Subtitles section Play video Print subtitles When we last left IzzitdaShoes, he was... oh, who knows. I was mostly going on about the story and the game as a whole, but you don't want that. You want to know what happened to the numbers, the data, the state of the game as a competitive event. And, well, you got fairies. That's right, they've added an 18th type, the first type addition since Gold and Silver back in '99, and have taken that opportunity to make some modifications to the effectiveness chart. The new Fairy type fears Poison and Steel attacks (which were generally considered the weakest attacking types), shrugs off Fighting, Bug, and Dark, and disregards Dragons entirely. Hydreigon is not a happy camper. Also, they removed Ghost and Dark resistance from Steel-types, for reasons I can't put my finger on, meaning you can now Bite the Psychic/Steel Metagross for massive damage. I don't even. The bottom screen gets plenty of attention in this version, even moreso than the C-Gear shenanigans provided in the 5th gen. You've got three systems at play down there, starting with the Player Search System, which gives you at the touch of a stylus updates and data on your friends, acquaintances, and any folks who might just be "passing by" from different regions and languages. And since the game hit the entire world simultaneously, this section will usually be flooded with cheerful greetings in all seven languages supported out-of-the-box. By poking a friend's icon, you can instantly propose a trade or battle, check their profile, or bestow upon them an O-Power in a show of graciousness (and hope that they reciprocate). These function like the Pass Powers from the previous generation, just... more convenient to access and develop. Speaking of more convenient, the Global Trade System returns, now accessible from anywhere in the field instead of just from Pokémon Centers, as can the battle matchmaker for a pick-up fight. But new to 6th Gen is the Wonder Trade function, which lets you put a Pokémon up for trade, to anyone, for anything. No telling what you'll get in return, or where it'll come from. In this case, I got a Stunfisk from Madrid. Kinda disappointed he's not named Paella. Elsewhere on that bottom screen, you've got the much-hyped Pokémon-amie function, which lets you get all Nintendogs up in here by poking and petting your Pokémon, as well as playing minigames which replenish your stock of delicious baked goods. And there's the Super Training station, where your Pokémon get to play soccer in order to increase their Effort Values distribution. It takes a good chunk of time to actually level this feature up to the point where it beats just murdering a pond full of Golduck, but it also removes the need to grind Battle Points or such nonsense for a full set of EV-training held items. Plus, it shows at a glance what a given Pokémon's stat distribution looks like and how far it is from the EV cap. Doubleplus, you get to see a Pidgey smack the bejeezus out of a heavy bag, which has gotta be worth something. Probably the largest deviation from the 5th generation, though, is the appearance of Pokémon from across the series' 17-year history. Which seems kinda strange to me. You've got a global, worldwide release and significantly less chance of spoilers; this should've been the version to have all of its new Pokémon up front and center instead of being slowly trickled in. I suppose you'd still have the vociferous assholes out there shouting "IT'S A KEYRING. IT'S A FUCKING KEYRING." But they'll always be there. I suppose there's merit to the slow rollout, especially if you're getting STAB on it and you're in a Trick Room. Wait. Each time a new Pokémon comes out, we see the same things taking place: Some folks hate the new designs, some folks love 'em, some swear off the series because they keep adding FUCKING KEYRINGS or whatever and some re-enter the fold after years of trying to be a mature adult and failing miserably. I guess it's really that second segment of the population I'm talking to right now. Hi. Yeah, there are probably a few hundred more Pokémon now than there were when you left, but you've still got the idea. Now it's just easier to share that idea, as well as your thoughts and achievements, as well as your Pokémon themselves, with your friends and random passers-by from Madrid or Saitama or Salerno or Baden-Baden or Bordeaux or Uijeongbu. Welcome back.
B1 pokémon trade steel madrid gen poking CGR Undertow - POKÉMON X and Y review for Nintendo 3DS Part 2 139 5 阿多賓 posted on 2013/10/21 More Share Save Report Video vocabulary