Placeholder Image

Subtitles section Play video

  • A strong military is crucial in Sid Meier's Civilization VI.

  • Learn how to keep your forces ready for anything the world throws at you.

  • Land Units comprise the majority of your Army.

  • There are melee units like the warrior, ranged units like the crossbowman, and Light and Heavy Cavalry like the Horseman and the Knight.

  • There are also more specialized units, like the Recon, Siege, and Anti-Cavalry units.

  • Most units take and receive damage during combat.

  • Ranged units like Slingers cause damage at a distance so they aren't damaged on their turn, but they are weak to melee attacks and don't restrict enemy movement.

  • Siege units like Catapults aren't very good at combat but excel in defeating cites.

  • A well rounded military will also have Naval units, which can be melee, ranged, or raider units, and eventually an Air Force with Fighters and Bombers.

  • Support units like Medics and Observation Balloons enhance your military units.

  • Attaching a combat unit to these units also provides them with defense from capture.

  • Great Generals and Admirals can also be attached to combat units for passive damage and movement bonuses.

  • A unit gains experience points for engaging in combat.

  • Experience points are used to promote the unit, which allows you to pick a new ability for it.

  • Promotion also heals the unit, but promoting a unit uses all its movement points that turn.

  • As you discover new technologies, you'll be able to upgrade the unit to a new type, such as upgrading a basic warrior into a more powerful swordsman.

  • This costs gold and also uses all movement points for that unit for that turn.

  • Units have maintenance costs in gold.

  • You can find how much each unit costs to maintain in the Civilopedia.

  • Make sure you have a strong economy if you want a large military or your units will disband.

  • Eventually you'll be able to form units into Corps and even Armies, which combine the strength of multiple units into a single unit while keeping its maintenance cost low.

  • You can also use the Conscription and Levee en Masse Policies to reduce unit maintenance costs.

  • Spies are extremely specialized units that allow you to conduct espionage in enemy cities.

  • These activities range from allowing more diplomatic visibility to sabotaging industrial zones to stealing great works.

  • You can also place them in your own cites to counter other civs' Spies.

  • Unlike any other unit, spies can be captured.

  • If this happens they can be traded back to their original owner via diplomacy.

  • Teddy Roosevelt says you should speak softly and carry a big stick.

  • Know how to use your army in Sid Meiers' Civilization VI.

A strong military is crucial in Sid Meier's Civilization VI.

Subtitles and vocabulary

Click the word to look it up Click the word to find further inforamtion about it