Subtitles section Play video Print subtitles It's time for another Cities Skylines expansion pack! This is the fifth one and it arrives for $12.99 here in the US. And is titled Green Cities. ...yay? Gotta admit as far as concepts for packs for Cities Skylines goes, this was very low on my personal list of things that I really wanted in the game. But I'm still curious, you're curious, we're all curious, so let's get serious about diving into this thing which includes over 300 and something new assets: eco-friendly buildings, services, specializations policies, scenarios, and maps. And it also introduces some gameplay tweaks, specifically things like road pollution. In particular, noise pollution from roads has been redone entirely to be affected by the type of vehicles using it, not just the size or capacity of the road. So in other words now you have electric cars, biofuel buses, and combustion engine bans that you can put into place to both lower air and noise pollution from roads. It's a thing that's increasingly happening in real life so of course adding it to the game makes some sense, I guess. As for a more game-y thing here, roads can also be thoroughly customized through the built-in modding tools. A very welcome addition, I do say. And it's also been included in the latest free patch so mod way with those roads, make cool stuff because I'm too lazy to do it. And also in the Green Cities pack you get some new specializations for office, commercial, and residential zones. Districts containing offices lets you specialize them as an IT Cluster now, which provides you some awesome-looking buildings and some very high production from their production. Commercial zones can receive the Organic and Local Produce specialization resulting in hippies --er-- businesses catering to everything from organic coffee, to fresh markets for food, to herbal dispensaries, to electric vehicle charging hotspots and all that kind of stuff. And residential can be classed as Self-Sufficient now, a step beyond the existing High-Tech Housing policy. Homes go largely off the grid here, requiring very little power or water from your main cities. However, while the high-rises look pretty futuristic and kind of fun to look at with their earthy exteriors, low-density just looks gray and drab and kind of samey. The models themselves are nicely detailed and they seem more realistically proportioned. And they don't have that ridiculous color scheme going on, which I appreciate. But they all just sort of blend together. I don't know, it's a personal preference, but I still think that there could have been a little more color and variety. There's also a notable lack of grass in the yards of these lots. And before you say "it's not eco-friendly to have grass in your yard," well that may be true in some climates, sure. Drier places it makes sense to not have grass. But I build my city in a place where it rains almost every single day. Grass is everywhere by default, but as soon as they place down their gray samey-looking buildings the grass goes away, I don't really get it. For a "green" cities pack I guess I expected a little more green. But hey, at least we got more trees that they've added here as well. I probably still prefer some of the custom-made ones that I've seen but these are nice to have in there officially. But anyway, the other main additions to this are the other new buildings, both alternatives to existing buildings or as new options unique to this pack. Almost all of them are more expensive, because that's the price to pay for "going green" here. But the benefit is that they take up less power and water, output less pollution, or give you a new way to deal with old concerns. There are new leisure buildings, many of which also come in the latest patch. You get various, gardens, parks, and havens of all sorts of sizes and shapes. Including a ziggurat, a yoga garden, a place to learn about the birds and the bees, and several buildings that float on water. Mm! Aesthetically pleasing but functionally the same. There are also alternatives to elementary school, high school, and universities. And respectively these come in the forms of a community school, an institute of creative arts, and the Modern Technology Institute or MIT -- er MTI. Yeah I see what they did. There's also new resource buildings for water, power, and garbage. Including a solar updraft tower that looks pretty rad, some geo and ocean thermal energy converters, cleaner options for sewage outlets and treatment, and recycling and garbage collection centers, the latter of which deals with water pollution by also floating out in the water like those restaurants and parks and other things. Oh yes, Georgie, they all float! And there's also a new monument: the Ultimate Recycling Center, because Ultimate MK was already taken and I guess recycling normally is passe. Anyway, that's pretty much the Cities Green Stuff Pack or whatever it's called. Overall I like it! But as usual it's unnecessary to the core game and doesn't really do much more than throw a few light wrinkles into your city building fabric for you to leisurely iron out. I wish it added a bit more challenge or fixed up existing problems rather than just giving players a slightly different urban planning strategy. For some people that's enough, they don't expect this to do anything more! And that's probably the best way to look at it because we're probably just gonna have to wait around for Cities Skylines 2 to get that stuff, because at this rate it seems like they're happy just giving little piecemeal, slight additions and updates every so often. But anyway that's getting a little bit off-topic; that was the Cities Skylines Green Cities pack! And if you enjoyed this look at this thing then perhaps you'd like to see some of the other LGR episodes that I've put together. And there are new ones every Monday and Friday on a variety of topics, because I have interests that I can't keep aligned and I jump all over the place and that's just what I do. But if you like that then awesome, thank you for watching!
B1 green pollution grass pack recycling water LGR - Cities: Skylines Green Cities Review 5 0 林宜悉 posted on 2020/03/06 More Share Save Report Video vocabulary