mesh
US /mɛʃ/
・UK /meʃ/
B2 中高級
n. (c./u.)名詞 (可數/不可數)網狀物網狀組織
I like to work out in mesh so I don't get as sweaty
影片字幕
不要再說微波爐難用了!跟著專家學習微波爐的使用秘訣,讓你煮菜可以事半功倍!(Your Microwave's Most Underrated Button | Techniquely with Lan Lam)
10:46
- Now microwaves can pass through glass, and so in order to allow you to see what's going on in the oven, they will put a mesh on that door. That mesh has holes that are small enough that the microwaves just can't pass through.
微波可以穿過玻璃,以便讓你看到烤箱中的情況,他們會在門上裝上網罩,這種網眼的孔足夠小,微波根本無法通過。
- they will put a mesh on that door.
他們會在門上裝上網罩。
用香腸解釋觸摸屏的工作原理 | 現代生活的祕密天才 - BBC (Explaining how a touchscreen works with a sausage | The Secret Genius of Modern Life - BBC)
04:11
- But actually, hiding inside it is a very fine mesh of something called indium tin oxide.
但實際上,它的內部隱藏著一種叫做氧化銦錫的非常細的網狀物。
- You can't see it on your phone screen because the mesh is transparent.
在手機螢幕上看不到,因為網格是透明的。
真的會爆炸嗎?!為什麼金屬製品不能放微波爐裡? (Why Can't I Put Metal in the Microwave?)
02:33
- And there's even that metal mesh covering the window. And isn't that Hot Pocket pouch lined with aluminum?
微波爐窗戶上甚至覆蓋著金屬網。 那個 Hot Pocket 袋子不是內襯鋁嗎?
- And the little window on the door is covered with a metal mesh because that forms what's called a Faraday cage.
微波爐門上的小窗戶覆蓋著金屬網,因為這形成了所謂的法拉第籠。
材料 - Unity官方教程 (Materials - Unity Official Tutorials)
04:24
- we can assign this to the mesh renderer.
或是我建立了一個圓球並指定同樣的材質 它也會變成紅色的
- The mesh renderer is the component used
當我調整其中一個物件的材質 相當於調整材質資源的設定
紋理 - Unity官方教程 (Textures - Unity Official Tutorials)
04:58
- texture property to give a mesh a
貼圖可以用來製作圖形介面(GUI)
- on mesh importing.
Max Size用來設定最大的貼圖大小
Colliders - Unity官方教程 (Colliders - Unity Official Tutorials)
04:02
- The other option is to use a mesh collider,
它擁有很複雜的網格 但我們並不希望它的網格碰撞體如此複雜
- mesh that you specify.
像是這個機器爪的網格 比我們為它產生的網格碰撞體還要複雜
網格渲染器和濾鏡 - Unity官方教程 (Mesh Renderers and Filters - Unity Official Tutorials)
03:13
- The Mesh Renderer.
本章介紹網格著色器
- To render a mesh we need 2 components.
要對網格上色需要兩個元件
網格 - Unity官方教程 (Meshes - Unity Official Tutorials)
01:32
- will be a polygonal mesh.
點和點之間連接起來叫線 這些線叫做邊(Edges)
- These polygons define the mesh of our object.