Overthecourseofnearlyfiveyearsofdevelopment, BlizzardreleasedWorldofWarcraftonNov. 23, 2004 inbothNorthAmericaandAustralia, with a EuropeanreleasefollowinginFebruary 2005.
Somethingthat's obviouslynotnecessaryinitscurrentstate, included "hybridCDs" thatplayerscouldutilizeoneitherplatform.
Also, itallowedforAppleandPCuserstoteamuptogethervia a cross-playsystemthat, tothisday, stillremains a pointofcontentionforgamingpropertiesthroughouttheindustry.
There's nodoubtthatWoW's releasehad a majorimpactonthevideogameworld, andstilldoestoday.
"Someoneoncesaidthatyoucan't gohomeagain, buttheylackedvision… and a temporaldiscombobulator!"