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  • I

  • suppose "immersion" is one of those things the 3DS was going for with its 3Dness and

  • all. But even then, most games don't get it. They're still very much "games," and I recognize

  • them as such, and most of my emotion is determined by whether or not I'm winning. The Ace Attorney

  • series, on the other hand... that's different. Capcom have crafted a line of adventures that

  • grab you by the throat and don't stop squeezing. They're the most lighthearted depictions of

  • grisly murders I've ever seen, kinda like Monk without the OCD but with the absurdity

  • cranked up in compensation. And they went away for a long period of time, teasing us

  • with re-releases of the same cases we've cracked before on our Wiis and iPhones and whatnot.

  • But now... now the Wright Anything Agency is open once more. Court is in session, the

  • honorable Mills Lane presiding. Let's get it on.

  • What we've presented today, your honor, is in line with previous entries in the series:

  • A compilation of cases spread out over a period of months, each functioning as a separate

  • incident but contributing to an overarching narrative. They detail the inner workings

  • of the party of the first part, heretofore known as the "Wright Anything Agency," formerly

  • the "Wright & Co. Law Offices" but now offering talent booking services and a specialty in

  • stage magic. The party of the... oh, sod it. YOU'RE A LAWYER, one of several, actually,

  • from renowned Dr. Doom-slayer Phoenix Wright all the way down to newcomer to the firm Athena

  • Cykes, who is not only a bar-certified lawyer in her own right but can also fulfill the

  • "moderately deranged sidekick" role that's become a staple of this series. You talk to

  • people, investigate crime scenes, point, click, and most importantly reason your clients out

  • of a number of sticky situations in a twisted mockery of jurisprudence that makes for lousy

  • societal control but a smashing video game. You might even have to delve into their emotions

  • by analysing vocal fluctuations which indicate jargon jargon babble more hoops to jump through

  • because Maya's not around to show you the psyche-locks and Apollo can't use his magical

  • polygraph bracelet because there's a hawk pecking his head.

  • Problem is, it's a very linear game. Which is great for telling a story - and don't get

  • me wrong, the story's about 85% of why you're here in the first place - but if you're clever,

  • you're probably going to find yourself thinking at least one step ahead of the game at most

  • junctures. And this might result in your being exceedingly frustrated when you can't just

  • shout "IT WAS USED AS A BLUDGEON, YOU DIMWITS" into the microphone - though there is microphone

  • support as has been a hallmark of the series. For your crime of overclocking your brain,

  • you take penalties that lead to a guilty verdict... but then you can just continue, so why bother.

  • Maybe it's a pride thing. But as I've mentioned before, you're not playing this for pride,

  • you're playing for the story. And the soundtrack, which is intensely awesome.

  • Oh, and it's all in 3D. Considering that you're sitting in a courtroom for most of the time,

  • that's not such a big deal... but this use of models rather than sprites allows for a

  • significant boost to the graphics, and most notably to the animation quality. That would've

  • been enough, but then they had to go and add fully-animated cutscenes to the equation,

  • making it look even better. And THAT would've been enough, but Capcom decided to go all-out

  • and include support for DLC content and updatable costume packs, so you can be classic-Phoenix

  • if you want. Personally, I think the vest works for him. Dual Destinies has the usual

  • flaws of a Phoenix Wright game (plus I think they got the Mega Man Battle Network 4 team

  • to proofread and it shows), but manages to overcome them by being thoroughly engaging

  • and, yes, even immersive. I guess you just can't keep a good man down. Or a lawyer, for

  • that matter.

I

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