hospital?

  • >> Zak.

  • >> The Xbox Adaptive Controller,

  • and the co-pilot feature,

  • allowed them again to play games together.

  • So, there's a huge social component to it.

  • >> We've got it.

  • >> Yes.

  • >> They can play any game they want.

  • I see the confidence just burst out of them.

  • [XBOX SOUND]

>> At Xbox, we have

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